Makefile.pc
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#!smake -k
# --------------------------------------------------------------------
# Copyright (C) 1997,1998 Nintendo. (Originated by SGI)
#
# $RCSfile: Makefile.pc,v $
# $Revision: 1.1.1.1 $
# $Date: 2002/05/02 03:27:33 $
# --------------------------------------------------------------------
#
# Makefile for nosPak test application
#
#
include $(ROOT)/usr/include/make/PRdefs
LANG_JAPANESE =
# for LANG_JAPANESE
PAKLIB = -lgnos_jpn
# for LANG_ENGLISH
#PAKLIB = -lgnos
#FINAL = YES
ifeq ($(FINAL), YES)
OPTIMIZER = -O2
LCDEFS = -DNDEBUG -D_FINALROM -DF3DEX_GBI_2
N64LIB = -lgultra_rom
else
OPTIMIZER = -g
LCDEFS = -DDEBUG -DF3DEX_GBI_2
N64LIB = -lgultra_d
endif
APP = onetri.out
TARGETS = onetri.n64
TEXHFILES = brick.h
HFILES = $(TEXHFILES) onetri.h
CODEFILES = onetri.c dram_stack.c rdp_output.c
CODEOBJECTS = $(CODEFILES:.c=.o)
DATAFILES = static.c cfb.c rsp_cfb.c
DATAOBJECTS = $(DATAFILES:.c=.o)
CODESEGMENT = codesegment.o
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCINCS = -I. -I../lib
LCOPTS = -G 0
LDFLAGS = $(MKDEPOPT) -L../lib $(PAKLIB) -L$(ROOT)/usr/lib $(N64LIB) -L$(GCCDIR)/mipse/lib -lkmc
LDIRT = $(APP)
default: $(TARGETS)
include $(COMMONRULES)
$(CODESEGMENT): $(CODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)
ifeq ($(FINAL), YES)
$(TARGETS) $(APP): spec $(OBJECTS)
$(MAKEROM) -s 9 -r $(TARGETS) -e $(APP) spec
makemask $(TARGETS)
else
$(TARGETS) $(APP): spec $(OBJECTS)
$(MAKEROM) -r $(TARGETS) -e $(APP) spec
endif
# for exeGCC CELF
ifeq ($(GCC_CELF), ON)
CELFDIR = .
include $(CELFRULES)
$(CODEOBJECTS) $(DATAOBJECTS) : $(CELFINFOFILES)
endif