README.SAMPLES
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The examples here are as follows:
crossfade uses volume API commands to fade songs down and up
effects uses multiple sound effect banks
fromram music playing samples from RAM
fxchange changes the audio library FX type
fxsong allows song to change audio library FX type
lookup change the sample lookup table in song header
marker shows song marker use
nnsched uses external scehduler
pause pauses and resumes a song
n64dd play a song which uses N64DD samples
simple simple program before and after music implementation
testmenu menu based example of the library
The SoundData directory contains all the sound data files used.