alCSPGetChlPriority.3p
814 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
.TH alCSPGetChlPriority 3P local "Silicon Graphics, Inc."
.SH NAME
.upperok
alCSPGetChlPriority \- returns the priority for the given MIDI channel.
.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
u8 alCSPGetChlPriority(ALCSPlayer *seqp, u8 chan);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.B seqp
pointer to compressed MIDI sequence player.
.TP
.B chan
the target (0 based) MIDI channel.
.SH DESCRIPTION
alCSPGetChlPriority returns the priority for the given MIDI channel. A
value of 0 is lowest priority, and 127 is highest priority. Because channel
priority isn't updated until the next call to
.B alAudioFrame,
a call to
.B alCSPSetChlPriority
followed by a call to
.B alCSPGetChlPriority
within the same frame will not
reflect the new value.
.SH SEE ALSO
alCSPSetChlPriority(3P),
alCSeqPlayer(3P)