tm_mux1.v 14.3 KB
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// Module instances modified by /home/rws/workarea/rf/sw/bbplayer/tools/necprimfix 
//
//    36 instances of ni01d5 changed to j_ni01.
//

/**************************************************************************
 *                                                                        *
 *               Copyright (C) 1995, Silicon Graphics, Inc.               *
 *                                                                        *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright  law.  They  may not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *                                                                        *
 *************************************************************************/

// $Id: tm_mux1.v,v 1.3 2002/11/22 00:34:20 rws Exp $

////////////////////////////////////////////////////////////////////////
//
// Project Reality
//
// module:	tm_mux1
// description:	address-swap muxes, texel-sort muxes, 
//		color-index format muxes.
//
// designer:	Tony DeLaurier
// date:	4/5/95
//
////////////////////////////////////////////////////////////////////////

module tm_mux1 (clk, start_gclk, swap_rg, swap_ba, adrs_a, adrs_b_ba, adrs_c, adrs_d_ba, 
	        adrs_b_rg, adrs_d_rg, dout_bnk0l, dout_bnk1l, dout_bnk2l, 
	        dout_bnk3l, dout_bnk0h, dout_bnk1h, dout_bnk2h, dout_bnk3h,
	        tlut_en, tile_tex_size, palette, 
		//
		sort_tex_a_low_buf, sort_tex_b_low_buf, sort_tex_c_low_buf, sort_tex_d_low_buf, 
		sort_tex_a_high_buf, sort_tex_b_high_buf, sort_tex_c_high_buf, sort_tex_d_high_buf, 
		swap_a_low_buf, swap_b_low_buf, swap_c_low_buf, swap_d_low_buf, 
		swap_a_high_buf, swap_b_high_buf, swap_c_high_buf, swap_d_high_buf, 
		clr_ind_a_buf, clr_ind_b_buf, clr_ind_c_buf, clr_ind_d_buf, 
		tile_tex_size_2d_buf, palette_1d_buf, tlut_en_2d_buf);

  `include "tex.vh"

  input clk, start_gclk;                   // RDP gated clock

  input swap_rg;                // swap texels (RG)
  input swap_ba;                // swap texels (BA)

  input [4:0] adrs_a;           // address of texel a <12,3:0>
  input [4:0] adrs_b_ba;        // address of texel b (ba banks) <12,3:0>
  input [4:0] adrs_c;           // address of texel c <12,3:0>
  input [4:0] adrs_d_ba;        // address of texel d (ba banks) <12,3:0>
  input [4:0] adrs_b_rg;        // address of texel b (rg banks) <12,3:0>
  input [4:0] adrs_d_rg;        // address of texel d (rg banks) <12,3:0>

  input [15:0] dout_bnk0l;      // data out bank0 - low half
  input [15:0] dout_bnk1l;      // data out bank1 - low half
  input [15:0] dout_bnk2l;      // data out bank2 - low half
  input [15:0] dout_bnk3l;      // data out bank3 - low half
  input [15:0] dout_bnk0h;      // data out bank0 - high half
  input [15:0] dout_bnk1h;      // data out bank1 - high half
  input [15:0] dout_bnk2h;      // data out bank2 - high half
  input [15:0] dout_bnk3h;      // data out bank3 - high half

  input tlut_en;                // enable texture lookup table
  input [1:0] tile_tex_size;    // tile texel size
  input [3:0] palette;          // palette for 4-bit color index

  output [15:0] sort_tex_a_low_buf; // sorted texel a (low half)
  output [15:0] sort_tex_b_low_buf; // sorted texel b (low half)
  output [15:0] sort_tex_c_low_buf; // sorted texel c (low half)
  output [15:0] sort_tex_d_low_buf; // sorted texel d (low half)

  output [15:0] sort_tex_a_high_buf;// sorted texel a (high half)
  output [15:0] sort_tex_b_high_buf;// sorted texel b (high half)
  output [15:0] sort_tex_c_high_buf;// sorted texel c (high half)
  output [15:0] sort_tex_d_high_buf;// sorted texel d (high half)

  output [4:0] swap_a_low_buf;      // swapped address a (low half)
  output [4:0] swap_b_low_buf;      // swapped address b (low half)
  output [4:0] swap_c_low_buf;      // swapped address c (low half)
  output [4:0] swap_d_low_buf;      // swapped address d (low half)

  output [4:0] swap_a_high_buf;     // swapped address a (high half)
  output [4:0] swap_b_high_buf;     // swapped address b (high half)
  output [4:0] swap_c_high_buf;     // swapped address c (high half)
  output [4:0] swap_d_high_buf;     // swapped address d (high half)

  output [7:0] clr_ind_a_buf;       // color index texel a
  output [7:0] clr_ind_b_buf;       // color index texel b
  output [7:0] clr_ind_c_buf;       // color index texel c
  output [7:0] clr_ind_d_buf;       // color index texel d

  output [1:0] tile_tex_size_2d_buf;// tile texel size delayed 2
  output [3:0] palette_1d_buf;      // palette delayed 1
  output tlut_en_2d_buf;        	// tlut_en delayed 2

  wire [15:0] sort_tex_a_low, sort_tex_b_low, sort_tex_c_low, sort_tex_d_low;

  wire [15:0] sort_tex_a_high, sort_tex_b_high, sort_tex_c_high, sort_tex_d_high;

  wire [4:0] swap_a_low, swap_b_low, swap_c_low, swap_d_low;

  wire [4:0] swap_a_high, swap_b_high, swap_c_high, swap_d_high;

  wire [7:0] clr_ind_a, clr_ind_b, clr_ind_c, clr_ind_d;


  reg [1:0] tile_tex_size_1d;  	// tile texel size delayed 1
  reg [1:0] tile_tex_size_2d;  	// tile texel size delayed 2

  reg [4:0] adrs_a_1d;         	// adrs_a delayed 2
  reg [4:0] adrs_b_ba_1d;      	// adrs_b_ba delayed 2
  reg [4:0] adrs_c_1d;         	// adrs_c delayed 2
  reg [4:0] adrs_d_ba_1d;      	// adrs_d_ba delayed 2
  reg [4:0] adrs_b_rg_1d;      	// adrs_b_rg delayed 2
  reg [4:0] adrs_d_rg_1d;      	// adrs_d_rg delayed 2

  reg swap_rg_1d;              	// swap_rg delayed 1
  reg swap_ba_1d;              	// swap_ba delayed 1

  reg [3:0] palette_1d;        	// palette delayed 1

  reg tlut_en_1d;        	// tlut_en delayed 1
  reg tlut_en_2d;        	// tlut_en delayed 2


  // nibble select mux

  function [3:0] nib_select;

    input [15:0] tex_rg;
    input [1:0] select;

    begin
  
      case (select[1:0])
        2'b00: nib_select[3:0] = tex_rg[3:0];
        2'b01: nib_select[3:0] = tex_rg[7:4];
        2'b10: nib_select[3:0] = tex_rg[11:8];
        2'b11: nib_select[3:0] = tex_rg[15:12];
        default: nib_select[3:0] = 4'hx;
      endcase
  
  end
  endfunction // nib_select


  // texel-sort mux (low half)

  function [15:0] tex_sort_low;

    input [3:2] adrs;
    input [15:0] dout_bnk0;
    input [15:0] dout_bnk1;
    input [15:0] dout_bnk2;
    input [15:0] dout_bnk3;

    begin

      case (adrs[3:2])
        2'b00: tex_sort_low = dout_bnk0;
        2'b01: tex_sort_low = dout_bnk1;
        2'b10: tex_sort_low = dout_bnk2;
        2'b11: tex_sort_low = dout_bnk3;
        default: tex_sort_low = 16'hx;
      endcase

    end
  endfunction // tex_sort_low


  // texel-sort mux (high half)

  function [15:0] tex_sort_high;

    input [3:2] adrs;
    input [1:0] tlut_bank;
    input tlut_en;
    input [15:0] dout_bnk0;
    input [15:0] dout_bnk1;
    input [15:0] dout_bnk2;
    input [15:0] dout_bnk3;

    reg [1:0] sel;

    begin

      sel[1:0] = tlut_en ? tlut_bank[1:0] : adrs[3:2];

      case (sel[1:0])
        2'b00: tex_sort_high = dout_bnk0;
        2'b01: tex_sort_high = dout_bnk1;
        2'b10: tex_sort_high = dout_bnk2;
        2'b11: tex_sort_high = dout_bnk3;
        default: tex_sort_high = 16'hx;
      endcase

    end
  endfunction // tex_sort_high


  // color index format mux 

  function [7:0] ci_form;

    input [15:0] sort_tex;
    input [1:0] swap_low;
    input [1:0] tile_texel_size;
    input [3:0] palette;

    reg msb_sel;
    reg [1:0] lsb_sel;

    begin

      msb_sel = ~swap_low[1];

      case (tile_texel_size[1:0])

        SIZE_4BIT:
          lsb_sel[1:0] = ~swap_low[1:0];

        default:
          lsb_sel[1:0] = {~swap_low[1], 1'b0};

      endcase

      ci_form[7:4] = msb_sel ? sort_tex[15:12] : sort_tex[7:4];

      ci_form[7:4] = (tile_texel_size == SIZE_4BIT) ? palette[3:0] : 
                                                      ci_form[7:4];

      ci_form[3:0] = nib_select(sort_tex[15:0], lsb_sel[1:0]);

    end
  endfunction // ci_form


  always @(posedge clk)
   if (start_gclk) begin

    // delay signals into block

    tile_tex_size_1d <= tile_tex_size;
    tile_tex_size_2d <= tile_tex_size_1d;

    adrs_a_1d <= adrs_a;
    adrs_b_ba_1d <= adrs_b_ba;
    adrs_c_1d <= adrs_c;
    adrs_d_ba_1d <= adrs_d_ba;
    adrs_b_rg_1d <= adrs_b_rg;
    adrs_d_rg_1d <= adrs_d_rg;

    swap_rg_1d <= swap_rg;
    swap_ba_1d <= swap_ba;

    palette_1d <= palette;

    tlut_en_1d <= tlut_en;
    tlut_en_2d <= tlut_en_1d;

  end // always

  // address-swap muxes (low half)

  assign swap_a_low[4:0] = (!swap_rg_1d) ? adrs_a_1d : adrs_d_rg_1d;
  assign swap_b_low[4:0] = (!swap_rg_1d) ? adrs_b_rg_1d : adrs_c_1d;
  assign swap_c_low[4:0] = (!swap_rg_1d) ? adrs_c_1d : adrs_b_rg_1d;
  assign swap_d_low[4:0] = (!swap_rg_1d) ? adrs_d_rg_1d : adrs_a_1d;

  // address-swap muxes (high half)

  assign swap_a_high[4:0] = (!swap_ba_1d) ? adrs_a_1d : adrs_d_ba_1d;
  assign swap_b_high[4:0] = (!swap_ba_1d) ? adrs_b_ba_1d : adrs_c_1d;
  assign swap_c_high[4:0] = (!swap_ba_1d) ? adrs_c_1d : adrs_b_ba_1d;
  assign swap_d_high[4:0] = (!swap_ba_1d) ? adrs_d_ba_1d : adrs_a_1d;

  // texel-sort muxes (low half)

  assign sort_tex_a_low[15:0] = tex_sort_low(swap_a_low[3:2], dout_bnk0l, 
                                      dout_bnk1l, dout_bnk2l, dout_bnk3l);

  assign sort_tex_b_low[15:0] = tex_sort_low(swap_b_low[3:2], dout_bnk0l, 
                                      dout_bnk1l, dout_bnk2l, dout_bnk3l);

  assign sort_tex_c_low[15:0] = tex_sort_low(swap_c_low[3:2], dout_bnk0l, 
                                      dout_bnk1l, dout_bnk2l, dout_bnk3l);

  assign sort_tex_d_low[15:0] = tex_sort_low(swap_d_low[3:2], dout_bnk0l, 
                                      dout_bnk1l, dout_bnk2l, dout_bnk3l);

  // texel-sort muxes (high half)

  assign sort_tex_a_high[15:0] = tex_sort_high(swap_a_high[3:2], 2'b00, 
                                 tlut_en_2d, dout_bnk0h, dout_bnk1h, 
                                 dout_bnk2h, dout_bnk3h);

  assign sort_tex_b_high[15:0] = tex_sort_high(swap_b_high[3:2], 2'b01, 
                                 tlut_en_2d, dout_bnk0h, dout_bnk1h, 
                                 dout_bnk2h, dout_bnk3h);

  assign sort_tex_c_high[15:0] = tex_sort_high(swap_c_high[3:2], 2'b10, 
                                 tlut_en_2d, dout_bnk0h, dout_bnk1h, 
                                 dout_bnk2h, dout_bnk3h);

  assign sort_tex_d_high[15:0] = tex_sort_high(swap_d_high[3:2], 2'b11, 
                                 tlut_en_2d, dout_bnk0h, dout_bnk1h, 
                                 dout_bnk2h, dout_bnk3h);

  // color index format muxes

  assign clr_ind_a[7:0] = ci_form(sort_tex_a_low, swap_a_low[1:0], 
                                  tile_tex_size_2d, palette_1d);

  assign clr_ind_b[7:0] = ci_form(sort_tex_b_low, swap_b_low[1:0], 
                                  tile_tex_size_2d, palette_1d);

  assign clr_ind_c[7:0] = ci_form(sort_tex_c_low, swap_c_low[1:0], 
                                  tile_tex_size_2d, palette_1d);

  assign clr_ind_d[7:0] = ci_form(sort_tex_d_low, swap_d_low[1:0], 
                                  tile_tex_size_2d, palette_1d);


tm_mux1_buf16 u_sort_tex_a_low(.z(sort_tex_a_low_buf), .i(sort_tex_a_low));
tm_mux1_buf16 u_sort_tex_b_low(.z(sort_tex_b_low_buf), .i(sort_tex_b_low));
tm_mux1_buf16 u_sort_tex_c_low(.z(sort_tex_c_low_buf), .i(sort_tex_c_low));
tm_mux1_buf16 u_sort_tex_d_low(.z(sort_tex_d_low_buf), .i(sort_tex_d_low));

tm_mux1_buf16 u_sort_tex_a_high(.z(sort_tex_a_high_buf), .i(sort_tex_a_high));
tm_mux1_buf16 u_sort_tex_b_high(.z(sort_tex_b_high_buf), .i(sort_tex_b_high));
tm_mux1_buf16 u_sort_tex_c_high(.z(sort_tex_c_high_buf), .i(sort_tex_c_high));
tm_mux1_buf16 u_sort_tex_d_high(.z(sort_tex_d_high_buf), .i(sort_tex_d_high));

tm_mux1_buf5 u_swap_a_low(.z(swap_a_low_buf), .i(swap_a_low));
tm_mux1_buf5 u_swap_b_low(.z(swap_b_low_buf), .i(swap_b_low));
tm_mux1_buf5 u_swap_c_low(.z(swap_c_low_buf), .i(swap_c_low));
tm_mux1_buf5 u_swap_d_low(.z(swap_d_low_buf), .i(swap_d_low));

tm_mux1_buf5 u_swap_a_high(.z(swap_a_high_buf), .i(swap_a_high));
tm_mux1_buf5 u_swap_b_high(.z(swap_b_high_buf), .i(swap_b_high));
tm_mux1_buf5 u_swap_c_high(.z(swap_c_high_buf), .i(swap_c_high));
tm_mux1_buf5 u_swap_d_high(.z(swap_d_high_buf), .i(swap_d_high));

tm_mux1_buf8 u_clr_ind_a(.z(clr_ind_a_buf), .i(clr_ind_a));
tm_mux1_buf8 u_clr_ind_b(.z(clr_ind_b_buf), .i(clr_ind_b));
tm_mux1_buf8 u_clr_ind_c(.z(clr_ind_c_buf), .i(clr_ind_c));
tm_mux1_buf8 u_clr_ind_d(.z(clr_ind_d_buf), .i(clr_ind_d));

j_ni01  u_tile_tex_size_2d0(.z(tile_tex_size_2d_buf[0]), .i(tile_tex_size_2d[0]));
j_ni01  u_tile_tex_size_2d1(.z(tile_tex_size_2d_buf[1]), .i(tile_tex_size_2d[1]));

j_ni01  u_palette_1d0(.z(palette_1d_buf[0]), .i(palette_1d[0]));
j_ni01  u_palette_1d1(.z(palette_1d_buf[1]), .i(palette_1d[1]));
j_ni01  u_palette_1d2(.z(palette_1d_buf[2]), .i(palette_1d[2]));
j_ni01  u_palette_1d3(.z(palette_1d_buf[3]), .i(palette_1d[3]));

j_ni01  u_tlut_en_2d(.z(tlut_en_2d_buf), .i(tlut_en_2d));


endmodule // tm_mux1


// d5 buffer x 16
module tm_mux1_buf16 (i, z);

input [15:0] i;
output [15:0] z;

j_ni01  u_buf00(.z(z[ 0]), .i(i[ 0]));
j_ni01  u_buf01(.z(z[ 1]), .i(i[ 1]));
j_ni01  u_buf02(.z(z[ 2]), .i(i[ 2]));
j_ni01  u_buf03(.z(z[ 3]), .i(i[ 3]));
j_ni01  u_buf04(.z(z[ 4]), .i(i[ 4]));
j_ni01  u_buf05(.z(z[ 5]), .i(i[ 5]));
j_ni01  u_buf06(.z(z[ 6]), .i(i[ 6]));
j_ni01  u_buf07(.z(z[ 7]), .i(i[ 7]));
j_ni01  u_buf08(.z(z[ 8]), .i(i[ 8]));
j_ni01  u_buf09(.z(z[ 9]), .i(i[ 9]));

j_ni01  u_buf10(.z(z[10]), .i(i[10]));
j_ni01  u_buf11(.z(z[11]), .i(i[11]));
j_ni01  u_buf12(.z(z[12]), .i(i[12]));
j_ni01  u_buf13(.z(z[13]), .i(i[13]));
j_ni01  u_buf14(.z(z[14]), .i(i[14]));
j_ni01  u_buf15(.z(z[15]), .i(i[15]));

endmodule

// d5 buffer x 8
module tm_mux1_buf8 (i, z);

input [7:0] i;
output [7:0] z;

j_ni01  u_buf00(.z(z[ 0]), .i(i[ 0]));
j_ni01  u_buf01(.z(z[ 1]), .i(i[ 1]));
j_ni01  u_buf02(.z(z[ 2]), .i(i[ 2]));
j_ni01  u_buf03(.z(z[ 3]), .i(i[ 3]));
j_ni01  u_buf04(.z(z[ 4]), .i(i[ 4]));
j_ni01  u_buf05(.z(z[ 5]), .i(i[ 5]));
j_ni01  u_buf06(.z(z[ 6]), .i(i[ 6]));
j_ni01  u_buf07(.z(z[ 7]), .i(i[ 7]));

endmodule

// d5 buffer x 5
module tm_mux1_buf5 (i, z);

input [4:0] i;
output [4:0] z;

j_ni01  u_buf00(.z(z[ 0]), .i(i[ 0]));
j_ni01  u_buf01(.z(z[ 1]), .i(i[ 1]));
j_ni01  u_buf02(.z(z[ 2]), .i(i[ 2]));
j_ni01  u_buf03(.z(z[ 3]), .i(i[ 3]));
j_ni01  u_buf04(.z(z[ 4]), .i(i[ 4]));

endmodule