opengame.c 970 Bytes
/**************************************************************************
 *									  *
 *		 Copyright (C) 1995, Silicon Graphics, Inc.		  *
 *									  *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright law.  They  may  not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *									  *
 **************************************************************************/

#include <fcntl.h>
#include <ultrahost.h>
#include <sys/u64gio.h>


/*
 * Name:   uhOpenGame
 *
 * Description:
 *	Open the given device file and set appropriate modes for
 *	host <> game data transfer.
 */
int uhOpenGame(const char *pathName)
{
    int fd;

    if ((fd = open(pathName, O_RDWR)) == -1)
	return(-1);
    return(fd);
}