alSndpGetSound.3p 478 Bytes
.TH alSndpGetSound 3P local "Silicon Graphics, Inc."

.SH NAME 
.upperok 
alSndpGetSound \- get the id of the current target sound in a sound player

.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
ALSndId     alSndpGetSound(ALSndPlayer *sndp);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I sndp
pointer to a sound player. 
.SH DESCRIPTION
alSndpGetSound returns the 
.IR
id 
of the current target sound. If no
target is set -1 is returned.
.SH SEE ALSO
.IR alSndpSetSound (3P)