texture.c 1.09 KB

/**************************************************************************
 *                                                                        *
 *               Copyright (C) 1995, Silicon Graphics, Inc.               *
 *                                                                        *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright  law.  They  may not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *                                                                        *
 *************************************************************************/

/*
 *  Keep textures in same segment.  Makes it easy to create rdram files
 *  later.
 */
#include <ultra64.h>

#include "RGBA32mandrill.h"
#include "RGBA16mandrill.h"
#include "I4mandrill.h"
#include "CI8mandrill.h"
#include "RGBA16dana.h"
#include "CI4ramp.h"
#include "CI8ramp.h"