test1.c
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/*====================================================================
* test1.c
*
* Synopsis: This file contains a simple test for the audiotest suite
*
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include "audiotest.h"
#include "audio.h"
#include <libaudio.h>
#define MAX_VOICES 20
#define PLYR1_SILENT 1
#define PLYR1_RUNNING 2
#define PLYR1_NEEDSTOP 3
#define PLYR1_STOPPING 4
#define PLYR1_STOPPED 5
#define PLYR1_ASCENDING 1
#define PLYR1_DESCENDING 2
#define PLYR1_LEFT 3
#define PLYR1_RIGHT 4
#define PLYR1_LOUDER 5
#define PLYR1_SOFTER 6
#define SWEEP_MAX 2
/**** Share the heap with other test files, so have external ****/
extern ALHeap gHeapRec;
extern u8 gHeapBuf[AUDIO_HEAP_SIZE];
extern u32 gTestDone;
/**** Prototypes and test control structure ****/
static void InitTest1 (u32 subTestNum);
static void StopTest1 (u32 subTestNum);
static void retraceProc1 (void *t);
static ALMicroTime __plyr1VoiceHandler(void *node);
test_cntrl Test1 = {
&InitTest1, /* void *InitTest; */
&StopTest1, /* void *StopTest; */
NULL,
&retraceProc1, /* void *retraceProc */
NULL, /* void *retraceData */
6 /* u32 numSubTests */
};
/**** define a player structure for my test to use. ****/
typedef struct {
ALPlayer node; /* note: must be first in structure */
ALSynth *drvr; /* reference to the client driver */
u32 curTest;
u8 state;
} player1;
static player1 *plyr1;
/**** Globals unique to this test ****/
static ALBank *gMidiBank;
static ALVoice voice[MAX_VOICES];
static s32 voiceAlloc[MAX_VOICES];
static ALVoiceConfig config = { 64, 0, 0 }; /* priority, fxBus, unityPitchFlag */
static s16 vol;
static u8 pan;
static u8 fxmix = 80;
static ALMicroTime deltaTime = 0;
static u32 timer = 0;
static u32 maxNotes;
static f32 pitch;
static u32 direction;
static u32 sweepCt;
static void InitTest1 (u32 subTestNum)
{
ALSynConfig c;
u32 bankLen;
ALBankFile *bankPtr;
amConfig amc;
u32 i;
alHeapInit(&gHeapRec, gHeapBuf, sizeof(gHeapBuf));
/**** Load the bank file from ROM ****/
bankLen = _midibankSegmentRomEnd - _midibankSegmentRomStart;
bankPtr = alHeapAlloc(&gHeapRec, 1, bankLen);
romCopy(_midibankSegmentRomStart, (char *)bankPtr, bankLen);
alBnkfNew(bankPtr, (u8 *) _miditableSegmentRomStart);
gMidiBank = bankPtr->bankArray[0];
/**** Create the Audio Manager ****/
c.maxVVoices = MAX_SYNTH_VVOICES;
c.maxPVoices = MAX_SYNTH_PVOICES;
c.maxUpdates = MAX_SYNTH_UPDATES;
c.dmaproc = 0; /* audio mgr will fill this in */
c.fxType = AL_FX_NONE; /*AL_FX_SMALLROOM; */
c.heap = &gHeapRec;
amc.outputRate = 44100;
amc.framesPerField = NUM_FIELDS;
amc.maxACMDSize = MAX_RSP_CMDS;
amCreateAudioMgr(&c, AUDIO_PRIORITY, &amc);
/**** Set up the player, and sign in to the driver ****/
plyr1 = alHeapAlloc(&gHeapRec,1,sizeof(player1));
plyr1->node.next = NULL;
plyr1->node.clientData = plyr1;
plyr1->drvr = &alGlobals->drvr;
plyr1->state = PLYR1_SILENT;
plyr1->node.handler = __plyr1VoiceHandler;
plyr1->curTest = subTestNum;
switch(subTestNum )
{
case 0:
PRINTF("Test1.0: Play a single note, sweep low pitch to high.\n");
pitch = 0.25f;
pan = 64;
vol = 0x7000;
maxNotes = 1;
direction = PLYR1_ASCENDING;
break;
case 1:
PRINTF("Test1.1: Play a single note, sweep left to right.\n");
pitch = 1.0f;
pan = 0;
vol = 0x7000;
maxNotes = 1;
direction = PLYR1_RIGHT;
break;
case 2:
PRINTF("Test1.2: Play a single note, sweep soft to loud.\n");
pitch = 1.0f;
pan = 64;
vol = 0;
maxNotes = 1;
direction = PLYR1_LOUDER;
break;
case 3:
PRINTF("Test1.3: Play multiple notes, sweep low pitch to high.\n");
pitch = 0.25f;
pan = 64;
maxNotes = 20;
vol = 0x2400;
direction = PLYR1_ASCENDING;
break;
case 4:
PRINTF("Test1.4: Play multiple notes, sweep from left to right.\n");
pitch = 1.0f;
pan = 0;
maxNotes = 20;
vol = 0x2400;
direction = PLYR1_RIGHT;
break;
case 5:
PRINTF("Test1.5: Play multiple notes, sweep from soft to loud.\n");
pitch = 1.0f;
pan = 64;
vol = 0;
maxNotes = 20;
direction = PLYR1_LOUDER;
break;
}
sweepCt = 0;
if(maxNotes>MAX_VOICES)
maxNotes = MAX_VOICES;
for( i = 0; i < MAX_VOICES; i++)
voiceAlloc[i] = 0;
alSynAddPlayer(plyr1->drvr, &plyr1->node);
}
static void StopTest1(u32 subTestNum)
{
alSynRemovePlayer(plyr1->drvr, &plyr1->node);
amDestroyAM();
}
static void retraceProc1(void *t)
{
}
static ALMicroTime __plyr1VoiceHandler(void *node)
{
ALInstrument *instrument;
ALSound *sound;
u32 i;
instrument = gMidiBank->instArray[0];
sound = instrument->soundArray[0];
switch(plyr1->state)
{
case PLYR1_SILENT:
for( i = 0 ; i < maxNotes ; i++)
{
voiceAlloc[i] = alSynAllocVoice(plyr1->drvr, &voice[i],
&config);
if(voiceAlloc[i])
alSynStartVoiceParams(plyr1->drvr, &voice[i],
sound->wavetable, pitch, vol, pan,
fxmix, deltaTime);
else
PRINTF("Failed to allocate voice\n");
}
plyr1->state = PLYR1_RUNNING;
break;
case PLYR1_RUNNING:
{
switch(plyr1->curTest)
{
case 0:
case 3:
if(direction == PLYR1_ASCENDING)
{
pitch += 0.01;
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetPitch(plyr1->drvr,&voice[i],
pitch);
if(pitch >= 2.0f)
direction = PLYR1_DESCENDING;
}
else /* must be descending */
{
pitch -= 0.01;
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i] && pitch > 0.0f)
alSynSetPitch(plyr1->drvr, &voice[i],
pitch);
if(pitch <= 0.0f)
{
pitch = 0.0f;
direction = PLYR1_ASCENDING;
sweepCt++;
if(sweepCt >= SWEEP_MAX)
plyr1->state = PLYR1_NEEDSTOP;
}
}
break;
case 1:
case 4:
if(direction == PLYR1_RIGHT)
{
pan +=1;
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetPan(plyr1->drvr, &voice[i],pan);
if(pan >= 127)
direction = PLYR1_LEFT;
}
else /* must be moving left */
{
pan -= 1;
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetPan(plyr1->drvr, &voice[i],pan);
if(pan <= 0)
{
pan = 0;
direction = PLYR1_RIGHT;
sweepCt++;
if(sweepCt >= SWEEP_MAX)
plyr1->state = PLYR1_NEEDSTOP;
}
}
break;
case 2:
if(direction == PLYR1_LOUDER)
{
vol +=1000;
if((u16)vol >= 0x7FFF)
{
vol = 0x7FFF;
direction = PLYR1_SOFTER;
}
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetVol(plyr1->drvr, &voice[i],vol,
deltaTime);
}
else /* must be getting softer */
{
vol -= 1000;
if(vol <= 0)
{
vol = 0;
direction = PLYR1_LOUDER;
sweepCt++;
if(sweepCt >= SWEEP_MAX)
plyr1->state = PLYR1_NEEDSTOP;
}
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetVol(plyr1->drvr, &voice[i],vol,
deltaTime);
}
break;
case 5:
if(direction == PLYR1_LOUDER)
{
vol +=400;
if((u16)vol >= 0x2400)
{
vol = 0x2400;
direction = PLYR1_SOFTER;
}
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetVol(plyr1->drvr, &voice[i],vol,
deltaTime);
}
else /* must be getting softer */
{
vol -= 400;
if(vol <= 0)
{
vol = 0;
direction = PLYR1_LOUDER;
sweepCt++;
if(sweepCt >= SWEEP_MAX)
plyr1->state = PLYR1_NEEDSTOP;
}
for( i = 0; i < maxNotes ; i++)
if(voiceAlloc[i])
alSynSetVol(plyr1->drvr, &voice[i],vol,
deltaTime);
}
break;
}
}
break;
case PLYR1_NEEDSTOP:
for( i = 0; i < maxNotes ; i++)
{
if(voiceAlloc[i])
alSynSetVol(plyr1->drvr, &voice[i],(s16)0,(ALMicroTime)15999);
}
timer = 0;
plyr1->state = PLYR1_STOPPING;
break;
case PLYR1_STOPPING:
timer++;
if (timer > 2) /* fade voices before stopping them */
{
for( i = 0; i < maxNotes ; i++)
{
if(voiceAlloc[i])
{
alSynStopVoice(plyr1->drvr, &voice[i]);
alSynFreeVoice(plyr1->drvr, &voice[i]);
}
}
plyr1->state = PLYR1_STOPPED;
timer = 0;
}
break;
case PLYR1_STOPPED:
gTestDone = TRUE;
break;
}
return 16000;
}