block.c 33 KB
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/**************************************************************************
 *                                                                        *
 *               Copyright (C) 1995, Silicon Graphics, Inc.               *
 *                                                                        *
 *  These coded instructions, statements, and computer programs  contain  *
 *  unpublished  proprietary  information of Silicon Graphics, Inc., and  *
 *  are protected by Federal copyright  law.  They  may not be disclosed  *
 *  to  third  parties  or copied or duplicated in any form, in whole or  *
 *  in part, without the prior written consent of Silicon Graphics, Inc.  *
 *                                                                        *
 *************************************************************************/

/*---------------------------------------------------------------------*
  Copyright (C) 1997,1998 Nintendo. (Originated by SGI)
  
  $RCSfile: block.c,v $
  $Revision: 1.4 $
  $Date: 2004/04/23 05:34:54 $
*---------------------------------------------------------------------*/

/*
 * File:	block.c
 * Create Date:	Tue Sep 19 16:20:26 PDT 1995
 * Creator:     Kevin Luster, kluster@sgi.com
 *
 */

#include <ultra64.h>
#include <PR/ramrom.h>	/* needed for argument passing into the app */
#include <assert.h>
#include <os.h>
#ifdef BBPLAYER
#include <bcp.h>
#endif

#include "controller.h"
#include "block.h"
#include "static.h"
#include "subcube.h"
#include "subplane.h"
#include "timer.h"

#ifdef DEBUG
#define PRINTF osSyncPrintf
#endif

/*
 * Define this if blockmonkey needs to boot as the
 * BB system app (viewer) for manufacturing tests.
 * Note that the SYSAPP version should also be compiled
 * non-DEBUG.
 */
//#define BB_SYSAPP	1

/*
 * Symbol genererated by "makerom" to indicate the end of the code segment
 * in virtual (and physical) memory
 */
extern char _codeSegmentEnd[];

/*
 * Symbols generated by "makerom" to tell us where the static segment is
 * in ROM.
 */

/*
 * Stacks for the threads as well as message queues for synchronization
 * This stack is ridiculously large, and could also be reclaimed once
 * the main thread is started.
 */
u64	bootStack[STACKSIZE/sizeof(u64)];
     
static void	idle(void *);
static void	mainproc(void *);
     
static OSThread	idleThread;
static u64	idleThreadStack[STACKSIZE/sizeof(u64)];
     
static OSThread	mainThread;
static u64	mainThreadStack[STACKSIZE/sizeof(u64)];
     
     /* this number (the depth of the message queue) needs to be equal
      * to the maximum number of possible overlapping PI requests.
      * For this app, 1 or 2 is probably plenty, other apps might
      * require a lot more.
      */
#define NUM_PI_MSGS     8
     
static OSMesg PiMessages[NUM_PI_MSGS];
static OSMesgQueue PiMessageQ;
     
OSMesgQueue     dmaMessageQ, rspMessageQ, rdpMessageQ, retraceMessageQ;
OSMesg          dmaMessageBuf, rspMessageBuf, rdpMessageBuf, retraceMessageBuf;
OSMesg          dummyMessage;
OSIoMesg        dmaIOMessageBuf;

#ifdef BB_SYSAPP
static OSMesg           nmiMessages[1];
static OSMesgQueue      nmiMessageQ;
#endif

OSMesg		dummyMesg;
OSTask		*tlistp[MAXTASKS];
Dynamic		*dynamicp;

int             ActiveController;
int             ControllerInput     =  1;
int             CreateNewCubes      =  1;
int             CreateNewPlanes     =  1;
int             UseAAMode           =  0;
int             UseZMode            =  1;
int             SelfScaleTimer      =  1;
int             Quiet               =  0;
int             EyeZPosition        =  0;
int             TranslateHorizontal =  0;
int             TranslateVertical   =  0;
int             RotateGlobalXAxis   =  0;
int             RotateGlobalYAxis   =  0;
int             ClipRatio           =  2;
int             TimerTicks          =  7;
int             UseTextureMode      =  0;
int             ShadingMode         =  1;
int             UseGlobalTransforms =  1;
int             ChangeVideoModes    =  0;
int		numtasks	    =  1;

int             UseViModeX          =  0;
int             ScreenWidth         =  SCREEN_WD_320;
int             ScreenWidthDelta    =  0;
int             rdp_flag            =  0; /* 0:xbus , 1:fifo */
int		OutLen              =  RDP_OUTPUT_LEN;

int             HorizontalOffset    =  0;
int             VerticalOffset      =  0;

float           TimePerFrame[MAXTASKS];
float           TimePerFrameSp[MAXTASKS];
float           TimePerFrameDp[MAXTASKS];
float           TicksPerSec;

OSTime          t1, t2, tm, tm2;

/*
 * Dynamic data.
 */
Dynamic dynamic;

/*
 * Task descriptor.
 */
OSTask  tlist[MAXTASKS];

Gfx		*glistp;	/* global for test case procs */
     
/*
 * global variables
 */

int      draw_buffer        = 0;

void    *cfb_ptrs[2];

#ifdef DEBUG
void parse_args(char *);
#endif

OSViMode viModeXpn1;	/* Structure for test Vi mode Xpn1
			   which is based on Lpn1 */

OSViMode *CurrentVideoModePtr;
OSViMode OriginalVideoMode;

OSPiHandle	*handler;

#ifdef DEBUG
void parse_args(char *argstring)
{
    int		argc = 1;
    char	*arglist[32], **argv = arglist;	/* max 32 args */
    char	*ptr;

    if (argstring == NULL || argstring[0] == '\0')
      return;

    /* re-organize argstring to be like main(argv,argc) */

    ptr = argstring;
    while (*ptr != '\0') {
	while (*ptr != '\0' && (*ptr == ' ')) 
	  {
	      *ptr = '\0';
	      ptr++;
	  }
	if (*ptr != '\0')
	  arglist[argc++] = ptr;
	while (*ptr != '\0' && (*ptr != ' ')) 
	  {
	      ptr++;
	  }
    }

    /* process the arguments: */
    while ((argc > 1) && (argv[1][0] == '-')) 
      {
	  switch(argv[1][1]) 
	    {
	      case 's':
		SelfScaleTimer = 0;
		break;

	      case 'q':
		Quiet = 1;
		break;

	      case 'r':
		rdp_flag = 1;
		break;

	      default:
		break;
	    }
      
	  argc--;
	  argv++;
      }
}
#endif

void boot(void)
{
#ifdef BB_SYSAPP
    extern u32 __osBbHackFlags;
    extern void __osBbVideoPllInit(s32);
    __osBbVideoPllInit(OS_TV_NTSC);
    __osBbHackFlags = 0;
    IO_WRITE(MI_INTR_EMASK_REG, MI_INTR_MASK_CLR_BUT);
#endif

    /* notice that you can't call osSyncPrintf() until you set
     * up an idle thread.
     */
    
    osInitialize();

#ifndef BB_SYSAPP
    handler = osCartRomInit();
#endif
    osCreateThread(&idleThread, 1, idle, (void *)0,
		   idleThreadStack+STACKSIZE/sizeof(u64), 10);
    osStartThread(&idleThread);

    /* never reached */
}

static void idle(void *arg)
{
    /* Initialize video */
    osCreateViManager(OS_PRIORITY_VIMGR);
  
    osViSetMode(&osViModeTable[OS_VI_NTSC_LAN1]);
    osViBlack(1);

    OriginalVideoMode = osViModeTable[OS_VI_NTSC_LAN1];
    CurrentVideoModePtr = &osViModeTable[OS_VI_NTSC_LAN1];
  
    ScreenWidth = SCREEN_WD_320;
    /*
     * Replicate Lpn1 mode to Xpn1
     */
    bcopy((char *)&osViModeNtscLpn1, (char *)&viModeXpn1,
	  sizeof(osViModeNtscLpn1));
  
    osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON);

    /* turn divot feature off so that tick marks don't get munged */
    osViSetSpecialFeatures(OS_VI_DIVOT_OFF);
  
    /*
     * Start PI Mgr for access to cartridge
     */
    osCreatePiManager((OSPri)OS_PRIORITY_PIMGR, &PiMessageQ, PiMessages, 
		      NUM_PI_MSGS);
  
    /*
     * Create main thread
     */
    osCreateThread(&mainThread, 3, mainproc, arg,
		   mainThreadStack+STACKSIZE/sizeof(u64), 10);
  
    osStartThread(&mainThread);
  
    /*
     * Become the idle thread
     */
    osSetThreadPri(0, 0);
  
    for (;;);
}

void CreateMessageQueues(void)
{
    osCreateMesgQueue(&dmaMessageQ, &dmaMessageBuf, 1);
  
    osCreateMesgQueue(&rspMessageQ, &rspMessageBuf, 1);
    osSetEventMesg(OS_EVENT_SP, &rspMessageQ, dummyMessage);
  
    osCreateMesgQueue(&rdpMessageQ, &rdpMessageBuf, 1);
    osSetEventMesg(OS_EVENT_DP, &rdpMessageQ, dummyMessage);
  
    osCreateMesgQueue(&retraceMessageQ, &retraceMessageBuf, 1);
    osViSetEvent(&retraceMessageQ, dummyMessage, 1);  

#ifdef BB_SYSAPP
    osCreateMesgQueue(&nmiMessageQ, nmiMessages, 1);
    osSetEventMesg(OS_EVENT_PRENMI, &nmiMessageQ, (OSMesg)1);
#endif
}

void SetupSegments(void)
{
    /* Tell RCP where each segment is */

    gSPSegment(glistp++, 0, 0x0);   
}

void CreateTaskStructure(int n)
{
    /* Build graphics task */

    tlistp[n]->t.ucode_boot = (u64 *) rspbootTextStart;
    tlistp[n]->t.ucode_boot_size = (u32)rspbootTextEnd - (u32)rspbootTextStart;

    /* choose which ucode to run */
    switch (rdp_flag) {
      case 0:			/* xbus */
	tlistp[n]->t.ucode      	    = (u64 *) gspF3DEX2_xbusTextStart;
	tlistp[n]->t.ucode_data 	    = (u64 *) gspF3DEX2_xbusDataStart;
	tlistp[n]->t.output_buff 	    = NULL;
	tlistp[n]->t.output_buff_size = NULL;
	tlistp[n]->t.flags	    = OS_TASK_DP_WAIT;
	break;
      case 1:			/* fifo */
	tlistp[n]->t.ucode      	    = (u64 *) gspF3DEX2_fifoTextStart;
	tlistp[n]->t.ucode_data 	    = (u64 *) gspF3DEX2_fifoDataStart;
	tlistp[n]->t.output_buff 	    = rdp_output;
	tlistp[n]->t.output_buff_size = (u64 *) ((u8 *)rdp_output + RDP_OUTPUT_LEN);
	tlistp[n]->t.flags      	    = 0;
	break;
    }

    /* initial display list: */
    tlistp[1]->t.data_ptr = (u64 *) dynamicp->glist;

}

static void SwapViBuffer(void)
{
    static int swapCount = 0;

    /* setup to swap buffers */
    osViSwapBuffer(cfb_ptrs[draw_buffer]); 
  
    /* Make sure there isn't an old retrace in queue */
    if (MQ_IS_FULL(&retraceMessageQ))
      (void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
  
    /* Wait for Vertical retrace to finish swap buffers */
    (void)osRecvMesg(&retraceMessageQ, NULL, OS_MESG_BLOCK);
    draw_buffer ^= 1;
    swapCount++;

    if (swapCount > 10) {
        osViBlack(0);
    }
}

void ApplyGlobalTransformations(void)
{
    guTranslate(&dynamicp->Translation,  
		TranslateHorizontal/320.0 * ScreenWidth, 
		TranslateVertical/240.0 * SCREEN_HT,
		0.0);

    guRotate(&dynamicp->RotationX, RotateGlobalXAxis, 1.0F, 0.0F, 0.0F); 
    guRotate(&dynamicp->RotationY, RotateGlobalYAxis, 0.0F, 1.0F, 0.0F); 

    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamic.Translation)),
	      G_MTX_MODELVIEW|G_MTX_LOAD|G_MTX_NOPUSH);
  
    guTranslate(&dynamicp->TranslateOut,  
		+(XMAX+XMIN)/2.0, 
		+(YMAX+YMIN)/2.0,
		-(ZMAX+ZMIN)/2.0);
  
    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamic.TranslateOut)),
	      G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);
  
  
    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamic.RotationX)),
	      G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);
  
    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamic.RotationY)),
	      G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);
  
    guTranslate(&dynamicp->TranslateIn,  
		-(XMAX+XMIN)/2.0,
		-(YMAX+YMIN)/2.0,
		+(ZMAX+ZMIN)/2.0);
  
    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamic.TranslateIn)),
	      G_MTX_MODELVIEW|G_MTX_MUL|G_MTX_NOPUSH);  
}

Lights1 diffuseL1 =  gdSPDefLights1(0x10, 0x10, 0x10,
				    0xff, 0xff, 0xff,	  0,   0,  127);

static void SetupViewing(void)
{
    u16 perspNorm;

    guPerspective(&dynamicp->projection,&perspNorm,
		  33, 320.0/240.0, 1, 2000, 1.0);

    if (ShadingMode == LIGHTING)
      {
	  guLookAtHilite(&(dynamicp->viewing), 
			 &(dynamicp->lookat[0]), 
			 &(dynamicp->hilite[0]),
		     
			 160, 120, EYEZPOS - EyeZPosition,
			 160, 120, -EyeZPosition,
			 0, 1, 0,
		     
			 0.0, 0.0, 127.0, 
			 0.0, 0.0, 127.0,
		     
			 32,32);
      }
    else
      {
	  guLookAt(&dynamicp->viewing, 
		   160, 120, EYEZPOS - EyeZPosition,
		   160, 120, -EyeZPosition,
		   0, 1, 0);
      }

    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamicp->projection)),
	      G_MTX_PROJECTION|G_MTX_LOAD|G_MTX_NOPUSH);

    gSPMatrix(glistp++, OS_K0_TO_PHYSICAL(&(dynamicp->viewing)),
	      G_MTX_PROJECTION|G_MTX_MUL|G_MTX_NOPUSH);  

    if (ShadingMode == LIGHTING)
      {
	  gSPLookAt(glistp++, &(dynamicp->lookat[0]));
	  gSPSetLights1(glistp++, diffuseL1);     
      }

    gSPPerspNormalize(glistp++, perspNorm);  

}

unsigned int xseed = (7789<<16)+13399;	

unsigned int xrand(void)
{
    unsigned int x;
    
    x = (xseed<<2) + 2;
    
    x *= (x+1);
    x = x >> 2;

    xseed = x;

    return( x );
}

float frand(void)
{
    return((xrand()%32767) / 32768.0);
}

static void SetRenderMode(void)
{
    if (UseAAMode==0 && UseZMode)
      {
	  gSPSetGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_AA_ZB_OPA_SURF, 
			   G_RM_AA_ZB_OPA_SURF2);      
      }
    else if (UseAAMode==2 && UseZMode)
      {
	  gSPSetGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_ZB_OPA_SURF , 
			   G_RM_ZB_OPA_SURF2);      
      }
    else if (UseAAMode==0 && !UseZMode)
      {
	  gSPClearGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_AA_OPA_SURF, 
			   G_RM_AA_OPA_SURF2);      
      }
    else if (UseAAMode==1 && UseZMode)
      {
	  gSPSetGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_RA_ZB_OPA_SURF, 
			   G_RM_RA_ZB_OPA_SURF2);      
      }
    else if (UseAAMode==1 && !UseZMode)
      {
	  gSPClearGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_RA_OPA_SURF, 
			   G_RM_RA_OPA_SURF2);      
      }
    else
      {
	  gSPClearGeometryMode(glistp++, G_ZBUFFER);
	  gDPSetRenderMode(glistp++, 
			   (UseTextureMode == 2) ? G_RM_PASS : G_RM_OPA_SURF, 
			   G_RM_OPA_SURF2);      
      }  
}

static void SetClipRation(void)
{
    switch (ClipRatio)    
      {
	case 1:
	  gSPClipRatio(glistp++, FRUSTRATIO_1);
	  break;
	case 2:
	  gSPClipRatio(glistp++, FRUSTRATIO_2);
	  break;
	case 3:
	  gSPClipRatio(glistp++, FRUSTRATIO_3);
	  break;
	case 4:
	  gSPClipRatio(glistp++, FRUSTRATIO_4);
	  break;
	case 5:
	  gSPClipRatio(glistp++, FRUSTRATIO_5);
	  break;
	case 6:
	  gSPClipRatio(glistp++, FRUSTRATIO_6);
	  break;
      }    
}

static void doPolyFuncs(int n)
{
    /* Setup display modes antialiased in 1 cycle */

    SetRenderMode();
    SetClipRation();
    SetupViewing();

    if (UseGlobalTransforms)
      ApplyGlobalTransformations();

    if (numtasks == 1 || n==1)
      CreatePlanes();
    if (numtasks == 1 || n>1) 
      CreateBlocks(n);
}

static void InitRsp(void)
{
    static Vp vp;

    vp.vp.vscale[0] = ScreenWidth*2;
    vp.vp.vscale[1] = SCREEN_HT*2;
    vp.vp.vscale[2] = G_MAXZ/2;
    vp.vp.vscale[3] = 0;
    vp.vp.vtrans[0] = ScreenWidth*2;
    vp.vp.vtrans[1] = SCREEN_HT*2;
    vp.vp.vtrans[2] = G_MAXZ/2;
    vp.vp.vtrans[3] = 0;

    gSPViewport(glistp++, &vp);

    gSPClearGeometryMode(glistp++, G_SHADE | G_SHADING_SMOOTH | G_CULL_BOTH |
			 G_FOG | G_LIGHTING | G_TEXTURE_GEN |
			 G_TEXTURE_GEN_LINEAR | G_LOD | G_ZBUFFER);

    gSPSetGeometryMode(glistp++, G_CULL_BACK);

    if (ShadingMode == GOURAUD)   gSPSetGeometryMode(glistp++, G_SHADE | G_SHADING_SMOOTH);
    if (ShadingMode == LIGHTING)  gSPSetGeometryMode(glistp++, G_SHADE | G_LIGHTING);
}

static void InitRdp(void)
{
    gDPPipelineMode(glistp++, G_PM_NPRIMITIVE);
    gDPSetScissor(glistp++, G_SC_NON_INTERLACE, 0, 0, ScreenWidth, SCREEN_HT);
    gDPSetTextureLOD(glistp++, G_TL_TILE);
    gDPSetTextureLUT(glistp++, G_TT_NONE);
    gDPSetTextureDetail(glistp++, G_TD_CLAMP);
    gDPSetTexturePersp(glistp++, G_TP_PERSP);
    gDPSetTextureFilter(glistp++, G_TF_BILERP);
    gDPSetTextureConvert(glistp++, G_TC_FILT);
    gDPSetCombineKey(glistp++, G_CK_NONE);
    gDPSetAlphaCompare(glistp++, G_AC_NONE);
    gDPSetColorDither(glistp++, G_CD_BAYER);
    gDPSetMaskImage(glistp++, zbuffer);
    gDPSetPrimColor(glistp++, 0, 0, 0, 0, 64, 255);
    gDPPipeSync(glistp++);
}

int ModifyHStart(void)
{
    int RegisterValue;

    RegisterValue = OriginalVideoMode.comRegs.hStart;

    (*CurrentVideoModePtr).comRegs.hStart = 
      (((((RegisterValue >> 16) & 0xffff) + HorizontalOffset) % 0xffff) << 16) | 
	(((((RegisterValue >>  0) & 0xffff) + HorizontalOffset) % 0xffff) <<  0);
}

int ModifyVStart(void)
{
    int RegisterValue;

    /* Do Field 0 change */
    RegisterValue = OriginalVideoMode.fldRegs[0].vStart;
    
    (*CurrentVideoModePtr).fldRegs[0].vStart = 
      (((((RegisterValue >> 16) & 0xffff) + VerticalOffset) % 0xffff) << 16) | 
	(((((RegisterValue >>  0) & 0xffff) + VerticalOffset) % 0xffff) <<  0);


    /* Do Field 1 change */
    RegisterValue = OriginalVideoMode.fldRegs[1].vStart;
    
    (*CurrentVideoModePtr).fldRegs[1].vStart = 
      (((((RegisterValue >> 16) & 0xffff) + VerticalOffset) % 0xffff) << 16) | 
	(((((RegisterValue >>  0) & 0xffff) + VerticalOffset) % 0xffff) <<  0);
}

static void ModifyScreenPosition(void)
{
    if (HorizontalOffset) ModifyHStart();
    if (VerticalOffset)   ModifyVStart();  
}

static void UpdateViMode(void)
{
    u32 xScale;
    OSIntMask im;

    ScreenWidth = SCREEN_WD_MIN+ (UseViModeX ? ScreenWidthDelta : 0);

    if (ScreenWidth < SCREEN_WD_MIN)
      ScreenWidth = SCREEN_WD_MIN;
    if (ScreenWidth > SCREEN_WD_MAX)
      ScreenWidth = SCREEN_WD_MAX;
    xScale = (u32)((ScreenWidth * XSCALE_MAX) / SCREEN_WD_MAX);

    /* Change width, xScale, and origin */
    im = osSetIntMask(OS_IM_VI);
    viModeXpn1.comRegs.width     = ScreenWidth;
    viModeXpn1.comRegs.xScale    = xScale;
    viModeXpn1.fldRegs[0].origin = ScreenWidth*2;
    viModeXpn1.fldRegs[1].origin = ScreenWidth*2;
    (void)osSetIntMask(im);

    if (ChangeVideoModes)
      {
	  /* Write back original Mode settings */
	  *CurrentVideoModePtr = OriginalVideoMode;
      
	  if (!UseViModeX)
	    {
		if (UseAAMode)
		  {
		      osViSetMode(&osViModeTable[OS_VI_NTSC_LAN1]);
		      OriginalVideoMode   = osViModeTable[OS_VI_NTSC_LAN1];
		      CurrentVideoModePtr = &osViModeTable[OS_VI_NTSC_LAN1];
		      ModifyScreenPosition();
		  }
		else
		  {
		      osViSetMode(&osViModeTable[OS_VI_NTSC_LPN1]);
		      OriginalVideoMode   = osViModeTable[OS_VI_NTSC_LPN1];
		      CurrentVideoModePtr = &osViModeTable[OS_VI_NTSC_LPN1];
		      ModifyScreenPosition();
		  }
	  
		ScreenWidth = SCREEN_WD_320;
	    }
	  else 
	    {
		osViSetMode(&viModeXpn1);
		OriginalVideoMode   = viModeXpn1;
		CurrentVideoModePtr = &viModeXpn1;
		ModifyScreenPosition();
	    }

	  osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON);
	  ChangeVideoModes = 0;
      }
}

static void InitDisplayLists(void)
{
  
    SetupSegments();
  
    /* Initialize RDP state */
    InitRdp();

    /* Initialize RSP state */
    InitRsp();

    if (UseTextureMode)
      {
	  gDPSetTextureFilter(glistp++, G_TF_BILERP);

	  if (UseTextureMode == 2)
	    {
		gSPTexture(glistp++, 0x8000, 0x8000, 5, G_TX_RENDERTILE, G_ON);
		gDPSetTextureDetail(glistp++, G_TD_CLAMP);      
		gDPSetTextureLOD(glistp++, G_TL_LOD);
		gDPPipelineMode(glistp++, G_PM_1PRIMITIVE);
	  
		if (ShadingMode == PRIMCOLOR)
		  gDPSetCombineMode(glistp++, G_CC_TRILERP, G_CC_DECALRGB2)
		    else
		      gDPSetCombineMode(glistp++, G_CC_TRILERP, G_CC_MODULATERGB2); 
	    }
	  else
	    {
		gSPTexture(glistp++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON);
	  
		if (ShadingMode == PRIMCOLOR)
		  gDPSetCombineMode(glistp++, G_CC_DECALRGB, G_CC_DECALRGB)
		    else
		      gDPSetCombineMode(glistp++, G_CC_MODULATERGB, G_CC_MODULATERGB);  	  
	    }
      }
    else
      {
	  gSPTexture(glistp++, 0, 0, 0, 0, G_OFF);

	  if (ShadingMode == PRIMCOLOR)
	    gDPSetCombineMode(glistp++, G_CC_PRIMITIVE, G_CC_PRIMITIVE)
	      else 
		gDPSetCombineMode(glistp++, G_CC_SHADE, G_CC_SHADE);          
      }
}

static void ClearFrameBuffer(void)
{
    /* Clear color framebuffer */

    gDPSetCycleType(glistp++, G_CYC_FILL);

    gDPSetColorImage(glistp++, G_IM_FMT_RGBA, G_IM_SIZ_16b, ScreenWidth, 
		     OS_K0_TO_PHYSICAL(cfb_ptrs[draw_buffer]));
  
    gDPSetFillColor(glistp++, GPACK_RGBA5551(64,0,64,1) << 16 | 
		    GPACK_RGBA5551(64,0,64,1));
  
    gDPFillRectangle(glistp++, 0, 0, ScreenWidth-1, SCREEN_HT-1);

    gDPPipeSync(glistp++);

    if (UseTextureMode == 2)
      gDPSetCycleType(glistp++, G_CYC_2CYCLE)
	else
	  gDPSetCycleType(glistp++, G_CYC_1CYCLE);      
}

static void ClearZBuffer (void)
{
    gDPSetColorImage(glistp++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 
		     ScreenWidth, OS_K0_TO_PHYSICAL(zbuffer));

    gDPPipeSync(glistp++);

    gDPSetCycleType(glistp++, G_CYC_FILL);

    gDPSetFillColor(glistp++, 
		    GPACK_ZDZ(G_MAXFBZ, 0) << 16 | GPACK_ZDZ(G_MAXFBZ, 0));

    gDPFillRectangle(glistp++, 0, 0, ScreenWidth-1, SCREEN_HT-1);

    gDPPipeSync(glistp++);
}

static void CleanupDisplayList(int n)
{     

    if ( n==numtasks ) gDPFullSync(glistp++);
    gSPEndDisplayList(glistp++);

#ifdef DEBUG
#ifndef __MWERKS__
    assert((glistp-dynamicp->glist) < GLIST_LEN);
#endif
#endif
	
    tlistp[n+1]->t.data_ptr = (u64 *) glistp;
    tlistp[n]->t.data_size = 0; /* ignored */
	
    /* Write back dirty cache lines that need to be read by the RCP */
    osWritebackDCache(&dynamic, sizeof(dynamic));
	
    /* start up the RSP task */
    CreateTaskStructure(n);
}

static void SendDisplayLists(void)
{
    int spTask, dpTask;
    OSTime spstart, spend, dpstart, dpend;
    OSTime startallsp, endalldp;
    int    i;

    dpTask = 1;
    spTask = 1;

    osSpTaskLoad(tlistp[spTask]);
    spstart = startallsp = dpstart = osGetTime();
    osSpTaskStartGo(tlistp[spTask]);

    while ((dpTask <= numtasks) || (spTask < numtasks)) {

	if (osRecvMesg(&rspMessageQ, NULL, OS_MESG_NOBLOCK) != -1) {
	    spend = osGetTime();

	    switch (rdp_flag) {
	      case 0:		/* xbus */
		TimePerFrameSp[spTask] = 
		  1000.0*(float)(spend - spstart) /((OSTime) (TicksPerSec));
		spTask++;
		if (spTask <= numtasks) {
		    osSpTaskLoad(tlistp[spTask]);
		    spstart = osGetTime();
		    osSpTaskStartGo(tlistp[spTask]);
		}
		break;
	      case 1:		/* fifo */
		TimePerFrameSp[spTask] = 
		  1000.0*(float)(spend - spstart) /((OSTime) (TicksPerSec));
		spTask++;
		if (spTask <= numtasks) {
		    osSpTaskLoad(tlistp[spTask]);
		    spstart = osGetTime();
		    osSpTaskStartGo(tlistp[spTask]);
		}
		break;
	    }
	}

	if (osRecvMesg(&rdpMessageQ, NULL, OS_MESG_NOBLOCK) != -1) {
	    dpend = endalldp = osGetTime();

	    switch (rdp_flag) {
	      case 0:		/* xbus */
		TimePerFrameDp[1] = 
		  1000.0*(float)(dpend - dpstart) /((OSTime) (TicksPerSec));
		for (i=2; i<=numtasks; i++)
		  TimePerFrameDp[i] = 0;
		TimePerFrame[dpTask] = 0;
		dpstart = dpend;
		dpTask = numtasks+1;
		break;
	      case 1:		/* fifo */
		TimePerFrameDp[1] = 
		  1000.0*(float)(dpend - dpstart) /((OSTime) (TicksPerSec));
		for (i=2; i<=numtasks; i++)
		  TimePerFrameDp[i] = 0;
		TimePerFrame[dpTask] = 0;
		dpstart = dpend;
		dpTask = numtasks+1;
		break;
	    }
	}

    }

    TimePerFrame[0] = 
      1000.0*(float)(endalldp - startallsp) /((OSTime) (TicksPerSec));
}

static void CleanupAndSendDisplayList(void)
{
    gDPFullSync(glistp++);
    gSPEndDisplayList(glistp++);

#ifdef DEBUG
#ifndef __MWERKS__
    assert((glistp-dynamicp->glist) < GLIST_LEN);
#endif
#endif
	
    /*tlistp[1]->t.data_size = (u32)((glistp - dynamicp->glist) * sizeof(Gfx));*/
    tlistp[1]->t.data_size = 0; /* ignored */
	
    /* Write back dirty cache lines that need to be read by the RCP */
    osWritebackDCache(&dynamic, sizeof(dynamic));
	
    /* start up the RSP task */
    CreateTaskStructure(1);
  
    osSpTaskLoad(tlistp[1]);

    t1 = osGetTime(); 
    osSpTaskStartGo(tlistp[1]);

    (void) osRecvMesg(&rspMessageQ, NULL, OS_MESG_BLOCK);
    tm = osGetTime();

    (void) osRecvMesg(&rdpMessageQ, NULL, OS_MESG_BLOCK);

    t2 = osGetTime();
}


#ifdef DEBUG

static void PrintStatNumbers(int DisplayListLength)
{
    NumCubePolys  = 12 * NumSubCubes * NumCubesPerAxis * NumCubesPerAxis * NumCubesPerAxis;
    NumPlanePolys =  2 * NumSubPlanes + 4*2;

    PRINTF("%s %3s ZB %3s\t\t", 
	   (UseAAMode==1) ? "RA" : "AA",
	   (UseAAMode<2) ? "on" : "off",
	   UseZMode  ? "on" : "off");
  
    PRINTF("Cubes Per Row %d\t\tCube Divisions {%d,%d,%d} \n",
	   NumCubesPerAxis,
	   CubeDivisions[0], CubeDivisions[1], CubeDivisions[2]);

    PRINTF("Cube Width %3d\t\tCube tris %d\t\tPlane tris %d\n",
	   BlockWidth, NumCubePolys, NumPlanePolys);
  
    PRINTF("\t\t\ttasks %2d\t\ttris per task %d\n\n",
	   numtasks, (numtasks==1)?
	   (NumCubePolys+NumPlanePolys):(NumCubePolys/(numtasks-1)));
  
    PRINTF("Plane Dimensions X -> {%4d,%4d} \n",
	   (int) PlaneMinMax[0][0], (int) PlaneMinMax[0][1]);
  
    PRINTF("Plane Dimensions Z -> {%4d,%3d} \n",
	   (int) PlaneMinMax[1][0], (int) PlaneMinMax[1][1]);
  
    PRINTF("Plane Divisions    -> {%d, %d} \n",
	   PlaneDivisions[0], PlaneDivisions[1]);

    PRINTF("Horizontal offset  -> %3d\tVertical offset -> %3d \n",
	   HorizontalOffset, VerticalOffset);
  
    PRINTF("Current Vi Mode    -> ");
    if (UseViModeX) {
	PRINTF("Xpn1 (%dx240)      ", viModeXpn1.comRegs.width);
    }
    else {
	PRINTF("Lpn1/Lan1 (320x240)");
    }

    PRINTF(" Ucode: %s  ",(rdp_flag) ? "fifo" : "xbus");
    PRINTF("\n");

    if (UseViModeX)
      {
	  PRINTF(
		 "\t\tXpn1: (%dx240), width=0x%x, x_scale=0x%x, origin=0x%x\n",
		 viModeXpn1.comRegs.width,
		 viModeXpn1.comRegs.width,
		 viModeXpn1.comRegs.xScale,
		 viModeXpn1.fldRegs[0].origin);
      }

    PRINTF("\nDisplay List Len %d\tLighting %s\tTexture %3s\n", 
	   DisplayListLength, 
	   ShadingMode == 0 ? "PRIMCOLOR" :
	   ShadingMode == 1 ? "GOURAUD" : "LIGHTING",
	   (UseTextureMode == 0) ? "NONE" : (UseTextureMode == 1) ? "MIPMAP OFF" : "MIPMAP ON");      

    PRINTF("Controller Mode %d\tGlobal Transforms %3s\tClip Ratio %d\n", 
	   ControllerMode,
	   UseGlobalTransforms ? "on" : "off",
	   ClipRatio);
}


static void PrintController0Instructions(void)
{
    PRINTF("----------------------------------------------------------  \n");
    PRINTF("Up Pad       -> blockwidths     ++                   \n");
    PRINTF("Down Pad     -> blockwidths     --                   \n");
    PRINTF("Right Pad    -> planesize       ++                   \n");
    PRINTF("Left Pad     -> planesize       --                   \n");
    PRINTF("A Button     -> toggle AA                            \n");
    PRINTF("B Button     -> toggle ZB                            \n");
    PRINTF("Arrow Right  -> Cube Divisions  ++                   \n");
    PRINTF("Arrow Left   -> Cube Divisions  --                   \n");
    PRINTF("Arrow Up     -> Plane Divisions ++                   \n");
    PRINTF("Arrow Down   -> Plane Divisions --                   \n");
    PRINTF("Right        -> Cubes Per Axis  ++                   \n");
    PRINTF("Left         -> Cubes Per Axis  --                   \n");
    PRINTF("G button     -> toggle controller mode (0,1,2,3)     \n");
    PRINTF("START button -> reset parameters                     \n");
}

static void PrintController1Instructions(void)
{

    PRINTF("----------------------------------------------------------  \n");

    PRINTF("stick        -> translate objects (%s)               \n",
	   UseGlobalTransforms ? "Enabled" : "Disabled");

    PRINTF("Up Pad       -> move eye in                          \n");
    PRINTF("Down Pad     -> move eye out                         \n");
    PRINTF("A Button     -> toggle primcolor/Gouraud/lighting    \n");
    PRINTF("B Button     -> toggle texture off/on/mipmap         \n");

    PRINTF("Arrow Right  -> positive rotation about Y axis (%s)  \n",
	   UseGlobalTransforms ? "Enabled" : "Disabled");

    PRINTF("Arrow Left   -> negative rotation about Y axis (%s)  \n",
	   UseGlobalTransforms ? "Enabled" : "Disabled");

    PRINTF("Arrow Up     -> positive rotation about X axis (%s)  \n",
	   UseGlobalTransforms ? "Enabled" : "Disabled");

    PRINTF("Arrow Down   -> negative rotation about X axis (%s)  \n",
	   UseGlobalTransforms ? "Enabled" : "Disabled");

    PRINTF("Right        -> clip ratio ++                        \n");
    PRINTF("Left         -> clip ratio --                        \n");
    PRINTF("G button     -> toggle controller mode (0,1,2,3)     \n");
    PRINTF("START button -> reset parameters                     \n");
}

static void PrintController2Instructions(void)
{
    PRINTF("----------------------------------------------------------  \n");

    PRINTF("Arrow Up     -> Xpn1 screen width +4                 \n");
    PRINTF("Arrow Down   -> Xpn1 screen width -4                 \n");
    PRINTF("Down Pad     -> increment first screen scanline      \n");
    PRINTF("Up Pad       -> decrement first screen scanline      \n");
    PRINTF("Left Pad     -> decrement first scanline pixel       \n");
    PRINTF("Right Pad    -> increment first scanline pixel       \n");
    PRINTF("A button     -> toggle VI mode (Lpn1 and Xpn1)       \n");
    PRINTF("B Button     -> toggle global transformations        \n");
    PRINTF("G button     -> toggle controller mode (0,1,2,3)     \n");
    PRINTF("START button -> reset parameters                     \n");
}

static void PrintController3Instructions(void)
{
    PRINTF("----------------------------------------------------------  \n");

    PRINTF("A button     -> Toggle ucode                                \n");
    PRINTF("G button     -> toggle controller mode (0,1,2,3)            \n");
    PRINTF("Arrow Up     -> increase FIFO buffer size                   \n");
    PRINTF("Arrow Down   -> decrease FIFO buffer size                   \n");
    PRINTF("Arrow Right  -> increase FIFO buffer size fast              \n");
    PRINTF("Arrow Left   -> decrease FIFO buffer size fast              \n");
    PRINTF("Right        -> increase variation in size among cubes      \n");
    PRINTF("Left         -> decrease variation in size among cubes      \n");
    PRINTF("Pad Up       -> increase number of tasks used to render     \n");
    PRINTF("Pad Down     -> decrease number of tasks used to render     \n");
    PRINTF("START button -> reset parameters                            \n");
}

static void PrintStats(int DisplayListLength)
{
    PRINTF("%c%c%c%c%c%c\n", 27, 91, 72, 27, 91, 74); 

    PrintStatNumbers(DisplayListLength);
      
    switch(ControllerMode) {
      case 0:
	PrintController0Instructions();
	break;
      case 1:
	PrintController1Instructions();
	break;
      case 2:
	PrintController2Instructions();
	break;
      case 3:
      default:
	PrintController3Instructions();
	break;
    }

    ControllerInput = 0;
}

#endif

#define BUT_RELEASED (!((IO_READ(MI_EINTR_REG)&MI_EINTR_BUTTON_PRESSED)))

static void doPoly(void *arg)
{
#ifdef BB_SYSAPP
    int pwrbtn_ready = 0;
#endif

    /* Main game loop */
  
    ActiveController = initControllers();

    while (1) 
      {
	  int DisplayListLength=0, i;

#ifdef BB_SYSAPP
	  if (pwrbtn_ready) {
	      if (osRecvMesg(&nmiMessageQ, NULL, OS_MESG_NOBLOCK) == 0)
                  osBbPowerOff();
          } else {
              if (BUT_RELEASED) {
		  IO_WRITE(MI_INTR_EMASK_REG, MI_INTR_MASK_SET_BUT);
	  	  pwrbtn_ready = 1;
	      }
	  }	  
#endif
	  osContStartReadData(&controllerMsgQ);
      
	  ReadController();

	  UpdateViMode(); 

	  if (CreateNewCubes)
	    {
		CreateSubCubes();
		CreateNewCubes = 0;
	    }

	  if (CreateNewPlanes)
	    {
		CreateSubPlanes();
		CreateNewPlanes = 0;
	    }


	  /* pointers to build the display list */
	  glistp = dynamicp->glist;
	  InitDisplayLists();

	  if (UseZMode) ClearZBuffer(); 
	  ClearFrameBuffer();      

	  if (numtasks == 1) {
	      doPolyFuncs(1); 
	      CleanupAndSendDisplayList();	

	      DisplayListLength = glistp - dynamicp->glist;

	      TimePerFrame[0]  = 1000.0 * (float) (t2 - t1) /((OSTime) (TicksPerSec));
	      TimePerFrameSp[0]= 1000.0 * (float) (tm - t1) /((OSTime) (TicksPerSec));
	      TimePerFrameDp[0]= 1000.0 * (float) (t2 - tm2)/((OSTime) (TicksPerSec));

	  } else {		/* use more than 1 task */
	      TimePerFrame[0]   = 0.0;
	      TimePerFrameSp[0] = 0.0;
	      TimePerFrameDp[0] = 0.0;
	      /* pointers to build the display list */
	      for (i=1; i<=numtasks; i++) {
		  if (i>1) {
		      gDPPipeSync(glistp++);
		      InitDisplayLists();
		  }
		  doPolyFuncs(i); 
		  CleanupDisplayList(i);	
	      }

	      DisplayListLength = glistp - dynamicp->glist;

	      SendDisplayLists();

	  }
 
	  /* Now write out timer bar */

	  /* pointers to build the display list */
	  glistp = dynamicp->glist;
	  InitDisplayLists();
	  WriteTimerBar();
	  CleanupAndSendDisplayList();		

	  if (ControllerInput && !Quiet)
#ifdef DEBUG
	    PrintStats(DisplayListLength);
#else
	  ;
#endif
	  SwapViBuffer();
      }
}

static void ComputeClockSpeed(void)
{
    u32 count0, count1;

    osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
    count0 = osGetCount();
    osRecvMesg(&retraceMessageQ, 0, OS_MESG_BLOCK);
    count1 = osGetCount();

    TicksPerSec = ((osTvType == 0) ? 50.0 : 60.0) * (count1 - count0);
}


static void mainproc(void *arg)
{
    int i;

#ifdef DEBUG
    u32 *argp;
    u32 argbuf[16];

    argp = (u32 *)RAMROM_APP_WRITE_ADDR;
    for (i=0; i<sizeof(argbuf)/4; i++, argp++) 
      {
	  osEPiReadIo(handler, (u32)argp, &argbuf[i]); /* Assume no DMA */
      }

    parse_args((char *) argbuf);
#endif

    for (i=0; i<MAXTASKS; i++) {
	tlistp[i] = &tlist[i];
	tlistp[i]->t.type			= M_GFXTASK;
	tlistp[i]->t.flags			= OS_TASK_DP_WAIT;
	tlistp[i]->t.ucode_size		= SP_UCODE_SIZE;
	tlistp[i]->t.ucode_data_size	= SP_UCODE_DATA_SIZE;
	tlistp[i]->t.dram_stack		= 
	  (u64 *) (((int) &(dram_stack[0]) +0xf) & 0xfffffff0);
	tlistp[i]->t.dram_stack_size	= SP_DRAM_STACK_SIZE8;
	tlistp[i]->t.output_buff		= (u64 *) RDP_OUTPUT_BUF;
	tlistp[i]->t.output_buff_size	= &rdp_output[RDP_OUTPUT_LEN/sizeof(u64)];
    }
    dynamicp = &dynamic;
    cfb_ptrs[0] = cfb_16_a; 
    cfb_ptrs[1] = cfb_16_b; 

    CreateMessageQueues();
    InitCubeRotations();

    ComputeClockSpeed();

    doPoly( NULL );
}