controller.c
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#include <ultra64.h>
/* #include <rom.h> */
#include <ramrom.h>
#include <stdlib.h>
// #include <stdio.h>
#include <string.h>
#include <controller.h>
OSMesgQueue controllerMsgQ;
OSMesg controllerMsgBuf;
int initControllers(void);
void readController(int);
OSContStatus statusdata[MAXCONTROLLERS];
OSContPad controllerdata[MAXCONTROLLERS];
/*
*
* Return the lowest number controller connected to system
*/
int initControllers()
{
OSMesgQueue serialMsgQ;
OSMesg serialMsg;
int i;
u8 pattern;
osCreateMesgQueue(&serialMsgQ, &serialMsg, 1);
osSetEventMesg(OS_EVENT_SI, &serialMsgQ, (OSMesg)1);
osContInit(&serialMsgQ, &pattern, &statusdata[0]);
osCreateMesgQueue(&controllerMsgQ, &controllerMsgBuf, 1);
osSetEventMesg(OS_EVENT_SI, &controllerMsgQ, (OSMesg)0);
for (i = 0; i < MAXCONTROLLERS; i++) {
if ((pattern & (1<<i)) &&
!(statusdata[i].errno & CONT_NO_RESPONSE_ERROR))
return i;
}
return -1;
}
void readController(int controllerSlot)
{
static u16 button, lastbutton;
if (controllerSlot < 0) {
osSyncPrintf("no controller connection\n");
return;
}
osContStartReadData(&controllerMsgQ);
(void)osRecvMesg(&controllerMsgQ, NULL, OS_MESG_BLOCK);
osContGetReadData(controllerdata);
button = controllerdata[controllerSlot].button;
if ((button & CONT_L) && !(lastbutton & CONT_L)) {
controlFrame -= 1;
osSyncPrintf("controlFrame = %d\n",controlFrame);
}
if ((button & CONT_R) && !(lastbutton & CONT_R)) {
controlFrame += 1;
osSyncPrintf("controlFrame = %d\n",controlFrame);
}
lastbutton = button;
}