alSeqNextEvent.3p
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.TH alSeqNextEvent 3P local "Silicon Graphics, Inc."
.SH NAME
.upperok
alSeqNextEvent \- returns the next MIDI event in the sequence
.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
void alSeqNextEvent(ALSeq *seq, ALEvent *event);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I seq
pointer to the sequence to get the event from.
.TP
.I event
pointer to the ALEvent structure to return the event in.
.SH DESCRIPTION
alSeqNextEvent returns the next MIDI
.I event
in the sequence. Repeatedly calling this function will step through the
sequence.
.PP
Note: If you are using the Sequence Player, you will not need to call
this function. The Sequence Player will do it for you.
.SH SEE ALSO
.IR alSeqNew (3P),
.IR alSeqSetLoc (3P)