graph.h
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/*====================================================================
File : graph.h
Created by Koji Mitsunari. Mar,14 1996.
Copyright by Nintendo, Co., Ltd. 1996.
=====================================================================*/
#ifndef _graph_h_
#define _graph_h_
#define BMP_DATA 0
#define white 0xffff
#define WHITE 0xffff
#define black 0x0000
#define BLACK 0x0000
#define gray GPACK_RGBA5551(127,127,127,1)
#define blue GPACK_RGBA5551(0,0,255,1)
#define green GPACK_RGBA5551(0,255,0,1)
#define red GPACK_RGBA5551(255,0,0,1)
#define yellow GPACK_RGBA5551(255,255,0,1)
#define dark GPACK_RGBA5551(50,50,128,1)
#define markcolor GPACK_RGBA5551(50,250,50,1)
#define BGCOLOR 0x0000
#define CHAR_WD 8
#define CHAR_HT 16
#define TEXT_WD SCREEN_WD/CHAR_WD
#define TEXT_HT SCREEN_HT/CHAR_HT
#define FBUF_ADRS(x,y) (FBUF_TOP+((x)+(y)*SCREEN_WD)*2)
#define canvas_cursor(x,y) __cursor = (u16 *)FBUF_ADRS((x),(y))
#define canvas_center(x,y) canvas_cursor((SCREEN_WD-(x)*FONT_WSKIP)/2,(y))
#define canvas_wskip(x) __cursor += (x);
#define canvas_putstr(n,fg,bg) canvas_puts((n), sizeof(n)-1, (fg), (bg))
extern void putchar(u16, int, int, char);
extern void revchar(u16, int, int, char);
extern void putint_h(u16, int, int, int, char);
extern void putint_d(u16, int, int, int);
extern void printstr(u16, int, int, char*);
extern void circle(int, int, int, u16);
extern void pset(int, int, u16);
extern void line(int, int, int, int, u16);
extern void box(int, int, int, int, u16);
extern void gcls(void);
extern void bigputc(u16, int, int, char, int, int);
extern void printbig(u16, int, int, char*, int, int);
extern void WriteBG(u8 *, u16 *);
extern void SetBG(u8 *, u16 *);
extern void gputchar(u16, int, int, char, u16 *);
extern void gprintstr(u16, int, int, char*, u16 *);
extern u16 *__cursor;
extern u16 __color;
#endif