MusSetScheduler.html 1.82 KB
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<title>NINTENDO64 Sound Tools Programing Manual</title>
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<h1><font color="#000080">MusSetScheduler()</font></h1>

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<pre>  void <strong>MusSetScheduler</strong>(musSched *<font color="#0000ff"><code>sched_list</font>);</pre>

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      <font color="#0000ff"><code>sched_list</code></font>
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<p>$B0z?t(B<font color="#0000ff"><code>sched_list</code></font>$B$O%3!<%k%P%C%/4X?t%j%9%H$N9=B$BN$N%"%I%l%9$G$9!#(B</p>

<p><strong>$BCm0U(B:</strong> $B$3$N4X?t$O!"%i%$%V%i%j$,(B<a href="MusInitialize.html">MusInitialize()</a>$B4X?t$G=i4|2=$5$l$kA0$K8F$P$J$/$F$O$J$j$^$;$s!#(B</p>

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<pre>  <font color="#800000">/* prototypes for NN scheduler support functions */</font>
  static void NnSchedInstall(void);
  static void NnSchedWaitFrame(void);
  static void NnSchedDoTask(musTask *task);

  <font color="#800000">/* music library scheduler callback structure */</font>
  static musSched nn_mus_sched =
  {
    NnSchedInstall, NnSchedWaitFrame, NnSchedDoTask
  };

  void InitMusicDriver(musConfig *init)
  {
    <strong>MusSetScheduler</strong>(&amp;nn_mus_sched);
    <a href="MusInitialize.html">MusInitialize</a>(&amp;init);
  }
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