usprite.c
1.45 KB
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/**************************************************************************
* *
* Copyright (C) 1996, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
#include "gbi.h"
void guSprite2DInit(uSprite *SpritePointer,
void *SourceImagePointer,
void *TlutPointer,
short Stride,
short SubImageWidth,
short SubImageHeight,
char SourceImageType,
char SourceImageBitSize,
short SourceImageOffsetS,
short SourceImageOffsetT)
{
SpritePointer->s.SourceImagePointer = SourceImagePointer;
SpritePointer->s.TlutPointer = TlutPointer;
SpritePointer->s.Stride = Stride;
SpritePointer->s.SubImageWidth = SubImageWidth;
SpritePointer->s.SubImageHeight = SubImageHeight;
SpritePointer->s.SourceImageType = SourceImageType;
SpritePointer->s.SourceImageBitSize = SourceImageBitSize;
SpritePointer->s.SourceImageOffsetS = SourceImageOffsetS;
SpritePointer->s.SourceImageOffsetT = SourceImageOffsetT;
}