pagegame.h
890 Bytes
#ifndef __pagegame__
#define __pagegame__
#include "page.h"
#define PAGE_GAME_SCREEN_ROWS 5
extern UiTable gPageGameTable;
/*
extern UiRow gPageGameRow[ SA_META_MAX_TICKETS ];
extern UiImage gGameImg[ SA_META_MAX_TICKETS ];
extern UiImage gGameTitleImg[ SA_META_MAX_TICKETS ];
extern u16 *gGameImgMap;
*/
extern void initPageGame(int trow, int hrow);
extern void doPageGame(void);
extern void resetPageGame(void);
#define DR_MARIO "马力欧医生"
#define SUPER_MARIO "神游马力欧"
#define WAVE_RACE "水上摩托"
#define STAR_FOX "星际火狐"
#define OCARINA "塞尔达的传说"
#define MARIO_KART "马力欧塞车"
#define DM_ISBN "ISBN 7-900381-04-X"
#define SM_ISBN "ISBN 7-900381-06-6"
#define WR_ISBN "ISBN 7-900381-08-2"
#define SF_ISBN "ISBN 7-900381-09-0"
#define ZO_ISBN "ISBN 7-900381-07-4"
#define MK_ISBN "ISBN 7-900381-05-8"
#endif /* __pagegame__ */