alSndpGetSound.3p
478 Bytes
.TH alSndpGetSound 3P local "Silicon Graphics, Inc."
.SH NAME
.upperok
alSndpGetSound \- get the id of the current target sound in a sound player
.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
ALSndId alSndpGetSound(ALSndPlayer *sndp);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I sndp
pointer to a sound player.
.SH DESCRIPTION
alSndpGetSound returns the
.IR
id
of the current target sound. If no
target is set -1 is returned.
.SH SEE ALSO
.IR alSndpSetSound (3P)