README.SAMPLES 707 Bytes
The examples here are as follows:

	crossfade	uses volume API commands to fade songs down and up
        effects         uses multiple sound effect banks
	fromram		music playing samples from RAM
	fxchange	changes the audio library FX type
	fxsong		allows song to change audio library FX type
        lookup          change the sample lookup table in song header
        marker          shows song marker use
        nnsched         uses external scehduler
	pause		pauses and resumes a song
	n64dd		play a song which uses N64DD samples
	simple		simple program before and after music implementation
	testmenu	menu based example of the library

The SoundData directory contains all the sound data files used.