init.c
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/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
/*
* File: init.c
* Creator: hsa@sgi.com
* Create Date: Fri Oct 14 11:54:48 PDT 1994
*
*
*/
#include <ultra64.h>
#include "rdpverif.h"
/*
* Remember, viewport structures have 2 bits of fraction in them.
*/
static Vp vp = {
SCREEN_WD*2, SCREEN_HT*2, G_MAXZ/2, 0, /* scale */
SCREEN_WD*2, SCREEN_HT*2, G_MAXZ/2, 0, /* translate */
};
Vp regression_viewport_d = {
SCREEN_WD/2, SCREEN_HT/2, G_MAXZ/2, 0, /* scale */
SCREEN_WD/2, SCREEN_HT/2, G_MAXZ/2, 0, /* translate */
};
Gfx setup_rdpstate[MAX_STATIC_GFX_SIZE] = {
/*
* Image pointers are translated via RSP segment registers.
* Preset segment register 0 with 0.
*/
gsSPSegment(0, 0),
/*
* This RDP initialization sequence will setup the following modes
*
* 1 cycle mode, point sampled, non-zbuffer, smooth shaded opaque polygons
*/
gsDPPipeSync(),
/*
* scissor must be larger than background clear rectangle
*/
/* dp */ gsDPSetScissor(G_SC_NON_INTERLACE, 0, 0, SCREEN_WD,
SCREEN_HT),
/* dp */ gsDPSetCycleType(G_CYC_1CYCLE),
/* XXX must do KSEG0_TO_PHYSICAL(zbuffer), referencing zbuffer now will use segment number 2 */
/* tx */ gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
/* tx */ gsDPSetTextureLOD(G_TL_TILE),
/* tx */ gsDPSetTextureLUT(G_TT_NONE),
/* tx */ gsDPSetTextureDetail(G_TD_CLAMP),
/* tx */ gsDPSetTexturePersp(G_TP_PERSP),
/* tx */ gsDPSetTileSize(0, 0, 0, 0, 0), /* needed for verilog simulation */
/* tx */ gsDPSetTileSize(1, 0, 0, 0, 0), /* needed for verilog simulation */
/* tx */ gsDPSetTile(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), /* needed for verilog simulation */
/* tx */ gsDPSetTile(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0), /* needed for verilog simulation */
/* tf */ gsDPSetTextureFilter(G_TF_BILERP),
/* tf */ gsDPSetTextureConvert(G_TC_FILT),
/* cc */ gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
/* cc */ gsDPSetCombineKey(G_CK_NONE),
/* bl */ gsDPSetAlphaCompare(G_AC_NONE),
/* bl */ gsDPSetDepthSource(G_ZS_PIXEL),
/* bl */ /* gsDPSetRenderMode(G_RM_PASS, G_RM_AA_ZB_OPA_SURF2), */
/* bl */ gsDPSetRenderMode(G_RM_OPA_SURF, G_RM_OPA_SURF2),
/* bl */ gsDPSetBlendMask(0xff),
/* mi */ gsDPSetColorDither(G_CD_DISABLE),
/* XXX must do KSEG0_TO_PHYSICAL(zbuffer), referencing zbuffer now will use segment number 2 */
/* mi */ gsDPSetDepthImage(zbuffer),
gsSPEndDisplayList(),
};
Gfx setup_rspstate[MAX_STATIC_GFX_SIZE] = {
/* XXX Initialize the matrix stack after we change host init DMEM */
gsSPViewport(&vp),
gsSPSetGeometryMode(G_ZBUFFER | G_SHADE | G_SHADING_SMOOTH | G_CULL_BACK),
gsSPEndDisplayList(),
};
Gfx clear_fb[MAX_STATIC_GFX_SIZE] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_FILL),
/*
* clear color, cvg = FULL or 1
*/
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, cfb_16_a),
gsDPSetFillColor(GPACK_RGBA5551(0,200,200,1) << 16 | GPACK_RGBA5551(0,200,200,1)),
/* gsDPSetFillColor(0), */
#ifdef REALCLEAR
gsDPFillRectangle(0, 0, SCREEN_WD-1, SCREEN_HT-1),
gsDPNoOp(),
#else
gsDPSetColorImage(5, G_IM_SIZ_16b, SCREEN_WD, cfb_16_a),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, cfb_16_a),
#endif
/*
* clear z, z = max z, dz = 0
*/
gsDPPipeSync(),
/* XXX must do KSEG0_TO_PHYSICAL(zbuffer), referencing zbuffer now will use segment number 2 */
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
gsDPSetFillColor(GPACK_ZDZ(G_MAXFBZ, 0) << 16 | GPACK_ZDZ(G_MAXFBZ, 0)),
#ifdef REALCLEAR
gsDPFillRectangle(0, 0, SCREEN_WD-1, SCREEN_HT-1),
gsDPNoOp(),
#else
gsDPSetColorImage(5, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
#endif
gsDPPipeSync(),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, cfb_16_a),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
Gfx clear_32fb[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_FILL),
/*
* clear color, cvg = FULL or 1
*/
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_32b, SCREEN_WD, cfb_16_a),
gsDPSetFillColor((0<<24) | (200<<16) | (200 << 8) | 0xff),
/* gsDPSetFillColor(0), */
#ifdef REALCLEAR
gsDPFillRectangle(0, 0, SCREEN_WD-1, SCREEN_HT-1),
gsDPNoOp(),
#else
gsDPSetColorImage(5, G_IM_SIZ_32b, SCREEN_WD, cfb_16_a),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_32b, SCREEN_WD, cfb_16_a),
#endif
/*
* clear z, z = max z, dz = 0
*/
gsDPPipeSync(),
/* XXX must do KSEG0_TO_PHYSICAL(zbuffer), referencing zbuffer now will use segment number 2 */
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
gsDPSetFillColor(GPACK_ZDZ(G_MAXFBZ, 0) << 16 | GPACK_ZDZ(G_MAXFBZ, 0)),
#ifdef REALCLEAR
gsDPFillRectangle(0, 0, SCREEN_WD-1, SCREEN_HT-1),
gsDPNoOp(),
#else
gsDPSetColorImage(5, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WD, zbuffer),
#endif
gsDPPipeSync(),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_32b, SCREEN_WD, cfb_16_a),
gsDPSetCycleType(G_CYC_1CYCLE),
gsSPEndDisplayList(),
};
/*
* smaller viewport for optional regression tests.
*/
Gfx regression_viewport[MAX_STATIC_GFX_SIZE] = {
gsSPViewport(®ression_viewport_d),
gsSPEndDisplayList(),
};