rdpascii2rdram.c
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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>
#include <unistd.h>
#include <mbi.h>
#include <verify.h>
#define ZBUFFER_ADDR 0x00280000 /* hard coded as per rdpvector's spec file */
#define CFB0_ADDR 0x00380000 /* hard coded as per rdpvector's spec file */
#define CFB1_ADDR 0x003a5800 /* hard coded as per rdpvector's spec file */
#define RDPLIST_ADDR 0x00000a00 /* placed above verifyInfo in 1st MB of ram*/
static long long
htonll(long long x) {
unsigned int *y = (unsigned int *)&x, z;
if (htons(0xdead) != 0xdead) {
z = y[0];
y[0] = htonl(y[1]);
y[1] = htonl(z);
}
return x;
}
/*
* NOTE: Texture address is read in from the ascii dump.
*/
/*
* rdpascii2rdram.c: convert an ascii version of a set of RDP display lists
* and loaded textures to compressed 2MB binary .rdram files.
*/
main (int argc, char *argv[])
{
int ascii_fd, binary_fd = -1, bytesRead;
unsigned char readbuf[80], *readPtr;
char cmdbuf[160], fname[80], fname_prefix[80];
int bufIndex, eof = 0;
unsigned long long int rdp_dl_word;
int rdp_dl_length; /* Length is in 64 bit words */
unsigned long long int *fourMeg, *texAddr, *rdp_dl_addr;
int dumpingTexture = 0;
VerifyInfo *verify;
if (argc != 2) {
fprintf(stderr, "Usage: %s ascii_rdp_file\n", argv[0]);
exit(1);
}
if ( (ascii_fd = open(argv[1], O_RDONLY)) == -1) {
sprintf(cmdbuf, "Could not open ascii rdp file %s", argv[1]);
perror(cmdbuf);
exit(1);
}
fourMeg = (unsigned long long int *)malloc(0x400000);
if (fourMeg == NULL) {
fprintf(stderr, "Unable to malloc four megabyte .rdram buffer\n");
exit(1);
}
verify = (VerifyInfo *)( (int)(fourMeg) + VERIFY_INFO_PHYSADDR );
/*
* Initialize those fields within the verifyInfo struct which must be
* defined for purposes of RDP simulation. The only fields which may
* change for each display list we read in are:
*
* verify->rdpListSize
* verify->frameBufferSize
* verify->width
* verify->height
*/
verify->rdpListAddr = (unsigned int) htonl(RDPLIST_ADDR);
verify->frameBuffer0Addr = (unsigned int) htonl(CFB0_ADDR);
verify->frameBuffer1Addr = (unsigned int) htonl(CFB1_ADDR);
verify->zBufferAddr = (unsigned int) htonl(ZBUFFER_ADDR);
verify->frameBufferFormat = htonl(G_IM_FMT_RGBA);
verify->frameBufferSize = htonl(G_IM_SIZ_16b);
verify->width = htons(320);
verify->height = htons(240);
verify->magicNumber = htonl(MAGICNUMBER);
verify->version = htonl(VERSION);
while (!eof) {
bufIndex = 0;
bytesRead = read(ascii_fd, &(readbuf[bufIndex]), 1);
if (bytesRead == 0) {
close(ascii_fd);
/*
* Write out the rdp_dl_length, in bytes.
*/
verify->rdpListSize = htonll(rdp_dl_length * 8);
/*
* Close the previously opened .rdram file, if one had been
* opened. Also run "rdramgclr" and "compress" on the file
* to clear the color & z buffers, as well as to shrink the
* 2MB to something more reasonable.
*/
if (binary_fd > 0) {
write(binary_fd, fourMeg, 0x400000);
if (verify->width == 1024) {
/*
* Make an 8MB file, so that rdramgclr's rdraminit()
* will size the rdram for a 8 MB system, which is
* what we need for a 2MB (1K x 1K) cfb + 2MB z buffer.
*
* The data written to the file here doesn't matter...
*/
write(binary_fd, fourMeg, 0x400000);
}
close(binary_fd);
sprintf(cmdbuf, "%s/usr/sbin/rdramgclr %s",
getenv("ROOT") ? getenv("ROOT") : "", fname_prefix);
system(cmdbuf);
sprintf(cmdbuf, "compress -f %s", fname);
system(cmdbuf);
}
exit(0);
} else {
while (readbuf[bufIndex++] != '\n') {
bytesRead = read(ascii_fd, &(readbuf[bufIndex]), 1);
if (bytesRead != 1) {
fprintf(stderr, "short read from ascii rdp file %s\n",
argv[1]);
exit(1);
}
}
/*
* We've read in a line from the ascii file. Check to see if the
* first line contains the word "TEST"; if so, the rest of the line
* will be read and used as the filename for the binary .rdp file
* we are to create from the rdp display list commands which follow.
*
* Otherwise, check to see if the line is a TEXTURE DUMP; if so,
* the intervening lines up to the next "TEST" are texture data,
* and need to be copied into the texture segment of our four meg
* rdram buffer.
*/
if (strncmp(readbuf, "TEST", 4) == 0) {
/*
* Read the third word on this line to determine 16/32 cfb.
*/
readPtr = readbuf + 5;
if (strlen(readPtr) == 0) {
fprintf(stderr,
"Bad filename encountered; unable to open rdp binary file.\n");
exit(1);
}
readPtr = (unsigned char *)strchr(readbuf, ' ');
readPtr++; /* Skip past the space */
readPtr = (unsigned char *)strchr(readPtr, ' ');
readPtr++; /* Skip past the space */
/*
* Terminate the remainder of the line so that we can
* better extract the filename.
*/
*(readPtr - 1) = '\0';
/*
* Write out the rdp_dl_length, in bytes.
*/
verify->rdpListSize = htonll(rdp_dl_length * 8);
/*
* Turn off the "texture dump" mode, if we had been in that
* mode, and reset the rdp display list pointer.
*/
dumpingTexture = 0;
rdp_dl_addr = (unsigned long long int *)
( (int)(fourMeg) + RDPLIST_ADDR );
rdp_dl_length = 0;
/*
* Close the previously opened .rdram file, if one had been
* opened. Also run "rdramgclr" and "compress" on the file
* to clear the color & z buffers, as well as to shrink the
* 2MB to something more reasonable.
*/
if (binary_fd > 0) {
write(binary_fd, fourMeg, 0x400000);
if (verify->width == htonl(1024)) {
/*
* Make an 8MB file, so that rdramgclr's rdraminit()
* will size the rdram for a four MB system, which is
* what we need for a 2MB (1K x 1K) cfb + 2MB z buffer.
*
* The data written to the file here doesn't matter...
*/
write(binary_fd, fourMeg, 0x400000);
}
close(binary_fd);
sprintf(cmdbuf, "%s/usr/sbin/rdramgclr %s",
getenv("ROOT") ? getenv("ROOT") : "", fname_prefix);
system(cmdbuf);
sprintf(cmdbuf, "compress -f %s", fname);
system(cmdbuf);
}
/*
* Determine cfb size for the DL we are about to read in.
*/
if (strncmp(readPtr, "16", 2) == 0) {
verify->frameBufferSize = htonl(G_IM_SIZ_16b);
verify->width = htons(320);
verify->height = htons(240);
} else if (strncmp(readPtr, "32", 2) == 0) {
verify->frameBufferSize = htonl(G_IM_SIZ_32b);
verify->width = htons(320);
verify->height = htons(240);
} else if (strncmp(readPtr, "1024", 4) == 0) {
verify->frameBufferSize = G_IM_SIZ_32b;
verify->width = htonl(1024);
verify->height = htonl(1024);
} else {
fprintf(stderr, "Bogus cfb size %s\n", readPtr);
exit(1);
}
/*
* Skip past the "TEST ", to the start of the filename.
*/
readPtr = readbuf + 5;
if (strlen(readPtr) == 0) {
fprintf(stderr,
"Bad filename encountered; unable to open rdp binary file.\n");
exit(1);
}
/*
* Tack on a .rdram suffix.
*/
strcpy(fname, readPtr);
strcpy(fname_prefix, readPtr);
strcat(fname, ".rdram");
if ( (binary_fd = creat(fname, 0666)) == -1 ) {
sprintf(cmdbuf, "Could not open binary rdp file %s",
fname);
perror(cmdbuf);
exit(1);
}
} else if (strncmp(readbuf, "TEXTURE DUMP", 12) == 0) {
/*
* Texture data will be found on all following lines, up
* to the first line encountered beginning with "TEST".
*
* Skip past the "TEXTURE DUMP ", to the address of the texture
* segment.
*/
readPtr = readbuf + 13;
sscanf(readPtr, "%x", (char *)&texAddr);
dumpingTexture = 1;
texAddr = (unsigned long long int *)
( (int)(fourMeg) + (int)texAddr );
} else {
/*
* Use strchr & sscanf to convert a 64 bit word to binary,
* then write this long long (64 bit) word out to the currently
* open binary file.
*/
readPtr = (unsigned char *)strchr(readbuf, ':');
if (readPtr == NULL) {
fprintf(stderr, "strange line read from ascii rdp file %s\n",
readbuf);
exit(1);
}
/*
* Skip past the ": ", and point directly at the hexnum; terminate
* the string with a NULL character to end the conversion.
*/
readPtr += 2;
*(readPtr + 18) = '\0';
sscanf(readPtr, "%llx", (char *)&rdp_dl_word);
if (dumpingTexture) {
*texAddr++ = htonll(rdp_dl_word);
} else {
*rdp_dl_addr++ = htonll(rdp_dl_word);
rdp_dl_length++;
}
}
}
}
}