AESound.c++
2.04 KB
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/*****************************************************************************
* File: AESound.c++
*
* AESound Class Implementations
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "Assets.h"
#include "Mgrs.h"
/*****************************************************************************
*
* Initialization Routines
*
****************************************************************************/
AESound::AESound()
{
classType = AL_SOUND_CLASS;
keymap = 0;
envlp = 0;
wavet = 0;
samplePan = AL_PAN_CENTER;
sampleVolume = AL_VOL_FULL;
flags = 0;
assert(theU64Dev->AllocHdwr(this,AL_SOUND_CLASS) == 0);
}
AESound::~AESound()
{
if(keymap)
keymap->RemoveReference(this);
if(envlp)
envlp->RemoveReference(this);
if(wavet)
wavet->RemoveReference(this);
theU64Dev->DeallocHdwr(this);
}
/*****************************************************************************
*
* Asset's Methods
*
****************************************************************************/
void AESound::SetPan(int pan)
{
samplePan = pan;
}
void AESound::SetVol(int vol)
{
sampleVolume = vol;
}
void AESound::SetKeymap(AEKeymap *kmap)
{
if(keymap)
keymap->RemoveReference(this);
kmap->AddReference(this);
keymap = kmap;
}
void AESound::SetEnvlp(AEEnvlp *env)
{
if(envlp)
envlp->RemoveReference(this);
env->AddReference(this);
envlp = env;
}
void AESound::SetWavet(AEWavet *wvt)
{
if(wavet)
wavet->RemoveReference(this);
wvt->AddReference(this);
wavet = wvt;
}
void AESound::SetFlags(int f)
{
flags = f;
}
int AESound::GetPan(void)
{
return samplePan;
}
int AESound::GetVol(void)
{
return sampleVolume;
}
AEKeymap* AESound::GetKeymap(void)
{
return keymap;
}
AEEnvlp* AESound::GetEnvlp(void)
{
return envlp;
}
AEWavet* AESound::GetWavet(void)
{
return wavet;
}
int AESound::GetFlags(void)
{
return flags;
}