I8water32.h 8.2 KB
/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "Textures/water2_32.rgb".
 *
 *   Size: 32 x 32
 *   Number of channels: 4
 *   Number of bits per texel: 8 (G_IM_SIZ_8b)
 *   Format of texel: G_IM_FMT_I
 *
 * Example usage:
 *
 *   gsSPTexture (128, 128, 0, G_TX_RENDERTILE, 1),
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_MODULATEI, G_CC_MODULATEI),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureDetail (G_TD_CLAMP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPLoadTextureBlock (I8water32, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+--------------------------------+
	|%**%%%%%%%%###%**oo*%%##%%**%%##|
	|%*****%%%%%%%%%%%*%%*%%%%%%**%%#|
	|*****%%%%**************%*****%%%|
	|****%%%%%**%*%%%***ooo****%%*%#%|
	|%%%%%%%%%%**%*%*%*%********%#%%#|
	|%%%**************%%###%%%*******|
	|#%************oo**%%#%###%%%%***|
	|%#%%*%%%##%%******%*%%%**%%%%%**|
	|****%####%%%#%%%************o**%|
	|*****%%%%%%%##%%*%%%%***oooo****|
	|%*****%****%%*%%%%%##%%%********|
	|*%####%**********%%%#%#%##%%%%%*|
	|*%%%%%%%%*******%%******%%%%%#%%|
	|%******%%#%%%*%%%%#%*****%%%%%%%|
	|*********%%*******%***%%%#%%*%%%|
	|*%%**%%**%%%*******%*%%%%##*****|
	|%%%%%%%###%%******%%************|
	|***%*%%%*o*****************%%%%%|
	|*********oo**%%%%%*****%%%#%%%%%|
	|%%#%%%*********%*******%%%%%**%%|
	|%%%%%%%%*****%***o*****%%*******|
	|*****o*oo**%%%%****%%%%%%%******|
	|**********%*%%%****%%##%%%******|
	|%****%%###%%***************o****|
	|*****%%%%%%*****%*******%%%****%|
	|****##%%%%**%###%###%#%%%%%%%%%*|
	|*%**%%#####%%%**%%%%%%***%%*%%**|
	|%%%%%#%%##%%%***********%###%%%%|
	|%%%%%********%*******%%%%*%%%*%%|
	|***%*%****%**%***o*****%%*%%**%%|
	|**%%%%***%*%****ooo***%%%***o**%|
	|*%%%%*******%%*****%%###%***o***|
	+--------------------------------+
#endif

static Gfx I8water32_C_dummy_aligner1[] = { gsSPEndDisplayList() };

unsigned char I8water32[] = {
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};