texture.h
564 Bytes
/*---------------------------------------------------------------------
Copyright (C) 1997, Nintendo.
File texture.h
Coded by Yoshitaka Yasumoto. Feb 7, 1997.
Modified by
Comments
$Id: texture.h,v 1.1.1.1 2002/05/02 03:27:32 blythe Exp $
---------------------------------------------------------------------*/
typedef union {
u32 texel[2];
u64 force_aligned_64b;
} TXTR;
extern TXTR textureRGBA16[];
extern TXTR textureCI4[];
extern TXTR textureCI4pal[];
extern u16 L2_TV[];
extern u8 L2_TV_pal[];
/*======== End of texture.h ========*/