fill.c
20.1 KB
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/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: fill.c,v $
$Revision: 1.1.1.1 $
$Date: 2002/05/02 03:27:09 $
*---------------------------------------------------------------------*/
/*
* File: fill.c
*
*/
#include <ultra64.h>
#include <PR/ramrom.h> /* needed for argument passing into the app */
#include <assert.h>
#include <os.h>
#include "controller.h"
#include "fill.h"
#include "static.h"
#include "timer.h"
#include "mario-small.h"
/*
* Symbol genererated by "makerom" to indicate the end of the code segment
* in virtual (and physical) memory
*/
extern char _codeSegmentEnd[];
/*
* Symbols generated by "makerom" to tell us where the static segment is
* in ROM.
*/
/*
* Stacks for the threads as well as message queues for synchronization
* This stack is ridiculously large, and could also be reclaimed once
* the main thread is started.
*/
u64 bootStack[STACKSIZE/sizeof(u64)];
static void idle(void *);
static void main(void *);
static OSThread idleThread;
static u64 idleThreadStack[STACKSIZE/sizeof(u64)];
static OSThread mainThread;
static u64 mainThreadStack[STACKSIZE/sizeof(u64)];
static OSThread rmonThread;
static u64 rmonStack[RMON_STACKSIZE/sizeof(u64)];
/* this number (the depth of the message queue) needs to be equal
* to the maximum number of possible overlapping PI requests.
* For this app, 1 or 2 is probably plenty, other apps might
* require a lot more.
*/
#define NUM_PI_MSGS 8
static OSMesg PiMessages[NUM_PI_MSGS];
static OSMesgQueue PiMessageQ;
OSMesgQueue dmaMessageQ, rspMessageQ, rdpMessageQ, retraceMessageQ;
OSMesg dmaMessageBuf, rspMessageBuf, rdpMessageBuf, retraceMessageBuf;
OSMesg dummyMessage;
OSIoMesg dmaIOMessageBuf;
OSMesg dummyMesg;
OSTask *tlistp;
Dynamic *dynamicp;
/*
* Command line options
*/
int BlankVideo = 0;
int XlateTri = 0;
int PrintStatsEn = 1;
int DoShade = 1;
int Do8bit = 0;
int DumpGbi = 0;
int DumpRdp = 0;
int AlignTri = 0;
int ActiveController;
int ControllerInput = 1;
int UseAAMode = 0;
int UseZMode = 0;
int DoClrClr = 1;
int SelfScaleTimer = 1;
int ClipRatio = 1;
int TimerTicks = 7;
/* for special test only */
int UseTextureMode = 0;
int Use2CycleMode = 1;
int ActiveVert = 0;
float TriDx = 0.0;
float TriDy = 0.0;
float TriArea;
float TriWidth;
float TriHeight;
float BoxTx, BoxTy, BoxLx, BoxLy;
float TriAspectRatio;
int TriNx = 1;
int TriNy = 1;
int TriNz = 1;
float TriDeltaXYPos = DELTAXY_POS;
int TriSortOrder;
float TimePerFrame = 0;
float TicksPerFrame = 0;
float TicksPerSec;
OSTime t1, t2;
static u32 PerfCounters[4], SavePerfCounters[4];
/*
* Dynamic data.
*/
Dynamic dynamic;
/*
* necessary for RSP tasks:
*/
u64 dram_stack[SP_DRAM_STACK_SIZE64]; /* used for matrix stack */
/*
* Task descriptor.
*/
OSTask tlist =
{
M_GFXTASK, /* task type */
OS_TASK_DP_WAIT, /* task flags */
NULL, /* boot ucode pointer (fill in later) */
0, /* boot ucode size (fill in later) */
NULL, /* task ucode pointer (fill in later) */
SP_UCODE_SIZE, /* task ucode size */
NULL, /* task ucode data pointer (fill in later) */
SP_UCODE_DATA_SIZE, /* task ucode data size */
&(dram_stack[0]), /* task dram stack pointer */
SP_DRAM_STACK_SIZE8, /* task dram stack size */
&(rdp_output[0]), /* task output buffer ptr (not always used) */
&rdp_output_len, /* task output buffer size ptr */
NULL, /* task data pointer (fill in later) */
0, /* task data size (fill in later) */
NULL, /* task yield buffer ptr (not used here) */
0 /* task yield buffer size (not used here) */
};
Gfx *glistp; /* global for test case procs */
/*
* global variables
*/
int draw_buffer = 0;
void *cfb_ptrs[2];
void parse_args(char *);
OSPiHandle *handler;
void boot(void)
{
int i;
u32 *argp;
u32 argbuf[16];
/* notice that you can't call rmonPrintf() until you set
* up the rmon thread.
*/
osInitialize();
handler = osCartRomInit();
argp = (u32 *)RAMROM_APP_WRITE_ADDR;
for (i=0; i<sizeof(argbuf)/4; i++, argp++)
{
osEPiReadIo(handler, (u32)argp, &argbuf[i]); /* Assume no DMA */
}
parse_args((char *) argbuf);
osCreateThread(&idleThread, 1, idle, (void *)0,
idleThreadStack+STACKSIZE/sizeof(u64), 10);
osStartThread(&idleThread);
/* never reached */
}
/*
* To do memory alignment test, gload -a "-x -w" and translate tri across
* memory, noting time as you go.
*/
void parse_args(char *argstring)
{
int argc = 1;
char *arglist[32], **argv = arglist; /* max 32 args */
char *ptr;
if (argstring == NULL || argstring[0] == '\0')
return;
/* re-organize argstring to be like main(argv,argc) */
ptr = argstring;
while (*ptr != '\0') {
while (*ptr != '\0' && (*ptr == ' '))
{
*ptr = '\0';
ptr++;
}
if (*ptr != '\0')
arglist[argc++] = ptr;
while (*ptr != '\0' && (*ptr != ' '))
{
ptr++;
}
}
/* process the arguments: */
while ((argc > 1) && (argv[1][0] == '-'))
{
switch(argv[1][1])
{
case 'a':
AlignTri = 1;
break;
case 'b':
BlankVideo = 1;
break;
case 'c':
DoClrClr = 0;
break;
case 'd':
DoShade = 0;
break;
case 'g':
DumpGbi = 1;
break;
case 'p':
PrintStatsEn = 0;
break;
case 'r':
DumpRdp = 1;
PrintStatsEn = 0;
break;
case 's':
SelfScaleTimer = 0;
break;
case 't':
UseTextureMode = 1;
break;
case 'x':
XlateTri = 1;
break;
default:
break;
}
argc--;
argv++;
}
}
static void idle(void *arg)
{
/* Initialize video */
osCreateViManager(OS_PRIORITY_VIMGR);
if (UseAAMode) {
if(BlankVideo) {
osViModeNtscLan1.fldRegs[0].vStart = 0;
osViModeNtscLan1.fldRegs[1].vStart = 0;
}
osViSetMode(&osViModeNtscLan1);
}
else {
if(BlankVideo) {
osViModeNtscLpn1.fldRegs[0].vStart = 0;
osViModeNtscLpn1.fldRegs[1].vStart = 0;
}
osViSetMode(&osViModeNtscLpn1);
}
#ifdef JUNK
osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON);
#endif /* JUNK */
/*
* Prevent VI from accessing DRAM
*/
/*
* Start PI Mgr for access to cartridge
*/
osCreatePiManager((OSPri)OS_PRIORITY_PIMGR, &PiMessageQ, PiMessages,
NUM_PI_MSGS);
/*
* Start RMON for debugging & data xfer (make sure to start
* PI Mgr first)
*/
osCreateThread(&rmonThread, 0, rmonMain, (void *)0,
(void *)(rmonStack+RMON_STACKSIZE/8),
(OSPri) OS_PRIORITY_RMON );
osStartThread(&rmonThread);
/*
* at this point, AND NOT BEFORE, we can now do an
* rmonPrintf()
*/
/*
* Create main thread
*/
osCreateThread(&mainThread, 3, main, arg,
mainThreadStack+STACKSIZE/sizeof(u64), 10);
osStartThread(&mainThread);
/*
* Become the idle thread
*/
osSetThreadPri(0, 0);
for (;;);
}
void CreateMessageQueues(void)
{
osCreateMesgQueue(&dmaMessageQ, &dmaMessageBuf, 1);
osCreateMesgQueue(&rspMessageQ, &rspMessageBuf, 1);
osSetEventMesg(OS_EVENT_SP, &rspMessageQ, dummyMessage);
osCreateMesgQueue(&rdpMessageQ, &rdpMessageBuf, 1);
osSetEventMesg(OS_EVENT_DP, &rdpMessageQ, dummyMessage);
osCreateMesgQueue(&retraceMessageQ, &retraceMessageBuf, 1);
osViSetEvent(&retraceMessageQ, dummyMessage, 1);
}
void SetupSegments(void)
{
/* Tell RCP where each segment is */
gSPSegment(glistp++, 0, 0x0);
}
void CreateTaskStructure(void)
{
/* Build graphics task */
tlistp->t.ucode_boot = (u64 *) rspbootTextStart;
tlistp->t.ucode_boot_size = (u32)rspbootTextEnd - (u32)rspbootTextStart;
/* choose which ucode to run */
tlistp->t.ucode = (u64 *) gspFast3D_dramTextStart;
tlistp->t.ucode_data = (u64 *) gspFast3D_dramDataStart;
/* initial display list: */
tlistp->t.data_ptr = (u64 *) dynamicp->glist;
}
static void SwapViBuffer(void)
{
/* setup to swap buffers */
osViSwapBuffer(cfb_ptrs[draw_buffer]);
/* Make sure there isn't an old retrace in queue */
if (MQ_IS_FULL(&retraceMessageQ))
(void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
/* Wait for Vertical retrace to finish swap buffers */
(void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
draw_buffer ^= 1;
}
static void SetupViewing(void)
{
guOrtho(&dynamicp->projection,
0, SCREEN_WD,
0, SCREEN_HT, -1, -1000, 1.0);
gSPMatrix(glistp++, K0_TO_PHYS(&(dynamicp->projection)),
G_MTX_PROJECTION|G_MTX_LOAD|G_MTX_NOPUSH);
guRotate(&dynamicp->identity, 0.0, 0.0, 0.0, 1.0);
gSPMatrix(glistp++, K0_TO_PHYS(&(dynamicp->identity)),
G_MTX_MODELVIEW|G_MTX_LOAD|G_MTX_NOPUSH);
}
unsigned int xseed = (7789<<16)+13399;
unsigned int xrand(void)
{
unsigned int x;
x = (xseed<<2) + 2;
x *= (x+1);
x = x >> 2;
xseed = x;
return( x );
}
float frand(void)
{
return((xrand()%32767) / 32768.0);
}
static void SetRenderMode(void)
{
if (UseAAMode && UseZMode)
{
gSPSetGeometryMode(glistp++, G_ZBUFFER);
gDPSetRenderMode(glistp++,
G_RM_AA_ZB_OPA_SURF,
G_RM_AA_ZB_OPA_SURF2);
}
else if (!UseAAMode && UseZMode)
{
gSPSetGeometryMode(glistp++, G_ZBUFFER);
gDPSetRenderMode(glistp++,
G_RM_ZB_OPA_SURF ,
G_RM_ZB_OPA_SURF2);
}
else if (UseAAMode && !UseZMode)
{
gSPClearGeometryMode(glistp++, G_ZBUFFER);
gDPSetRenderMode(glistp++,
G_RM_AA_OPA_SURF,
G_RM_AA_OPA_SURF2);
}
else
{
gSPClearGeometryMode(glistp++, G_ZBUFFER);
gDPSetRenderMode(glistp++,
G_RM_OPA_SURF,
G_RM_OPA_SURF2);
}
}
static void SetClipRation(void)
{
switch (ClipRatio)
{
case 1:
gSPClipRatio(glistp++, FRUSTRATIO_1);
break;
case 2:
gSPClipRatio(glistp++, FRUSTRATIO_2);
break;
case 3:
gSPClipRatio(glistp++, FRUSTRATIO_3);
break;
case 4:
gSPClipRatio(glistp++, FRUSTRATIO_4);
break;
case 5:
gSPClipRatio(glistp++, FRUSTRATIO_5);
break;
case 6:
gSPClipRatio(glistp++, FRUSTRATIO_6);
break;
}
}
static void doPolyFuncs(void)
{
int i;
float tz, startz;
void makeTriList(int, float, float);
void makeTexRectList(float, float);
/* Setup display modes antialiased in 1 cycle */
SetRenderMode();
SetupViewing();
if (UseTextureMode) {
makeTexRectList(TriDx, TriDy);
} else {
if(XlateTri) {
makeTriList(4, TriDx, TriDy);
}
else
makeTriList(ActiveVert, TriDx, TriDy);
}
if(TriSortOrder) {
tz = -DELTA_Z;
startz = TriNz * DELTA_Z;
} else {
tz = DELTA_Z;
startz = 0.0;
}
guTranslate(&dynamicp->viewing, TriDeltaXYPos, TriDeltaXYPos, tz);
guTranslate(&dynamicp->start, 0, 0, startz);
gSPMatrix(glistp++, K0_TO_PHYS(&(dynamicp->start)),
G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);
if (UseTextureMode) {
gDPPipeSync(glistp++);
gDPSetTexturePersp(glistp++, G_TP_NONE);
gDPSetCycleType(glistp++, G_CYC_COPY);
gDPLoadTextureBlock(glistp++, mario_small, G_IM_FMT_RGBA, G_IM_SIZ_16b,
32, 32, 0,
G_TX_WRAP | G_TX_MIRROR, G_TX_WRAP | G_TX_MIRROR,
5, 5, G_TX_NOLOD, G_TX_NOLOD);
gSPDisplayList(glistp++, dynamicp->trilist);
} else {
/* loop on Z delta here */
for(i = 0; i < TriNz; i++) {
gSPDisplayList(glistp++, dynamicp->trilist);
#ifdef JUNK
gSPMatrix(glistp++, K0_TO_PHYS(&(dynamicp->viewing)),
G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);
#endif /* JUNK */
}
}
}
#define G_CC_MYNOISE NOISE, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE
static void InitDisplayLists(void)
{
/* pointers to build the display list */
glistp = dynamicp->glist;
SetupSegments();
/* Initialize RDP state */
gSPDisplayList(glistp++, rdpinit_dl);
/* Initialize RSP state */
gSPDisplayList(glistp++, rspinit_dl);
if(!DoShade) {
gSPClearGeometryMode(glistp++, G_SHADING_SMOOTH | G_SHADE);
gDPSetCombineMode(glistp++, G_CC_MYNOISE, G_CC_MYNOISE);
gDPSetPrimColor(glistp++, 0, 0, 255, 255, 0, 255);
}
if (UseTextureMode)
{
gSPTexture(glistp++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON);
gDPSetCombineMode(glistp++, G_CC_DECALRGB, G_CC_DECALRGB);
gDPSetTextureFilter(glistp++, G_TF_BILERP);
}
}
static void ClearFrameBuffer(void)
{
/* Clear color framebuffer */
gDPPipeSync(glistp++);
gDPSetCycleType(glistp++, G_CYC_FILL);
if(!Do8bit) {
gDPSetColorImage(glistp++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD,
OS_K0_TO_PHYSICAL(cfb_ptrs[draw_buffer]));
} else {
gDPSetColorImage(glistp++, G_IM_FMT_RGBA, G_IM_SIZ_8b, SCREEN_WD,
OS_K0_TO_PHYSICAL(cfb_ptrs[draw_buffer]));
}
if(DoClrClr) {
gDPSetFillColor(glistp++, GPACK_RGBA5551(64,0,64,1) << 16 |
GPACK_RGBA5551(64,0,64,1));
gDPFillRectangle(glistp++, 0, 0, SCREEN_WD-1, SCREEN_HT-1);
}
gDPPipeSync(glistp++);
if(Use2CycleMode) {
gDPSetCycleType(glistp++, G_CYC_2CYCLE);
} else {
gDPSetCycleType(glistp++, G_CYC_1CYCLE);
}
}
static void ClearZBuffer (void)
{
gDPSetColorImage(glistp++, G_IM_FMT_RGBA, G_IM_SIZ_16b,
SCREEN_WD, OS_K0_TO_PHYSICAL(zbuffer));
gDPPipeSync(glistp++);
gDPSetCycleType(glistp++, G_CYC_FILL);
gDPSetFillColor(glistp++,
GPACK_ZDZ(G_MAXFBZ, 0) << 16 | GPACK_ZDZ(G_MAXFBZ, 0));
gDPFillRectangle(glistp++, 0, 0, SCREEN_WD-1, SCREEN_HT-1);
gDPPipeSync(glistp++);
}
static void CleanupAndSendDisplayList(void)
{
gDPFullSync(glistp++);
gSPEndDisplayList(glistp++);
assert((glistp-dynamicp->glist) < GLIST_LEN);
tlistp->t.data_size = (u32)((glistp - dynamicp->glist) * sizeof(Gfx));
/* Write back dirty cache lines that need to be read by the RCP */
osWritebackDCache(&dynamic, sizeof(dynamic));
/* start up the RSP task */
CreateTaskStructure();
if(DumpGbi) {
guParseGbiDL(tlistp->t.data_ptr, tlistp->t.data_size, GU_PARSEGBI_ALLMTX);
DumpGbi--;
}
osSpTaskStart(tlistp);
(void)osRecvMesg(&rspMessageQ, NULL, OS_MESG_BLOCK);
assert(rdp_output_len < RDPLIST_LEN);
if(DumpRdp) {
guParseRdpDL(&(mario_small[0]),(u32)(32*32*2),GU_PARSERDP_DUMPONLY);
rmonPrintf("---\n");
guParseRdpDL(&(rdp_output[0]),(u32)rdp_output_len,GU_PARSERDP_DUMPONLY);
DumpRdp--;
}
t1 = osGetTime();
osDpSetStatus(DPC_CLR_CLOCK_CTR | DPC_CLR_CMD_CTR |
DPC_CLR_PIPE_CTR | DPC_CLR_TMEM_CTR);
osDpSetNextBuffer(&(rdp_output[0]), (u32)rdp_output_len);
(void)osRecvMesg(&rdpMessageQ, NULL, OS_MESG_BLOCK);
osDpGetCounters(PerfCounters);
t2 = osGetTime();
}
static void PrintStatNumbers(int DisplayListLength)
{
float avgspanlen = 0, bgfill = 0, pixfill, t;
if(DoClrClr)
bgfill = 320*240;
if(UseZMode)
bgfill += 320*240;
rmonPrintf("AA %3s ZB %3s\n",
UseAAMode ? "on" : "off",
UseZMode ? "on" : "off");
rmonPrintf("Color Buffer Clear: %s\n", DoClrClr ? "yes" : "no");
rmonPrintf("Sort Order: %s\n", TriSortOrder ? "Back to Front" :
"Front to Back");
rmonPrintf("Texture %3s\n", UseTextureMode ? "on" : "off");
rmonPrintf("\nTriangle Area -> {%8.2f} \n", TriArea);
rmonPrintf("Number of Spans -> {%8.2f} \n", TriHeight);
if(TriHeight) avgspanlen = TriArea / TriHeight;
rmonPrintf("Average Span Length -> {%8.2f} \n", avgspanlen);
rmonPrintf("Aspect Ratio (X/Y) -> {%8.2f}\n", TriAspectRatio);
rmonPrintf("Number of Triangles (x,y,z,total) %d, %d, %d, %d\n",
TriNx, TriNy, TriNz, TriNx * TriNy * TriNz);
t = 1000.0 * TicksPerFrame / TicksPerSec;
rmonPrintf("\nTicksPerSec = %f\n", TicksPerSec);
rmonPrintf("TicksPerFrame = %f\n", TicksPerFrame);
rmonPrintf("TimePerFrame = %f msec (%s)\n",
t, (t < (1000.0/60.0)) ? "under" : "over");
pixfill = bgfill + TriArea*TriNx*TriNy*TriNz;
rmonPrintf("\nActual Pixels Filled: %14.2f pixels/frame\n", pixfill);
rmonPrintf("Actual Pixels Filled: %14.2f pixels/sec\n", pixfill*60);
#ifdef JUNK
rmonPrintf("Full Frame Pixels Filled: %14.2f pixels/sec\n",
1000.0 / t * pixfill);
#endif /* JUNK */
rmonPrintf("\nPC[0] (clk count) = %08x\n", SavePerfCounters[0]);
rmonPrintf("PC[1] (input busy) = %08x\n", SavePerfCounters[1]);
rmonPrintf("PC[2] (pipe busy) = %08x\n", SavePerfCounters[2]);
rmonPrintf("PC[3] (tmem loads) = %08x\n", SavePerfCounters[3]);
}
static void PrintController0Instructions(void)
{
rmonPrintf("---------------------------------------------------------- \n");
rmonPrintf("stick -> move vert x,y \n");
rmonPrintf("Up Pad -> increase tris in y \n");
rmonPrintf("Down Pad -> decrease tris in y \n");
rmonPrintf("Right Pad -> increase tris in x \n");
rmonPrintf("Left Pad -> decrease tris in x \n");
rmonPrintf("A Button -> toggle anti-aliasing \n");
rmonPrintf("B Button -> toggle zbuffering \n");
rmonPrintf("Arrow Right -> toggle color buf clear \n");
rmonPrintf("Arrow Left -> toggle sort order \n");
rmonPrintf("Arrow Up -> increase delta xy \n");
rmonPrintf("Arrow Down -> decrease delta xy \n");
rmonPrintf("Right -> increase tris in z \n");
rmonPrintf("Left -> decrease tris in z \n");
rmonPrintf("Trigger -> select vert \n");
rmonPrintf("START button -> reset parameters \n");
}
static void PrintStats(int DisplayListLength)
{
rmonPrintf("%c%c%c%c%c%c\n", 27, 91, 72, 27, 91, 74);
PrintStatNumbers(DisplayListLength);
PrintController0Instructions();
ControllerInput = 0;
}
static void doPoly(void *arg)
{
int i;
extern void initTri(int align);
/* Main game loop */
ActiveController = initControllers();
if(AlignTri)
initTri(1);
else
initTri(0);
while (1)
{
int DisplayListLength;
osContStartReadData(&controllerMsgQ);
ReadController();
InitDisplayLists();
if (UseZMode)
ClearZBuffer();
ClearFrameBuffer();
doPolyFuncs();
CleanupAndSendDisplayList();
DisplayListLength = glistp - dynamicp->glist;
TimePerFrame = 1000.0 * (float) (t2 - t1) / ((OSTime) (TicksPerSec));
TicksPerFrame = (float) (t2 - t1);
for(i = 0; i < 4; i++)
SavePerfCounters[i] = PerfCounters[i];
/* Now write out timer bar */
InitDisplayLists();
WriteTimerBar();
CleanupAndSendDisplayList();
if(PrintStatsEn) {
if (ControllerInput)
PrintStats(DisplayListLength);
}
SwapViBuffer();
}
}
static void ComputeClockSpeed(void)
{
u32 count0, count1;
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
count0 = osGetCount();
osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
count1 = osGetCount();
TicksPerSec = ((osTvType == 0) ? 50.0 : 60.0) * (count1 - count0);
}
static void main(void *arg)
{
tlistp = &tlist;
dynamicp = &dynamic;
cfb_ptrs[0] = cfb_16_a;
cfb_ptrs[1] = cfb_16_b;
CreateMessageQueues();
ComputeClockSpeed();
doPoly(arg);
}