tc_adj.v
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/**************************************************************************
* *
* Copyright (C) 1994, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
*************************************************************************/
// $Id: tc_adj.v,v 1.1.1.1 2002/05/17 06:07:49 blythe Exp $
////////////////////////////////////////////////////////////////////////
//
// Project Reality
//
// module: tc_adj
// description: Texture coordinate adjust module. Conversion
// of S or T from image coordinates to tile
// coordinates. Clamp, wrap, and mirror S or T tile
// coordinate. Also determine tile coordinate fraction.
//
// designer: Tony DeLaurier
// date: 6/24/94
//
////////////////////////////////////////////////////////////////////////
module tc_adj (gclk, c_w, load_3d, load_4d, shift_c, cl, ch, mask_c, mir_c,
shift_coord, clamp_c, copy, c_adrs, c_frac_1d, mask_en_1d,
c_all_zero, c_all_one, wrap_bit_1d);
input gclk; // RDP gated clock
input [15:0] c_w; // perspective corrected text. coord.
input load_3d; // load delayed 3 cycles
input load_4d; // load delayed 4 cycles
input [3:0] shift_c; // tile attribute: right shift
input [11:0] cl; // tile attribute: tile offset in image space
input [11:0] ch; // tile attribute: tile end in image space
input [3:0] mask_c; // tile attribute: coord. mask
input mir_c; // tile attribute: enable mirror
input shift_coord; // treat coord. as 12.3
input clamp_c; // tile attribute: coord. clamp enabled
input copy; // copy mode enabled
output [12:0] c_adrs; // c passed to address block
reg [12:0] c_adrs; // c passed to address block
output [4:0] c_frac_1d; // c fraction delayed
reg [4:0] c_frac_1d; // c fraction delayed
output mask_en_1d; // registered mask enable
reg mask_en_1d; // registered mask enable
output [3:0] c_all_zero; // c all zeros +0, +1, +2, +3
reg [3:0] c_all_zero; // c all zeros +0, +1, +2, +3
output [3:0] c_all_one; // c all ones -0, -1 , -2, -3
reg [3:0] c_all_one; // c all ones -0, -1 , -2, -3
output wrap_bit_1d; // next coord. bit above mask
reg wrap_bit_1d; // next coord. bit above mask
reg [15:0] c_shifted; // coord shifted right
reg [16:0] c_tile; // text. coord. in tile space
reg mask_en; // mask enabled
reg clamp_dis; // clamp disabled
reg max; // c_shifted >= ch
reg [9:0] tile_diff; // tile difference
reg c_over; // >= to last texel of tile
reg c_under; // < first texel of tile
reg [12:0] c_tile_shifted; // c_tile shifted
reg [12:0] c_clamped; // c clamped
reg [9:0] msk_dec; // decoded mask
reg wrap_bit; // next coord. bit above mask
reg [9:0] c_masked; // c wrapped or mirrored
reg [4:0] c_frac; // c fraction
always @(posedge gclk)
begin
// shift texture coordinate
case (shift_c[3:0] & {4{~load_3d}})
4'h0: c_shifted[15:0] = {c_w[15:0]};
4'h1: c_shifted[15:0] = {{2{c_w[15]}}, c_w[14:1]};
4'h2: c_shifted[15:0] = {{3{c_w[15]}}, c_w[14:2]};
4'h3: c_shifted[15:0] = {{4{c_w[15]}}, c_w[14:3]};
4'h4: c_shifted[15:0] = {{5{c_w[15]}}, c_w[14:4]};
4'h5: c_shifted[15:0] = {{6{c_w[15]}}, c_w[14:5]};
4'h6: c_shifted[15:0] = {{7{c_w[15]}}, c_w[14:6]};
4'h7: c_shifted[15:0] = {{8{c_w[15]}}, c_w[14:7]};
4'h8: c_shifted[15:0] = {{9{c_w[15]}}, c_w[14:8]};
4'h9: c_shifted[15:0] = {{10{c_w[15]}}, c_w[14:9]};
4'ha: c_shifted[15:0] = {{11{c_w[15]}}, c_w[14:10]};
4'hb: c_shifted[15:0] = {c_w[10:0], 5'b0};
4'hc: c_shifted[15:0] = {c_w[11:0], 4'b0};
4'hd: c_shifted[15:0] = {c_w[12:0], 3'b0};
4'he: c_shifted[15:0] = {c_w[13:0], 2'b0};
4'hf: c_shifted[15:0] = {c_w[14:0], 1'b0};
default: c_shifted[15:0] = 16'bx;
endcase
// convert from image to tile coordinate
c_tile[16:3] <= {c_shifted[15], c_shifted[15:3]} - cl[11:0]; //compass adder_arch carry_select_add
c_tile[2:0] <= c_shifted[2:0];
// compare c image coordinate with ch of tile
max <= (c_shifted[14:3] >= ch[11:0]) && (!c_shifted[15]);
// determine tile_diff
tile_diff[9:0] <= ch[11:2] - cl[11:2];
end // always
always @(posedge gclk)
begin
// determine mask enable
mask_en = !(mask_c[3:0] == 0) && !load_4d;
mask_en_1d <= mask_en;
// determine clamp disable
clamp_dis = (mask_en && !clamp_c) || load_4d || copy;
// determine c_over
c_over = max && !clamp_dis;
// determine c_under
c_under = c_tile[16] && !clamp_dis;
// determine c_tile_shifted
c_tile_shifted[12:0] = shift_coord ? {1'b0, c_tile[14:3]} :
{c_tile[16], c_tile[16:5]};
// determine c_clamped
if (c_over)
c_clamped[12:0] = {3'b0, tile_diff[9:0]};
else
c_clamped[12:0] = c_tile_shifted[12:0] & {13{~c_under}};
// wrap and mirror
// decode mask and extract wrap bit
case (mask_c[3:0])
4'h0:
begin
msk_dec[9:0] = 10'h001;
wrap_bit = c_clamped[0];
end
4'h1:
begin
msk_dec[9:0] = 10'h001;
wrap_bit = c_clamped[1];
end
4'h2:
begin
msk_dec[9:0] = 10'h003;
wrap_bit = c_clamped[2];
end
4'h3:
begin
msk_dec[9:0] = 10'h007;
wrap_bit = c_clamped[3];
end
4'h4:
begin
msk_dec[9:0] = 10'h00f;
wrap_bit = c_clamped[4];
end
4'h5:
begin
msk_dec[9:0] = 10'h01f;
wrap_bit = c_clamped[5];
end
4'h6:
begin
msk_dec[9:0] = 10'h03f;
wrap_bit = c_clamped[6];
end
4'h7:
begin
msk_dec[9:0] = 10'h07f;
wrap_bit = c_clamped[7];
end
4'h8:
begin
msk_dec[9:0] = 10'h0ff;
wrap_bit = c_clamped[8];
end
4'h9:
begin
msk_dec[9:0] = 10'h1ff;
wrap_bit = c_clamped[9];
end
4'ha:
begin
msk_dec[9:0] = 10'h3ff;
wrap_bit = c_clamped[10];
end
default:
begin
msk_dec[9:0] = 10'h3ff;
wrap_bit = c_clamped[10];
end
endcase
// delay the wrap bit for output
wrap_bit_1d <= wrap_bit;
// wrap or mirror the tile coordinate
c_masked[9:0] = msk_dec[9:0] & (c_clamped[9:0] ^ {10{(mir_c & wrap_bit)}});
// determine all_one and all_zero flags for c_masked
c_all_zero[0] <= (c_masked[9:0] == 10'h000);
c_all_zero[1] <= (c_masked[9:0] == 10'h001);
c_all_zero[2] <= (c_masked[9:0] == 10'h002);
c_all_zero[3] <= (c_masked[9:0] == 10'h003);
c_all_one[0] <= ((c_masked[9:0] | ~msk_dec[9:0]) == 10'h3ff);
c_all_one[1] <= ((c_masked[9:0] | ~msk_dec[9:0]) == 10'h3fe);
c_all_one[2] <= ((c_masked[9:0] | ~msk_dec[9:0]) == 10'h3fd);
c_all_one[3] <= ((c_masked[9:0] | ~msk_dec[9:0]) == 10'h3fc);
// select between clamping and masking
c_adrs[12:0] <= mask_en ? {3'b0, c_masked[9:0]} : c_clamped[12:0];
// determine tile coordinate fraction and delay
c_frac[4:0] <= c_tile[4:0] &
{5{!((!mask_en || (mask_en && !clamp_dis)) && (c_over || c_under))}};
c_frac_1d[4:0] <= c_frac[4:0];
end // always
endmodule // tc_adj