sched.c
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/*====================================================================
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <ultralog.h>
#include <assert.h>
#include <sched.h>
/*
* private typedefs and defines
*/
#define VIDEO_MSG 666
#define RSP_DONE_MSG 667
#define RDP_DONE_MSG 668
#define PRE_NMI_MSG 669
/*
* OSScTask state
*/
#define OS_SC_DP 0x0001 /* set if still needs dp */
#define OS_SC_SP 0x0002 /* set if still needs sp */
#define OS_SC_YIELD 0x0010 /* set if yield requested */
#define OS_SC_YIELDED 0x0020 /* set if yield completed */
/*
* OSScTask->flags type identifier
*/
#define OS_SC_XBUS (OS_SC_SP | OS_SC_DP)
#define OS_SC_DRAM (OS_SC_SP | OS_SC_DP | OS_SC_DRAM_DLIST)
#define OS_SC_DP_XBUS (OS_SC_SP)
#define OS_SC_DP_DRAM (OS_SC_SP | OS_SC_DRAM_DLIST)
#define OS_SC_SP_XBUS (OS_SC_DP)
#define OS_SC_SP_DRAM (OS_SC_DP | OS_SC_DRAM_DLIST)
/*
* private functions
*/
static void __scMain(void *arg);
static void __scHandleRetrace(OSSched *s);
static void __scHandleRSP(OSSched *s);
static void __scHandleRDP(OSSched *s);
static void __scAppendList(OSSched *s, OSScTask *t);
OSScTask *__scTaskReady(OSScTask *t);
static s32 __scTaskComplete(OSSched *s,OSScTask *t);
static void __scExec(OSSched *sc, OSScTask *sp, OSScTask *dp);
static void __scYield(OSSched *s);
static s32 __scSchedule(OSSched *sc, OSScTask **sp, OSScTask **dp,
s32 availRCP);
/*
#define SC_LOGGING 1
*/
#ifdef SC_LOGGING
#define SC_LOG_LEN 32*1024
static OSLog scLog;
static OSLog *l = &scLog;
static u32 logArray[SC_LOG_LEN/sizeof(u32)];
#endif
/***********************************************************************
* Scheduler API
**********************************************************************/
void osCreateScheduler(OSSched *sc, void *stack, OSPri priority,
u8 mode, u8 numFields)
{
sc->curRSPTask = 0;
sc->curRDPTask = 0;
sc->clientList = 0;
sc->frameCount = 0;
sc->audioListHead = 0;
sc->gfxListHead = 0;
sc->audioListTail = 0;
sc->gfxListTail = 0;
sc->retraceMsg.type = OS_SC_RETRACE_MSG; /* sent to apps */
sc->prenmiMsg.type = OS_SC_PRE_NMI_MSG;
osCreateMesgQueue(&sc->interruptQ, sc->intBuf, OS_SC_MAX_MESGS);
osCreateMesgQueue(&sc->cmdQ, sc->cmdMsgBuf, OS_SC_MAX_MESGS);
/*
* Set up video manager, listen for Video, RSP, and RDP interrupts
*/
osCreateViManager(OS_PRIORITY_VIMGR);
osViSetMode(&osViModeTable[mode]);
osViBlack(TRUE);
osSetEventMesg(OS_EVENT_SP, &sc->interruptQ, (OSMesg)RSP_DONE_MSG);
osSetEventMesg(OS_EVENT_DP, &sc->interruptQ, (OSMesg)RDP_DONE_MSG);
osSetEventMesg(OS_EVENT_PRENMI, &sc->interruptQ, (OSMesg)PRE_NMI_MSG);
osViSetEvent(&sc->interruptQ, (OSMesg)VIDEO_MSG, numFields);
#ifdef SC_LOGGING
osCreateLog(l, logArray, sizeof(logArray));
#endif
osCreateThread(&sc->thread, 4, __scMain, (void *)sc, stack, priority);
osStartThread(&sc->thread);
}
/*
* Add a client to the scheduler. Clients receive messages at retrace time
*/
void osScAddClient(OSSched *sc, OSScClient *c, OSMesgQueue *msgQ)
{
OSIntMask mask;
mask = osSetIntMask(OS_IM_NONE);
c->msgQ = msgQ;
c->next = sc->clientList;
sc->clientList = c;
osSetIntMask(mask);
}
void osScRemoveClient(OSSched *sc, OSScClient *c)
{
OSScClient *client = sc->clientList;
OSScClient *prev = 0;
OSIntMask mask;
mask = osSetIntMask(OS_IM_NONE);
while (client != 0) {
if (client == c) {
if(prev)
prev->next = c->next;
else
sc->clientList = c->next;
break;
}
prev = client;
client = client->next;
}
osSetIntMask(mask);
}
OSMesgQueue *osScGetCmdQ(OSSched *sc)
{
return &sc->cmdQ;
}
/***********************************************************************
* Scheduler implementation
**********************************************************************/
static void __scMain(void *arg)
{
OSMesg msg;
OSSched *sc = (OSSched *)arg;
OSScClient *client;
#ifdef SC_LOGGING
static int count = 0;
#endif
while (1) {
osRecvMesg(&sc->interruptQ, (OSMesg *)&msg, OS_MESG_BLOCK);
#ifdef SC_LOGGING
if (++count % 1024 == 0)
osFlushLog(l);
#endif
switch ((int) msg) {
case (VIDEO_MSG):
__scHandleRetrace(sc);
break;
case (RSP_DONE_MSG):
__scHandleRSP(sc);
break;
case (RDP_DONE_MSG):
__scHandleRDP(sc);
break;
case (PRE_NMI_MSG):
/*
* notify audio and graphics threads to fade out
*/
for (client = sc->clientList;client != 0;client = client->next) {
osSendMesg(client->msgQ, (OSMesg) &sc->prenmiMsg,
OS_MESG_NOBLOCK);
}
break;
}
}
}
/*
* scHandleRetrace()
*/
static int dp_busy = 0;
static int dpCount = 0;
void __scHandleRetrace(OSSched *sc)
{
OSScTask *rspTask;
OSScClient *client;
s32 state;
OSScTask *sp = 0;
OSScTask *dp = 0;
sc->frameCount++;
#ifdef SC_LOGGING
osLogEvent(l, 500, 4, sc->frameCount, sc->curRSPTask, sc->curRDPTask);
#endif
/*
* Read the task command queue and schedule tasks
*/
while (osRecvMesg(&sc->cmdQ, (OSMesg *)&rspTask, OS_MESG_NOBLOCK) != -1) {
__scAppendList(sc, rspTask);
}
if (sc->doAudio && sc->curRSPTask) {
/*
* Preempt the running gfx task. Note: if the RSP
* component of the graphics task has finished, but the
* RDP component is still running, we can start an audio
* task which will freeze the RDP (and save the RDP cmd
* FIFO) while the audio RSP code is running.
*/
__scYield(sc);
} else {
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if ( __scSchedule (sc, &sp, &dp, state) != state)
__scExec(sc, sp, dp);
}
/*
* notify audio and graphics threads to start building the command
* lists for the next frame (client threads may choose not to
* build the list in overrun case)
*/
for (client = sc->clientList; client != 0; client = client->next) {
osSendMesg(client->msgQ, (OSMesg) &sc->retraceMsg, OS_MESG_NOBLOCK);
}
}
/*
* __scHandleRSP is called when an RSP task signals that it has
* finished or yielded (at the hosts request)
*/
void __scHandleRSP(OSSched *sc)
{
OSScTask *t, *sp = 0, *dp = 0;
s32 state;
assert(sc->curRSPTask);
t = sc->curRSPTask;
sc->curRSPTask = 0;
#ifdef SC_LOGGING
osLogEvent(l, 510, 3, t, t->state, t->flags);
#endif
if ((t->state & OS_SC_YIELD) && osSpTaskYielded(&t->list)) {
t->state |= OS_SC_YIELDED;
#ifndef _FINALROM
t->totalTime += osGetTime() - t->startTime;
#endif
if ((t->flags & OS_SC_TYPE_MASK) == OS_SC_XBUS) {
/* push the task back on the list */
t->next = sc->gfxListHead;
sc->gfxListHead = t;
if (sc->gfxListTail == 0)
sc->gfxListTail = t;
}
#ifdef SC_LOGGING
osLogEvent(l, 521, 1, t);
#endif
} else {
t->state &= ~OS_SC_NEEDS_RSP;
__scTaskComplete(sc, t);
}
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if ( (__scSchedule (sc, &sp, &dp, state)) != state)
__scExec(sc, sp, dp);
}
/*
* __scHandleRDP is called when an RDP task signals that it has
* finished
*/
void __scHandleRDP(OSSched *sc)
{
OSScTask *t, *sp = 0, *dp = 0;
s32 state;
assert(sc->curRDPTask);
assert(sc->curRDPTask->list.t.type == M_GFXTASK);
t = sc->curRDPTask;
sc->curRDPTask = 0;
#ifdef SC_LOGGING
osLogEvent(l, 515, 3, t, t->state, t->flags);
#endif
t->state &= ~OS_SC_NEEDS_RDP;
__scTaskComplete(sc, t);
state = ((sc->curRSPTask == 0) << 1) | (sc->curRDPTask == 0);
if ( (__scSchedule (sc, &sp, &dp, state)) != state)
__scExec(sc, sp, dp);
}
/*
* __scTaskReady checks to see if the graphics task is able to run
* based on the current state of the RCP.
*/
OSScTask *__scTaskReady(OSScTask *t)
{
void *a;
void *b;
if (t) {
/*
* If there is a pending swap bail out til later (next
* retrace).
*/
if ((a=osViGetCurrentFramebuffer()) != (b=osViGetNextFramebuffer())) {
#ifdef SC_LOGGING
osLogEvent(l, 513, 2, a, b);
#endif
return 0;
}
return t;
}
return 0;
}
/*
* __scTaskComplete checks to see if the task is complete (all RCP
* operations have been performed) and sends the done message to the
* client if it is.
*/
s32 __scTaskComplete(OSSched *sc, OSScTask *t)
{
int rv;
static int firsttime = 1;
if ((t->state & OS_SC_RCP_MASK) == 0) { /* none of the needs bits set */
assert (t->msgQ);
#ifndef _FINALROM
t->totalTime += osGetTime() - t->startTime;
#endif
#ifdef SC_LOGGING
osLogEvent(l, 504, 1, t);
#endif
rv = osSendMesg(t->msgQ, t->msg, OS_MESG_BLOCK);
if (t->list.t.type == M_GFXTASK) {
if ((t->flags & OS_SC_SWAPBUFFER) && (t->flags & OS_SC_LAST_TASK)){
if (firsttime) {
osViBlack(FALSE);
firsttime = 0;
}
osViSwapBuffer(t->framebuffer);
#ifdef SC_LOGGING
osLogEvent(l, 525, 1, t->framebuffer);
#endif
}
}
return 1;
}
return 0;
}
/*
* Place task on either the audio or graphics queue
*/
void __scAppendList(OSSched *sc, OSScTask *t)
{
long type = t->list.t.type;
assert ( (type == M_AUDTASK) || (type == M_GFXTASK));
if (type == M_AUDTASK) {
if (sc->audioListTail)
sc->audioListTail->next = t;
else
sc->audioListHead = t;
sc->audioListTail = t;
sc->doAudio = 1;
#ifdef SC_LOGGING
osLogEvent(l, 506, 1, t);
#endif
} else {
if (sc->gfxListTail)
sc->gfxListTail->next = t;
else
sc->gfxListHead = t;
sc->gfxListTail = t;
#ifdef SC_LOGGING
osLogEvent(l, 507, 1, t);
#endif
}
t->next = NULL;
t->state = t->flags & OS_SC_RCP_MASK;
}
/*
*
*/
void __scExec(OSSched *sc, OSScTask *sp, OSScTask *dp)
{
int rv;
#ifdef SC_LOGGING
osLogEvent(l, 511, 2, sp, dp);
#endif
assert(sc->curRSPTask == 0);
if (sp) {
if (sp->list.t.type == M_AUDTASK) {
osWritebackDCacheAll(); /* flush the cache */
}
sp->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
#ifndef _FINALROM
sp->startTime = osGetTime();
#endif
osSpTaskLoad(&sp->list);
osSpTaskStartGo(&sp->list);
sc->curRSPTask = sp;
if (sp == dp)
sc->curRDPTask = dp;
}
if (dp && (dp != sp)) {
assert(dp->list.t.output_buff);
#ifdef SC_LOGGING
osLogEvent(l, 523, 3, dp, dp->list.t.output_buff,
(u32)*dp->list.t.output_buff_size);
#endif
rv = osDpSetNextBuffer(dp->list.t.output_buff,
*dp->list.t.output_buff_size);
dp_busy = 1;
dpCount = 0;
assert(rv == 0);
sc->curRDPTask = dp;
}
}
static void __scYield(OSSched *sc)
{
#ifdef SC_LOGGING
osLogEvent(l, 503, 1, sc->curRSPTask );
#endif
if (sc->curRSPTask->list.t.type == M_GFXTASK) {
/* assert(sc->curRSPTask->state & OS_SC_YIELD);*/
sc->curRSPTask->state |= OS_SC_YIELD;
osSpTaskYield();
} else {
#ifdef SC_LOGGING
osLogEvent(l, 508, 1, sc->curRSPTask);
#endif
}
}
/*
* Schedules the tasks to be run on the RCP
*/
s32 __scSchedule(OSSched *sc, OSScTask **sp, OSScTask **dp, s32 availRCP)
{
s32 avail = availRCP;
OSScTask *gfx = sc->gfxListHead;
OSScTask *audio = sc->audioListHead;
#ifdef SC_LOGGING
osLogEvent(l, 517, 3, *sp, *dp, availRCP);
#endif
if (sc->doAudio && (avail & OS_SC_SP)) {
if (gfx && (gfx->flags & OS_SC_PARALLEL_TASK)) {
*sp = gfx;
avail &= ~OS_SC_SP;
} else {
*sp = audio;
avail &= ~OS_SC_SP;
sc->doAudio = 0;
sc->audioListHead = sc->audioListHead->next;
if (sc->audioListHead == NULL)
sc->audioListTail = NULL;
}
} else {
#ifdef SC_LOGGING
osLogEvent(l, 520, 1, gfx);
#endif
if (__scTaskReady(gfx)) {
#ifdef SC_LOGGING
osLogEvent(l, 522, 3, gfx, gfx->state, gfx->flags);
#endif
switch (gfx->flags & OS_SC_TYPE_MASK) {
case (OS_SC_XBUS):
if (gfx->state & OS_SC_YIELDED) {
#ifdef SC_LOGGING
osLogEvent(l, 518, 0);
#endif
/* can hit this if RDP finishes at yield req */
/* assert(gfx->state & OS_SC_DP); */
if (avail & OS_SC_SP) { /* if SP is available */
#ifdef SC_LOGGING
osLogEvent(l, 519, 0);
#endif
*sp = gfx;
avail &= ~OS_SC_SP;
if (gfx->state & OS_SC_DP) { /* if it needs DP */
*dp = gfx;
avail &= ~OS_SC_DP;
if ((avail & OS_SC_DP) == 0)
assert(sc->curRDPTask == gfx);
}
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL)
sc->gfxListTail = NULL;
}
} else {
if (avail == (OS_SC_SP | OS_SC_DP)) {
*sp = *dp = gfx;
avail &= ~(OS_SC_SP | OS_SC_DP);
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL)
sc->gfxListTail = NULL;
}
}
break;
case (OS_SC_DRAM):
case (OS_SC_DP_DRAM):
case (OS_SC_DP_XBUS):
if (gfx->state & OS_SC_SP) { /* if needs SP */
if (avail & OS_SC_SP) { /* if SP is available */
*sp = gfx;
avail &= ~OS_SC_SP;
}
} else if (gfx->state & OS_SC_DP) { /* if needs DP */
if (avail & OS_SC_DP) { /* if DP available */
*dp = gfx;
avail &= ~OS_SC_DP;
sc->gfxListHead = sc->gfxListHead->next;
if (sc->gfxListHead == NULL)
sc->gfxListTail = NULL;
}
}
break;
case (OS_SC_SP_DRAM):
case (OS_SC_SP_XBUS):
default:
break;
}
}
}
if (avail != availRCP)
avail = __scSchedule(sc, sp, dp, avail);
return avail;
}