dram_stack.c
1.35 KB
/**************************************************************************
* *
* Copyright (C) 1995, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
#include <ultra64.h>
#include "block.h"
/*---------------------------------------------------------------------*
Copyright (C) 1997,1998 Nintendo. (Originated by SGI)
$RCSfile: dram_stack.c,v $
$Revision: 1.2 $
$Date: 2003/01/21 23:59:58 $
*---------------------------------------------------------------------*/
/*
* buffers for RSP tasks:
*/
/* for CodeWarrior compiler */
#ifdef __MWERKS__
#pragma align(16)
#endif
u64 OS_DECL_ALIGN(dram_stack[SP_DRAM_STACK_SIZE64]); /* used for matrix stack */