IA4palmshadow.h 5.21 KB
/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "Texture/palmshadow.rgb".
 *
 *   Size: 32 x 32
 *   Number of channels: 4
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_IA
 *
 * Example usage:
 *
 *   gsSPTexture (128, 128, G_TX_RENDERTILE, 1),
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_MODULATEIA, G_CC_MODULATEIA),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureDetail (G_TD_CLAMP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPLoadTextureBlock (IA4palmshadow, G_IM_FMT_IA, G_IM_SIZ_4b, 32, 32, 0
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|*******o~,,..........,+o+,......|
	|#######*+~~,,.,....,~+o*o,,.,,..|
	|######%o~~o+~~~,,,,+***+~,,,....|
	|######*+~~ooo+++~~+*#%o~.,,.....|
	|######*~,,~%%%**+o*##o~,.,,.....|
	|######*~,.,*##%*oo*%*~,.....,,..|
	|######*+,..+*#%*o+~+~,......,,..|
	|######*+,,.,+**o+,,,,......,,,..|
	|######*+,,.,,~~~,..........,,,..|
	|####%%*+,,.............,,,,~,,..|
	|####*oo+~,.............,,,~~~,..|
	|###%o++~,,.............,,~o+~,..|
	|###%+~~,,,,............,~o%o~,,.|
	|###*+~~,,,,...........,,~*%o,.,.|
	|###*+~,,,,,...........~~~oo~..,.|
	|###%o~~,,.,,,,......,~o+~++,..,.|
	|####%+~,,,,,,,,,...,~o%o~~~...,.|
	|#####o~,,,,,,,.,.,,~o%#*+~,...,.|
	|#####*+~,,,,....,,+*%###*~,.....|
	|#####%*+~~,,,,,~~+o%####%+,.....|
	|#######*o++~~~o%*%%######*,,....|
	|#######%**oooo%##########%,,....|
	|#########%%%%%###########%~,....|
	|#########################%~,...,|
	|##########################+,...,|
	|##########################+,..,~|
	|##########################+...~*|
	|##########################o,,~o#|
	|##########################%~o%%#|
	|###########################o%###|
	|###########################%####|
	|********************************|
	+--------------------------------+
#endif

static Gfx IA4palmshadow_C_dummy_aligner1[] = { gsSPEndDisplayList() };

unsigned char IA4palmshadow[] = {
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};