cfb.c
1.11 KB
/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*
* Put the Color Frame Buffer below zbuffer. Place it so that 16 bit or
* 32 bit buffer will fit
* This gives space for 2 16 bit or 1 32 bit buffers
*/
#include <ultra64.h>
#include "topgun.h"
unsigned short cfb_16_a[SCREEN_WD*SCREEN_HT];
unsigned short cfb_16_b[SCREEN_WD*SCREEN_HT];