lsWriter.C 37.4 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242
/******************************************************************************\  Copyright 1995 The University of North Carolina at Chapel Hill.
  All Rights Reserved.

  Permission to use, copy, modify and distribute this software and its
  documentation for educational, research and non-profit purposes, without
  fee, and without a written agreement is hereby granted, provided that the
  above copyright notice and the following three paragraphs appear in all
  copies.

  IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA
  AT CHAPEL HILL BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL,
  INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING
  OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE
  UNIVERSITY OF NORTH CAROLINA HAS BEEN ADVISED OF THE POSSIBILITY OF
  SUCH DAMAGES.

  THE UNIVERSITY OF NORTH CAROLINA SPECIFICALLY DISCLAIM ANY WARRANTIES,
  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
  AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HERUNDER IS
  ON AN "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA HAS NO OBLIGATIONS
  TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.

  The author may be contacted via:

  US Mail:             Mike Goslin
                       Department of Computer Science
                       Sitterson Hall, CB #3175
                       University of N. Carolina
                       Chapel Hill, NC 27599-3175

  Phone:               (919)962-1719

  EMail:               goslin@cs.unc.edu

*******************************************************************************/
/*******************************************************************************
*
* FILENAME:     lsWriter.C
* CLASS:        LsWriter
* DESCRIPTION:  Lightscape preparation file writer class
* AUTHOR:       Mike Goslin
* CREATED:      3/17/95
* REVISIONS:
*
*******************************************************************************/
#include <stdlib.h>
#include <iostream.h>
#include <math.h>
#include <string.h>
#include <unistd.h>

#include "fileWriter.H"

/*******************************************************************************
*     Function: Indent
*       Access: Public
*  Description:
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::indent(void)
{
    int i;

    for (i=0; i<travType; i++)
        fprintf(file, "\t");
}

/*******************************************************************************
*     Function: Constructor
*        Class: LsWriter
*       Access: Public
*  Description:
*        Input:
*       Output:
*******************************************************************************/
LsWriter::LsWriter(DataBase *_dbase)
{
    file = NULL;
    strcpy(fname, "DEFAULT");
    dbase = _dbase;
    attribList = NULL;
    vtxpool = NULL;
    texList = NULL;
    minExt[0] = minExt[1] = minExt[2] = INFINITY;
    maxExt[0] = maxExt[1] = maxExt[2] = 0.0;
    textureInfo = NULL;
}

/*******************************************************************************
*     Function: writeDefaults
*        Class: LsWriter
*       Access: Private
*  Description: Writes Lightscape Defaults section
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeDefaults(void)
{
    fprintf(file, "\nLightscape Defaults (V4)\n");
    fprintf(file, "Units : Meters\n");  // All units must be in meters
    fprintf(file, "Lighting Units : AS\n");
    fprintf(file, "Time Units : Seconds\n");
    fprintf(file, "Ambient : 100 Off\n");
    fprintf(file, "Brightness : 50\n");
    fprintf(file, "Contrast : 50\n");
    fprintf(file, "Ray Offset : 0.02\n");
    fprintf(file, "Length Tolerance : 0.001\n");
    fprintf(file, "Receiver Size Bounds : 0.2 2\n");
    fprintf(file, "Source Size Bounds : 0.2 2\n");
    fprintf(file, "Receiver Contrast Threshold : 0.6\n");
    fprintf(file, "Source Accuracy : 0.6\n");
    fprintf(file, "Allow Solution Changes : On\n");
    fprintf(file, "Speed : 1\n");
    fprintf(file, "Background : 0 0 0\n");
}

/*******************************************************************************
*     Function: writeView
*        Class: LsWriter
*       Access: Private
*  Description: Writes Lightscape View section
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeView(void)
{
    double center[3];

    center[0] = (maxExt[0] + minExt[0])/2.0;
    center[1] = (maxExt[1] + minExt[1])/2.0;
    center[2] = (maxExt[2] + minExt[2])/2.0;

    fprintf(file, "\nLightscape View (V1)\n");
    fprintf(file, "projection: top\n");
    fprintf(file, "foreshortening ratio: 0\n");
    fprintf(file, "intersection angle: 0\n");
    fprintf(file, "aspect zoom size: 1.11173 1 18.648\n");
    fprintf(file, "center: %lf, %lf, %lf\n", center[0], center[1], center[2]);
    fprintf(file, "a i t: 0, 0, 0\n");
    fprintf(file, "window: -10.1736 10.1736 -10.1736 10.1736\n");
    fprintf(file, "clip: -10.1736 10.1736\n");
}

/*******************************************************************************
*     Function: writeNaturalLight
*        Class: LsWriter
*       Access: Private
*  Description: Writes Natural Light Information section
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeNaturalLight(void)
{
    fprintf(file, "\nLightscape Natural Light Version 1, Release 0\n");
    fprintf(file, "\nNatural light is: Off\n");
    fprintf(file, "In/Out: In\n");
    fprintf(file, "North: 0\n");
    fprintf(file, "Latitude: 41\n");
    fprintf(file, "Longitude: 74\n");
    fprintf(file, "Day: 172\n");
    fprintf(file, "Daylight Savings Time: Yes\n");
    fprintf(file, "Local Time: 10\n");
    fprintf(file, "Time Zone: 1.309\n");
    fprintf(file, "Sky Cover: 0\n");
    fprintf(file, "Sun Color: 1 0.95 0.9\n");
    fprintf(file, "Sky Color: 0.95 0.95 1\n");
}

/*******************************************************************************
*     Function: writeTextureTable
*        Class: LsWriter
*       Access: Private
*  Description: Writes Texture Table section
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeTextureTable(void)
{
    FILE *texatt=NULL;
    TextureBead *temptex;
    mgTextureRef tref;
    mgTextureAttr tatt;
    int writedefaults=0;
    char attpath[256];
    int minfilter=TEXTURE_MIN_POINT, magfilter=TEXTURE_MAG_POINT;
    TexInfo	*tinfo;

    fprintf(file, "\nLightscape Texture Table (V2)\n");
    fprintf(file, "\nTexture Table:\n");

    temptex = texList;
    // this list stores scale sizes in u and v for each texture
    tinfo = textureInfo;
    while (temptex != NULL)
    {
	tref = temptex->fltStruct();
	strcpy(attpath, tref.file);
	strcat(attpath, ".attr");
	if ((texatt = fopen(attpath, "r")) == NULL)
	{
	    fprintf(stderr, "Unable to open texture attribute file: %s\n",
		    attpath);
	    fprintf(stderr, "Printing default attribute values\n");
	    writedefaults = 1;
	}
	else if (fread(&tatt, sizeof(mgTextureAttr), 1, texatt) <= 0)
 	{
	    fprintf(stderr, "Unable to read att structure from file: %s\n",
	    		     attpath);
	    fprintf(stderr, "Printing default attribute values\n");
	    writedefaults = 1;
	}
	fprintf(file, "\tTexture: %s\n", tref.file);
	int flags = 0x0000;
	if (writedefaults)
	{
	    fprintf(file, "\t\tFlags: 0x%x\n", flags);
	    fprintf(file, "\t\tSize: 1 1\n");
	    fprintf(file, "\t\tFilters: 0 0\n");
	}
	else
	{
 	    // If .attr file was read, use the size indicated in that file
	    flags |= TEXTURE_ABSOLUTE_SIZE_BIT;

	    fprintf(file, "\t\tFlags: 0x%x\n", flags); 
	    long size1=1, size2=1;
#ifdef USE_ATTRIBUTE_FILE
	    if (tatt.rwsizeu > 0) size1 = tatt.rwsizeu;
	    if (tatt.rwsizev > 0) size2 = tatt.rwsizev;
#else
	    if (tinfo->avgsizeU > 0) 
		size1 = tinfo->avgsizeU/(double)tinfo->number;
	    if (tinfo->avgsizeV > 0) 
		size2 = tinfo->avgsizeV/(double)tinfo->number;
#endif
	    fprintf(file, "\t\tSize: %ld %ld\n", size1, size2);
	    switch (tatt.minfilter)
	    {
		case TX_BILINEAR: minfilter = TEXTURE_MIN_LINEAR; break;
		case TX_MIPMAP_POINT: minfilter = TEXTURE_MIN_POINT_MM; break;
		case TX_MIPMAP_LINEAR: minfilter = TEXTURE_MIN_LINEAR_MM; break;		case TX_MIPMAP_BILINEAR: minfilter = TEXTURE_MIN_BILINEAR_MM;
		     break;
		case TX_MIPMAP_TRILINEAR: minfilter = TEXTURE_MIN_TRILINEAR_MM;
		     break;
		default: break;
	    } 	    
	    if (tatt.magfilter == TX_BILINEAR) magfilter = TEXTURE_MAG_LINEAR;
	    fprintf(file, "\t\tFilters: %d %d\n", minfilter, magfilter); 
	}
	temptex = (TextureBead *)temptex->right();
	tinfo = tinfo->next;
    }

    fprintf(file, "\nTable End\n");
}

/*******************************************************************************
*     Function: writeAttributeTable
*        Class: LsWriter
*       Access: Private
*  Description: Writes Attribute Table section
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeAttributeTable(void)
{
    attribute *attrib;
    int attnum=0;
    double color[3];

    int flags = ATTR_DIFF_REFL;

    fprintf(file, "\nLightscape Attribute Table (V3)\n");
    fprintf(file, "\nAttribute Table: Local Attr DB\n");

    fprintf(file, "\tAttr: .Default Attr\n");
    fprintf(file, "\t\tFlags: 0x%x\n", flags);
    fprintf(file, "\t\tDiffuse: 0.7 0.7 0.7\n");
    fprintf(file, "\t\tSpecular: 0.7 0.7 0.7\n");
    fprintf(file, "\t\tGlow: 0 0 0 0\n");
    fprintf(file, "\t\tK_dr: -1\n");
    fprintf(file, "\t\tK_sr: 0\n");
    fprintf(file, "\t\tK_dt: -1\n");
    fprintf(file, "\t\tK_st: 0\n");
    fprintf(file, "\t\tRefraction Index: 1\n");
    fprintf(file, "\t\tAbsorption Coeff: 0\n");
    fprintf(file, "\t\tRoughness: -1\n");
    fprintf(file, "\t\tTexture: _NIL\n");

    attrib = attribList;
    while (attrib != NULL)
    {
        if (convertRGB(colTable, attrib->index, color) == 0)
        {
            fprintf(stderr, "Unknown color index\n");
            color[0] = color[1] = color[2] = 0.0;
        }
        else  // Scale to range from 0 to 1
        {
            color[0] /= 255.0;
            color[1] /= 255.0;
            color[2] /= 255.0;
        }

        fprintf(file, "\tAttr: %s_%d\n", rootname, attnum++);
	// Default is diffuse reflector
        fprintf(file, "\t\tFlags: 0x%x\n", flags);
        fprintf(file, "\t\tDiffuse: %lf %lf %lf\n", color[0],color[1],color[2]);
        fprintf(file, "\t\tSpecular: 0 0 0\n");
        fprintf(file, "\t\tGlow: %lf %lf %lf 0\n", color[0], color[1],color[2]);
        fprintf(file, "\t\tK_dr: -1\n");
        fprintf(file, "\t\tK_sr: 0\n");
        fprintf(file, "\t\tK_dt: -1\n");
        fprintf(file, "\t\tK_st: 0\n");
        fprintf(file, "\t\tRefraction Index: 1\n");
        fprintf(file, "\t\tAbsorption Coeff: 0\n");
        fprintf(file, "\t\tRoughness: -1\n");
        fprintf(file, "\t\tTexture: _NIL\n");

        attrib = attrib->next;
    }

    // Now print out texture references (if any)
    TextureBead *tbead;
    tbead = texList;
    mgTextureRef tref;
    attnum = 0;
    while (tbead != NULL)
    {
	flags |= ATTR_TEXTURED;
	tref = tbead->fltStruct();
        fprintf(file, "\tAttr: %s_image%d\n", rootname, attnum++);
        fprintf(file, "\t\tFlags: 0x%x\n", flags);
        fprintf(file, "\t\tDiffuse: 1.0 1.0 1.0\n");
        fprintf(file, "\t\tSpecular: 0 0 0\n");
        fprintf(file, "\t\tGlow: 1.0 1.0 1.0\n");
        fprintf(file, "\t\tK_dr: -1\n");
        fprintf(file, "\t\tK_sr: 0\n");
        fprintf(file, "\t\tK_dt: -1\n");
        fprintf(file, "\t\tK_st: 0\n");
        fprintf(file, "\t\tRefraction Index: 1\n");
        fprintf(file, "\t\tAbsorption Coeff: 0\n");
        fprintf(file, "\t\tRoughness: -1\n");
        fprintf(file, "\t\tTexture: %s\n", tref.file);
		
	tbead = (TextureBead *)tbead->right();
    }

    fprintf(file, "\nTable End\n");
}

/******************************************************************************
*     Function: writeLayerTable 
*        Class: LsWriter
*       Access: Private
*  Description: Writes layer table section 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeLayerTable(void)
{
    char *cp,shortname[80];

    cp=strchr(fname,'.');
    strncpy(shortname,fname,cp-fname);
    shortname[cp-fname]='\0';

    fprintf(file, "\nLightscape Layer Table (V1)\n");
    fprintf(file, "\nLayer Table:\n");
    fprintf(file, "\tLayer: %s\n",shortname);
    fprintf(file, "\t\tFlags: 0x2000\n");
    fprintf(file, "\t\tAttr: .Default Attr\n"); // Specify any attribute in
                                              // attribute table
    fprintf(file, "\t\tFocus Point: 0 0 0\n");
    fprintf(file, "\nTable End\n");
}

/*******************************************************************************
*     Function: writeSourceTable
*        Class: LsWriter
*       Access: Private
*  Description: Writes Source Table section with a default entry for each
*               source type
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeSourceTable(void)
{
    fprintf(file, "\nLightscape Source Table (V5)\n");
    fprintf(file, "\nSource Table: Local Source DB\n");
    fprintf(file, "Light Units: SI\n");
    fprintf(file, "\tSource: .AreaDefault\n");
    fprintf(file, "\t\tType: Area\n");
    fprintf(file, "\t\tFlags: 0x2\n");
    fprintf(file, "\t\tFilter: 1 1 1\n");
    fprintf(file, "\t\tColor: 1 1 1\n");
    fprintf(file, "\t\tlid(diffuse) { flux = 1; }\n");
    fprintf(file, "\tSource: .LinearDefault\n");
    fprintf(file, "\t\tType: Linear\n");
    fprintf(file, "\t\tFlags: 0x2\n");
    fprintf(file, "\t\tFilter: 1 1 1\n");
    fprintf(file, "\t\tColor: 1 1 1\n");
    fprintf(file, "\t\tlid(isotropic) { flux = 1; }\n");
    fprintf(file, "\tSource: .PointDefault\n");
    fprintf(file, "\t\tType: Point\n");
    fprintf(file, "\t\tFlags: 0x2\n");
    fprintf(file, "\t\tFilter: 1 1 1\n");
    fprintf(file, "\t\tColor: 1 1 1\n");
    fprintf(file, "\t\tlid(isotropic) { flux = 1; }\n");
    fprintf(file, "\nTable End\n");
}

/*******************************************************************************
*     Function: writeBlock
*        Class: LsWriter
*       Access: Private
*  Description: Writes a Block record
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeBlock(char *name)
{
    char bname[80];  

    strcpy(bname, rootname);
    if (name != NULL)
    {
	strcat(bname, "_");
    	strcat(bname, name);
    }

    // Add code to handle luminaires later
    fprintf(file, "\tBlock: %s\n", bname);
    fprintf(file, "\t\tFlags: 0x0\n");  // Defaults to not a luminaire
    fprintf(file, "\t\tBase Point: 0 0 0\n");
    fprintf(file, "\t\tFocus Point: 0 0 0\n");
}

/******************************************************************************
*     Function: decodeAttribute 
*        Class: LsWriter
*       Access: Private
*  Description: Decodes a polygon color table index 
*        Input:
*       Output:
*******************************************************************************/
short LsWriter::decodeAttribute(short color)
{
    int att=0, counter=0;
    attribute *ptratt;
 
    for (ptratt = attribList; ptratt != NULL; ptratt = ptratt->next)
    {
	if (color == ptratt->index)
	    att = counter;
	counter++;
    }
    return att;
}

/*******************************************************************************
*     Function: decodeTextureAttribute 
*        Class: LsWriter
*       Access: Private
*  Description: Decodes a polygon texture index 
*        Input:
*       Output:
*******************************************************************************/
char *LsWriter::decodeTextureAttribute(short texture, char *attribute)
{
    int counter=0;
    TextureBead *tbead;
 
    for (tbead = texList; tbead != NULL; tbead = (TextureBead *)tbead->right())
    {
	if (texture == tbead->Index())
 	{
	    sprintf(attribute, "%s_image%d", rootname, counter);
	    return attribute;
	}
	counter++;
    }
    strcpy(attribute, ".Default");
    fprintf(stderr, "Warning: Couldn't find texture indexed by: %d\n", 
								texture);
    fprintf(stderr, "\tReturning .Default as attribute\n"); 
    return NULL;
}

/*******************************************************************************
*     Function: updateAvgTextureScale 
*        Class: LsWriter
*       Access: Private
*  Description: keeps a running average of u,v scale values for each texture 
*        Input:
*       Output:
*******************************************************************************/
int LsWriter::updateAvgTextureScale(short texture, double Uscale,
						     double Vscale)
{
    TexInfo	*tinfo; 
 
    for (tinfo = textureInfo; tinfo != NULL; tinfo = tinfo->next)
    {
	if (texture == tinfo->index)
 	{
	    tinfo->avgsizeU += Uscale;
	    tinfo->avgsizeV += Vscale;
     	    tinfo->number++;
	    return (1);
	}
    }
    fprintf(stderr, "Warning: Couldn't find texture indexed by: %d\n", 
								texture);
    return (0);
}

/*******************************************************************************
*     Function: writeEntity 
*        Class: LsWriter
*       Access: Private
*  Description: Writes an Entity record 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeEntity(int flags, char *attribute)
{
    char fstring[12], shortname[80];

    strcpy(shortname, rootname);

    sprintf(fstring, "0x%x", flags);
    indent();
    fprintf(file, "Entity:\n");	
    indent();
    fprintf(file, "\tFlags: %s\n", fstring);  
    indent();
    fprintf(file, "\tLayer: %s\n",shortname);  // Only one layer for now
    // Only write attributes for polygons, not instances
    if (attribute != NULL)
    {
        indent();
    	fprintf(file, "\tAttr: %s\n", attribute);
    }
}

/*******************************************************************************
*     Function: V_normalize 
*        Class: LsWriter
*       Access: Private
*  Description:  
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::V_normalize(double v[])
{
    float    length;
    length = sqrt((v[0]*v[0]) + (v[1]*v[1]) + (v[2]*v[2]));
    if (length > FUZZ_VALUE) 
    {
        v[0] /= length;
        v[1] /= length;
        v[2] /= length;
    }
}

/*******************************************************************************
*     Function: writePolygon 
*        Class: LsWriter
*       Access: Private
*  Description: Writes a Polygon record 
*        Input: Triangle
*       Output:
*******************************************************************************/
void LsWriter::writePolygon(double p0[3], double p1[3], double p2[3], 
			    char drawType, int textured)
{
    double vec0[3], vec1[3], norm[3];
    double absx, absy, absz, D;

    // this writePolygon handles triangles 
    int flag = POLY_TRIANGLE_BIT;
    
    if (drawType == 1) // indicates a two-sided polygon
	flag |= POLY_TWO_SIDED_BIT;  

    if (textured)
	flag |= POLY_TEXATTR_INSTALLED;	
    
    VEC3MINUS(p2, p0, vec0);
    V_normalize(vec0);
    VEC3MINUS(p1, p0, vec1);
    V_normalize(vec1);
    CROSSPRODUCT(vec1, vec0, norm);
    V_normalize(norm);

    // compute the -D component of the equation of the plane
    DOTPRODUCT(norm, p0, D);
    
    // then compute which axis is largest component of normal
    int largeaxis = POLY_X_AXIS;
    absx = fabs(norm[0]); absy = fabs(norm[1]); absz = fabs(norm[2]);
    if ((absy > absx) && (absy > absz)) largeaxis = POLY_Y_AXIS;
    else if ((absz > absx) && (absz > absy)) largeaxis = POLY_Z_AXIS;
    flag |= largeaxis;

    indent();
    fprintf(file, "\tPolygon:\n");
    indent();
    fprintf(file, "\t\tFlags: 0x%x\n", flag);
    indent();
    fprintf(file, "\t\tSub Factor: 1\n");
    indent();
    fprintf(file, "\t\tPnt1: %lf %lf %lf\n", p0[0], p0[1], p0[2]);
    indent();
    fprintf(file, "\t\tPnt2: %lf %lf %lf\n", p1[0], p1[1], p1[2]);
    indent();
    fprintf(file, "\t\tPnt3: %lf %lf %lf\n", p2[0], p2[1], p2[2]);
    indent();
    fprintf(file, "\t\tPlane EQ: %lf %lf %lf %lf\n", norm[0], norm[1],
							     norm[2], -D);
}

/*******************************************************************************
*     Function: writePolygon 
*        Class: LsWriter
*       Access: Private
*  Description: Writes a Polygon record 
*        Input: Quadrilateral
*       Output:
*******************************************************************************/
void LsWriter::writePolygon(double p0[3], double p1[3], double p2[3], 
			    double p3[3], char drawType, int textured)
{
    double vec0[3], vec1[3], norm[3];
    double absx, absy, absz, D;
    
    // this writePolygon handles quads 
    int flag = 0x0000;
    
    if (drawType == 1) // indicates a two-sided polygon
	flag |= POLY_TWO_SIDED_BIT;  

    if (textured)
	flag |= POLY_TEXATTR_INSTALLED;	
    
    VEC3MINUS(p2, p0, vec0);
    V_normalize(vec0);
    VEC3MINUS(p1, p0, vec1);
    V_normalize(vec1);
    CROSSPRODUCT(vec1, vec0, norm);
    V_normalize(norm);

    // compute the -D component of the equation of the plane
    DOTPRODUCT(norm, p0, D);
    
    // then compute which axis is largest component of normal
    int largeaxis = POLY_X_AXIS;
    absx = fabs(norm[0]); absy = fabs(norm[1]); absz = fabs(norm[2]);
    if ((absy > absx) && (absy > absz)) largeaxis = POLY_Y_AXIS;
    else if ((absz > absx) && (absz > absy)) largeaxis = POLY_Z_AXIS;
    flag |= largeaxis;

    indent();
    fprintf(file, "\tPolygon:\n");
    indent();
    fprintf(file, "\t\tFlags: 0x%x\n", flag);
    indent();
    fprintf(file, "\t\tSub Factor: 1\n");
    indent();
    fprintf(file, "\t\tPnt1: %lf %lf %lf\n", p0[0], p0[1], p0[2]);
    indent();
    fprintf(file, "\t\tPnt2: %lf %lf %lf\n", p1[0], p1[1], p1[2]);
    indent();
    fprintf(file, "\t\tPnt3: %lf %lf %lf\n", p2[0], p2[1], p2[2]);
    indent();
    fprintf(file, "\t\tPnt4: %lf %lf %lf\n", p3[0], p3[1], p3[2]);
    indent();
    fprintf(file, "\t\tPlane EQ: %lf %lf %lf %lf\n", norm[0], norm[1],
							     norm[2], -D);
}

/*******************************************************************************
*     Function: writeInstance 
*        Class: LsWriter
*       Access: Private
*  Description: Writes an instance record 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeInstance(char *blockname)
{
    char bname[80];   

    strcpy(bname, rootname);
    if (blockname != NULL)
    {
	strcat(bname, "_");
    	strcat(bname, blockname);
    }

    indent();
    fprintf(file, "\tInstance:\n");
    indent();
    fprintf(file, "\t\tFlags: 0x0\n"); // could be TRACE_DIRECT 0x0010 or
				       // NO_SHADOWS 0x0040
    indent();
    fprintf(file, "\t\tBlock: %s\n", bname);
    indent();
    fprintf(file, "\t\tMatrix: 1 0 0 0\n");
    indent();
    fprintf(file, "\t		0 1 0 0\n");
    indent();
    fprintf(file, "\t	        0 0 1 0\n");
    indent();
    fprintf(file, "\t	        0 0 0 1\n");
}

/*******************************************************************************
*     Function: writeHierarchyBlock 
*        Class: LsWriter
*       Access: Private
*  Description: Allows preservation of hierarchy structure in blocks 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeGroupBlock(Bead *bead)
{
    Bead *temp;
    char id[32];

    temp = bead;
    writeBlock(((GroupBead *)bead)->Name());
    if (temp->down() != NULL)
    {
	temp = temp->down();
	while (temp != NULL)
	{
	    if (temp->Type() == MG_GROUP)
		strcpy(id, ((GroupBead *)temp)->Name());
	    else
		strcpy(id, ((ObjectBead *)temp)->Name());	    

	    writeEntity(ENTITY_INSTANCE); 
	    writeInstance(id);
	    temp = temp->right();
    	}
    }
}

/*******************************************************************************
*     Function: verifyPolygon 
*        Class: LsWriter
*       Access: Private
*  Description: Checks for degenerate polygons 
*        Input:
*       Output:
*******************************************************************************/
uint LsWriter::verifyPolygon(double vertices[MAX_VERTICES_PER_POLYGON][3], 
			     int vtxcount)
{
    int i, j, distinctverts=2*vtxcount;
    double x0, x1, y0, y1, z0, z1;

    if (vtxcount < 3)
    {
	fprintf(stderr, "\tDiscarding degenerate polygon: Only <%d> vertices\n",
		vtxcount);
	return 0;
    }
    for (i=0; i<vtxcount; i++)
    {
	for (j=0; j<vtxcount; j++)
	{
	    if (j != i)
	    {
		x0 = vertices[i][0]; x1 = vertices[j][0];
		y0 = vertices[i][1]; y1 = vertices[j][1];
		z0 = vertices[i][2]; z1 = vertices[j][2];
		if ((fabs(x0-x1) < FUZZ_VALUE) && (fabs(y0-y1) < FUZZ_VALUE) &&
		    (fabs(z0-z1) < FUZZ_VALUE))	
	    	   distinctverts--;
	    }
	}
    }
    distinctverts /= 2;
    if (distinctverts < 3)
    {
	fprintf(stderr, "\tDiscarding degenerate polygon: <%d> vertices\n",
		vtxcount-distinctverts);
	fprintf(stderr, "\tare duplicated:\n");
	for (i=0; i<vtxcount; i++)
	    fprintf(stderr, "\t\tvertex[%d] = %lf %lf %lf\n", i, vertices[i][0],
				vertices[i][1], vertices[i][2]);
	return 0;
    }
    return 1;
}

/*******************************************************************************
*     Function: computeTexCoords 
*        Class: LsWriter
*       Access: Private
*  Description: Computes the texture orienation vector for a polygon 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::computeTexCoords(double verts[MAX_VERTICES_PER_POLYGON][3],
				float tex[MAX_VERTICES_PER_POLYGON][2],
				int vtxcount, double *v0, double *v1,
				double& Uscale, double& Vscale)
{
#define EPSILON 1e-6

    double 	pA[3], pB[3];
    double	tA[2], tB[2];
    double	detA, detAInv, alpha, beta;

    VEC3MINUS(verts[1], verts[0], pA);
    VEC2MINUS(tex[1], tex[0], tA);
    VEC3MINUS(verts[vtxcount-1], verts[0], pB);
    VEC2MINUS(tex[vtxcount-1], tex[0], tB);

    detA = tA[0] * tB[1] - tA[1] * tB[0];

    if (fabs(detA) < EPSILON)
    {
	fprintf(stderr, "ERROR: collinear points in computeTexCoords\n");
	return;
    }

    detAInv = 1.0 / detA;
  
    alpha = (tex[0][1] * tB[0]  - tex[0][0] * tB[1]) * detAInv;
    beta = (tex[0][0] * tA[1]  - tex[0][1] * tA[0]) * detAInv;

    // first output point
    v0[0] = verts[0][0] + alpha * pA[0] + beta * pB[0];
    v0[1] = verts[0][1] + alpha * pA[1] + beta * pB[1];
    v0[2] = verts[0][2] + alpha * pA[2] + beta * pB[2];

    alpha = ((1 - tex[0][0]) * tB[1] + tex[0][1] * tB[0]) * detAInv;
    beta = ((tex[0][0] - 1) * tA[1] - tex[0][1] * tB[0]) * detAInv;

    // second output point
    v1[0] = verts[0][0] + alpha * pA[0] + beta * pB[0];
    v1[1] = verts[0][1] + alpha * pA[1] + beta * pB[1];
    v1[2] = verts[0][2] + alpha * pA[2] + beta * pB[2];

    // compute the texture scale for size field in texture table
    double v2[3], dist[3];

    alpha = ((tex[0][1] - 1) * tB[0] - tex[0][0] * tB[1]) * detAInv;
    beta = ((1 - tex[0][1]) * tA[0] + tex[0][0] * tA[1]) * detAInv;

    v2[0] = verts[0][0] + alpha * pA[0] + beta * pB[0];
    v2[1] = verts[0][1] + alpha * pA[1] + beta * pB[1];
    v2[2] = verts[0][2] + alpha * pA[2] + beta * pB[2];

    VEC3MINUS(v1, v0, dist);
    DOTPRODUCT(dist, dist, Uscale);
    Uscale = sqrt(Uscale);

    VEC3MINUS(v2, v0, dist);
    DOTPRODUCT(dist, dist, Vscale);
    Vscale = sqrt(Vscale);
}

/*******************************************************************************
*     Function: writeTextureOrientation 
*        Class: LsWriter
*       Access: Private
*  Description:  
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::writeTextureOrientation(double v0[3], double v1[3])
{
    fprintf(file, "\t\t\t\tTexture Orientation:\n");
    fprintf(file, "\t\t\t\t\tFlags: 0x0\n");
    fprintf(file, "\t\t\t\t\tv0: %lf %lf %lf\n", v0[0], v0[1], v0[2]);
    fprintf(file, "\t\t\t\t\tv1: %lf %lf %lf\n", v1[0], v1[1], v1[2]);
}

/*******************************************************************************
*     Function: procBead
*        Class: LsWriter
*       Access: Private
*  Description: Process bead and write appropriate data to .lp file 
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::procBead(Bead *bead)
{
    size_t size=512;
    char path[512];

    switch (bead->Type())
    {
        case MG_HEADER:
	    if (travType == BLOCK_TRAVERSAL)
	    {
	    	// write signature
	    	fprintf(file, "\nLightscape Prep (V4)\n");
	    	// write model file name and complete path
		getcwd(path, size);
		strcat(path, "/");
		strcat(path, fname);
	    	fprintf(file, "\nModel File: %s\n", path);
	    	writeDefaults(); 
	    	writeView();
	    	// write model extents
	    	fprintf(file, "\nMinExtents: %f %f %f\n", minExt[0],
				 minExt[1], minExt[2]);
	    	fprintf(file, "MaxExtents: %lf %lf %lf\n", maxExt[0],
				 maxExt[1], maxExt[2]);
	    	writeNaturalLight();
	    	writeTextureTable();
	    	writeAttributeTable();
	    	writeLayerTable();
	    	writeSourceTable();
		// write block table header
		fprintf(file, "\nLightscape Block Table (V4)\n");
		fprintf(file, "\nBlock Table:\n");
	    }
        break;
        case MG_COLOR_TABLE:
	    if (travType == ATTRIBUTE_TRAVERSAL)
	    	colTable = ((ColorTableBead *)bead)->fltStruct();
	break;
        case MG_MATERIAL_TABLE:
        break;
	case MG_TEXTURE_REF:
	    if (travType == ATTRIBUTE_TRAVERSAL) 
	    {
	    	texList = (TextureBead *)bead;

	    	// create auxiliary texture data list for u,v avg scale values
	    	TextureBead *tbead;
	    	TexInfo	*tinfo, *tcurrent;
    	    	for (tbead = texList; tbead != NULL; 
					tbead = (TextureBead *)tbead->right())
     	    	{
		    tinfo = (TexInfo *)malloc(sizeof(TexInfo));
		    tinfo->index = tbead->Index();
		    tinfo->number = 0;
		    tinfo->avgsizeU = 0;
		    tinfo->avgsizeV = 0;
		    tinfo->next = NULL;	
	
		    if (textureInfo == NULL)
		    {
		        textureInfo = tinfo;
			tcurrent = textureInfo;
		    }
		    else
		    {
		    	tcurrent->next = tinfo;
		    	tcurrent = tinfo;
		    }	
	    	}	
	    }
	break;
        case MG_VTXTABLE:
	    if (vtxpool == NULL)
		vtxpool = (VertexTableBead *)bead;
	    if (travType == BLOCK_TRAVERSAL)
	    {
		Bead *temp = bead;
		if (temp->down() != NULL)
		{
		    char *rt = NULL;
		    writeBlock(rt);
		    temp = temp->down();
		    while (temp != NULL)
		    {
			writeEntity(ENTITY_INSTANCE); 
			writeInstance(((GroupBead *)temp)->Name());
	    		temp = temp->right();
		    }
		}
	    }
        break;
        case MG_GROUP:
	    if (travType == BLOCK_TRAVERSAL)
	    	writeGroupBlock(bead);
        break;
	case MG_LOD:
	case MG_LODFLOAT:
	case MG_DOF:
	break;
	case MG_OBJECT:
 	    if (travType == BLOCK_TRAVERSAL)
	    {
		mgObject obj = ((ObjectBead *)bead)->fltStruct();
		writeBlock(obj.id);
	    }
	break;
	case MG_POLYGON:
	    attribute *tempAtt, *prev;
	    int found=0;
	    mgPolygon poly = ((PolygonBead *)bead)->fltStruct();
	    if (travType == ATTRIBUTE_TRAVERSAL)
	    {
		tempAtt = attribList;
		while ((tempAtt != NULL) && (!found)) 
		{
		    if (tempAtt->index == poly.color1)
			found = 1;
		    prev = tempAtt;
		    tempAtt = tempAtt->next;
		}
		if (!found) // tempAtt == NULL
		{
		    tempAtt = (attribute *)malloc(sizeof(attribute));
		    tempAtt->index = poly.color1;
		    tempAtt->next = NULL;
		    if (attribList == NULL)
			attribList = tempAtt;
		    else prev->next = tempAtt;
		}
	    }
	break;
	case MG_VTXLIST:
	    {
	    int vtxcount, i;
	    double vertices[MAX_VERTICES_PER_POLYGON][3]; 
	    float texcoords[MAX_VERTICES_PER_POLYGON][2];
	    double point[3];
	    VertexOffsetBead *voffset;
	    VertexRecordBead *vrecord;
	    mgVertList vlist;
            int polyTextured=0;
	    char texatt[80];
	    double texV0[3], texV1[3], s1, s2;

	    if (travType == ATTRIBUTE_TRAVERSAL)
	    {
		// determine parameters of the vertex list
	    	vlist = ((VertexListBead *)bead)->fltStruct();
	    	vtxcount = (vlist.length - 4)/4;

		// move pointer to first offset
	    	voffset = (VertexOffsetBead *)bead->right();

		// obtain vertex points for each offset
	    	for (i=0; i<vtxcount; i++)
	    	{
		    vrecord = vtxpool->getVertex(*voffset);
		    if (vrecord != NULL)
		    {
		    	vrecord->getPoint(vertices[i]);
                        polyTextured = vrecord->getUV(texcoords[i]);
		    }

		    VEC3COPY(point, vertices[i]);

		    // Update global bounding box extents
		    if (point[0] < minExt[0]) minExt[0] = point[0];
		    if (point[1] < minExt[1]) minExt[1] = point[1];
		    if (point[2] < minExt[2]) minExt[2] = point[2];
		    if (point[0] > maxExt[0]) maxExt[0] = point[0];
		    if (point[1] > maxExt[1]) maxExt[1] = point[1];
		    if (point[2] > maxExt[2]) maxExt[2] = point[2];
		
		    voffset = (VertexOffsetBead *)voffset->right();
	    	}

                // get polygon data associated with the vertices
                PolygonBead *poly = (PolygonBead *)bead->up();
                mgPolygon pdata = poly->fltStruct();

                // compute texture size values
                if (polyTextured)
		{
                    computeTexCoords(vertices, texcoords, vtxcount, &texV0[0],
                                     &texV1[0], s1, s2);
		    updateAvgTextureScale(pdata.texture, s1, s2); 
		}
	    }
	    else if (travType == BLOCK_TRAVERSAL)
	    {
		// get polygon data associated with the vertices
	    	PolygonBead *poly = (PolygonBead *)bead->up();
	    	mgPolygon pdata = poly->fltStruct();

		// determine parameters of the vertex list
	    	vlist = ((VertexListBead *)bead)->fltStruct();
	    	vtxcount = (vlist.length - 4)/4;

		// move pointer to first offset
	    	voffset = (VertexOffsetBead *)bead->right();

		// obtain vertex points for each offset
	    	for (i=0; i<vtxcount; i++)
	    	{
		    vrecord = vtxpool->getVertex(*voffset);
		    if (vrecord != NULL)
		    {
		    	vrecord->getPoint(vertices[i]);
		        polyTextured = vrecord->getUV(texcoords[i]);
		    }
		    voffset = (VertexOffsetBead *)voffset->right();
	    	}

		// compute texture orientation coords
		if (polyTextured)
		{
		    decodeTextureAttribute(pdata.texture, texatt); 
		    computeTexCoords(vertices, texcoords, vtxcount, &texV0[0],
				     &texV1[0], s1, s2);
		}

		// Check for degenerate polygons first
	 	if (verifyPolygon(vertices, vtxcount) == 1)
		{
		    char attribute[24];	

		    if (!polyTextured)
		    	sprintf(attribute, "%s_%d", rootname, 
						decodeAttribute(pdata.color1));
  	    	    if (vtxcount == 3)
		    {
			if (polyTextured)
			    writeEntity(ENTITY_POLY, texatt); 
			else
		    	    writeEntity(ENTITY_POLY, attribute); 
		    	writePolygon(vertices[0], vertices[1], vertices[2],
			             pdata.drawType, polyTextured);
			if (polyTextured)
			    writeTextureOrientation(texV0, texV1);
		    }
	    	    else if (vtxcount == 4)
		    {
			if (polyTextured)
			    writeEntity(ENTITY_POLY, texatt); 
			else
		    	    writeEntity(ENTITY_POLY, attribute); 
		    	writePolygon(vertices[0], vertices[1], vertices[2],
			             vertices[3], pdata.drawType, polyTextured);
			if (polyTextured)
			    writeTextureOrientation(texV0, texV1);
		    }
	    	    else if (vtxcount > 4)
		    // Lightscape assumes tris or quads only
	    	    {
		    	for (i=1; i<vtxcount-1; i++)
			{
			    if (polyTextured)
				writeEntity(ENTITY_POLY, texatt);
		 	    else 
				writeEntity(ENTITY_POLY, attribute); 
		    	    writePolygon(vertices[0], vertices[i],
					 vertices[i+1], pdata.drawType,
					 polyTextured);
			    if (polyTextured)
			    	writeTextureOrientation(texV0, texV1);
			}
	    	    }
	        } 
	    }
	    }
	break;
	case MG_VTXOFFSET:
	break;
        default:
            fprintf(stderr, "procBead: unknown opcode < %d >\n", bead->Type());
            exit(1);
        break;
    }
}

/*******************************************************************************
*     Function: traverse
*        Class: LsWriter
*       Access: Private
*  Description: Does an in-order, depth-first traversal of the database
*        Input:
*       Output:
*******************************************************************************/
void LsWriter::traverse(Bead *bead)
{
    Bead *next;
    ushort type;

    procBead(bead);
    type = bead->Type();
    if (bead->down() != NULL)
    {
        next = bead->down();
        traverse(next);
    }
    if ((type != MG_VTXTABLE) && (type != MG_TEXTURE_REF) && 
	(bead->right() != NULL))
    {
        next = bead->right();
        traverse(next);
    }
}

/*******************************************************************************
*     Function: write
*        Class: LsWriter
*       Access: Public
*  Description:
*        Input:
*       Output:
*******************************************************************************/
uint LsWriter::Write(char *_fname)
{
    strcpy(fname, _fname);
    if (openFile() == 0)
    {
        fprintf(stderr, "openFile: Could not open file < %s >\n", fname);
        return (0);
    }
 
    rootname = strtok(_fname, ".");

    dbase->reset();
   
    // Traverse the database to construct Lightscape Attribute Table
    travType = ATTRIBUTE_TRAVERSAL;
    traverse(dbase->data());

    // Traverse the database to construct Lightscape Block Table
    travType = BLOCK_TRAVERSAL;
    traverse(dbase->data());
    fprintf(file, "\nTable End\n\n");

    // Write out the root Entity 
    travType = 0;
    writeEntity(ENTITY_INSTANCE); 
    char *rt=NULL;
    writeInstance(rt); 

    fclose(file);
    return (1);
}