keymap.c++
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//====================================================================
// keymap.c++
//
// Synopsis:
//
// Author(s)
// Steve Shepard
//
// Copyright 1993, Silicon Graphics, Inc.
// All Rights Reserved.
//
// This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
// the contents of this file may not be disclosed to third parties, copied or
// duplicated in any form, in whole or in part, without the prior written
// permission of Silicon Graphics, Inc.
//
// RESTRICTED RIGHTS LEGEND:
// Use, duplication or disclosure by the Government is subject to restrictions
// as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
// and Computer Software clause at DFARS 252.227-7013, and/or in similar or
// successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
// rights reserved under the Copyright Laws of the United States.
//====================================================================
#include <stdlib.h>
#include "libbank.h"
ICKeyMap::ICKeyMap()
{
declclass = ICKEYMAP;
size = sizeof(ALKeyMap);
map = 0;
velocityMin = 1;
velocityMax = 127;
keyMin = 0;
keyMax = 127;
keyBase = 60;
detune = 0;
}
void ICKeyMap::SetKeyMin(int min)
{
FailIf(((min < AL_KEY_MIN) || (min > AL_KEY_MAX)), IC_PARAMETER_ERR);
keyMin = min;
}
void ICKeyMap::SetKeyMax(int max)
{
FailIf(((max < AL_KEY_MIN) || (max > AL_KEY_MAX)), IC_PARAMETER_ERR);
keyMax = max;
}
void ICKeyMap::SetKeyBase(int base)
{
FailIf(((base < AL_KEY_MIN) || (base > AL_KEY_MAX)), IC_PARAMETER_ERR);
keyBase = base;
}
void ICKeyMap::SetVelMin(int value)
{
FailIf(((value < 0) || (value > 127)), IC_PARAMETER_ERR);
velocityMin = value;
}
void ICKeyMap::SetVelMax(int value)
{
FailIf(((value < 0) || (value > 127)), IC_PARAMETER_ERR);
velocityMax = value;
}
void ICKeyMap::SetDetune(int value)
{
detune = value;
}
void ICKeyMap::Assemble()
{
size = Size();
ALKeyMap *k = (ALKeyMap *)calloc(1, size);
FailIf(!k, IC_INTERNAL_ERR);
k->velocityMin = velocityMin;
k->velocityMax = velocityMax;
k->keyMin = keyMin;
k->keyMax = keyMax;
k->keyBase = keyBase;
k->detune = detune;
map = k;
thing = map;
}
void ICKeyMap::Print()
{
if (declid) {
printf("Key Map: %s\n", declid->name);
} else {
printf("Key Map: \n");
}
ICObject::Print();
FailIf(!map, IC_INTERNAL_ERR);
printf("\tvelocityMin:\t= %d\n", map->velocityMin);
printf("\tvelocityMax:\t= %d\n", map->velocityMax);
printf("\tkeyMin:\t\t= %d\n", map->keyMin);
printf("\tkeyMax:\t\t= %d\n", map->keyMax);
printf("\tkeyBase:\t= %d\n", map->keyBase);
printf("\tdetune:\t\t= %d\n", map->detune);
printf("\n");
}