snd.c
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/*====================================================================
* snd.c
*
* Synopsis:
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <libaudio.h>
int alSndNew(ALSound *s, char *ptr, int len)
{
#ifdef FIXME
s->wavetable->base = ptr;
s->wavetable->len = len;
#endif
/*
* ### FIXME: init the other stuff too
*/
}
#ifdef IMPLEMENTED
SLid sndNew(char *ptr, int len);
int sndDelete(SLid id);
int sndGetChannels(SLid id);
int sndGetSampleRate(SLid id);
int sndGetSampleSize(SLid id);
int sndGetSampleFormat(SLid id);
int sndGetSampleFrames(SLid id);
int sndGetLoopPoint(SLid id, int index, u_long *start, u_long *end);
#endif