spec
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/*
ROM spec file
Main memory map
0x80000000 exception vectors, ...
0x80000400 zbuffer (size 320*240*2)
0x80025c00 codesegment
:
0x8030F800 Audio Heap
0x8038F800 cfb 16b 3buffer (size 320*240*2*3)
Copyright (C) 1997-1999, NINTENDO Co,Ltd.
*/
#include <nusys.h>
/* 全てのグラフィックマイクロコードと
オーディオマイクロコードを使用 */
beginseg
name "code"
flags BOOT OBJECT
entry nuBoot
address NU_SPEC_BOOT_ADDR
stack NU_SPEC_BOOT_STACK
include "codesegment.o"
include "$(ROOT)/usr/lib/PR/rspboot.o"
include "$(ROOT)/usr/lib/PR/aspMain.o"
include "$(ROOT)/usr/lib/PR/n_aspMain.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.fifo.o"
include "$(ROOT)/usr/lib/PR/gspL3DEX2.fifo.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.Rej.fifo.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.NoN.fifo.o"
include "$(ROOT)/usr/lib/PR/gspF3DLX2.Rej.fifo.o"
include "$(ROOT)/usr/lib/PR/gspS2DEX2.fifo.o"
endseg
/******************/
/* MUSIC Segments */
/******************/
/* sample data - pointer bank */
beginseg
name "pbank"
flags RAW
include "drumtest.ptr"
endseg
/* sample data - wave bank */
beginseg
name "wbank"
flags RAW
include "drumtest.wbk"
endseg
/* tune data */
beginseg
name "tune1"
flags RAW
include "dt_song1.bin"
endseg
beginseg
name "tune2"
flags RAW
include "dt_song2.bin"
endseg
beginseg
name "tune3"
flags RAW
include "dt_song3.bin"
endseg
/* sfx data */
beginseg
name "sfx"
flags RAW
include "dt_sfx1.bfx"
endseg
beginwave
name "nu4"
include "code"
include "pbank"
include "wbank"
include "tune1"
include "tune2"
include "tune3"
include "sfx"
endwave