make_ci8_tex.c
1.18 KB
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/*
* make color index lut for 256 entries, a linear ramp
* make color index tex, a linear ramp
*/
#include <stdio.h>
#include "mbi.h"
#define DEF_RED 0x80
#define DEF_GRN 0x80
#define DEF_BLU 0x80
#define DEF_ALP 0xff
main(int argc, char **argv)
{
int i, j, flag, clr, red, grn, blu;
int quadricate = 0;
int c;
extern int optind;
extern char *optarg;
while ((c = getopt (argc, argv, "Q")) != EOF) {
switch (c) {
case 'Q':
quadricate = 1;
break;
default:
break;
}
}
printf("unsigned short palette256[] = {");
for(i = 0; i < 256; i++)
{
if(!(i % 8))
printf("\n");
if(quadricate)
printf("0x%02xff, 0x%02xff, 0x%02xff, 0x%02xff, ", i, i, i, i);
else
printf("0x%02xff, ", i);
}
printf("};\n");
printf("\n");
printf("static Gfx CI8ramp_dummy_aligner[] = { gsSPEndDisplayList() };\n");
printf("unsigned char CI8ramp[] = {\n");
for(j = 0; j < 256; j++)
{
if(!(j % 8))
printf("\n");
printf("0x%02x, ", j);
}
printf("};\n");
}