cfb.c 1.41 KB

/*
 * Copyright 1995, Silicon Graphics, Inc.
 * ALL RIGHTS RESERVED
 *
 * UNPUBLISHED -- Rights reserved under the copyright laws of the United
 * States.   Use of a copyright notice is precautionary only and does not
 * imply publication or disclosure.
 *
 * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
 * Use, duplication or disclosure by the Government is subject to restrictions
 * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
 * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
 * in similar or successor clauses in the FAR, or the DOD or NASA FAR
 * Supplement.  Contractor/manufacturer is Silicon Graphics, Inc.,
 * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
 *
 * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
 * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
 * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
 * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
 * GRAPHICS, INC.
 *
 */

/*
 * File:	cfb.c
 * Creator:	hsa@sgi.com
 * Create Date:	Tue Oct 31 14:21:22 PST 1995
 *
 */

/*
 * Put the Color Frame Buffer below zbuffer.  Place it so that 16 bit or
 * 32 bit buffer will fit
 * This gives space for 2 16 bit or 1 32 bit buffers
 */

#include <ultra64.h>
#include "gtdemo.h"

unsigned short	cfb_16_a[SCREEN_WD*SCREEN_HT];
unsigned short	cfb_16_b[SCREEN_WD*SCREEN_HT];