Makefile
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#!smake -k
# --------------------------------------------------------------------
# Copyright (C) 1997 Nintendo. (Originated by SGI)
#
# $RCSfile: Makefile,v $
# $Revision: 1.1.1.1 $
# $Date: 2002/05/02 03:27:09 $
# --------------------------------------------------------------------
#
# Makefile for demo application
#
#
include $(ROOT)/usr/include/make/PRdefs
APP = demo
#
# Used to test load tlut workaround macros,
#
# for hw1
#QUADRICATE = -Q
# for hw2
QUADRICATE =
OPTIMIZER = -g
TARGETS = rom
TEXHFILES = RGBA16dana.h CI8mandrill.h CI8ramp.h CI4ramp.h \
RGBA32mandrill.h RGBA16mandrill.h I4mandrill.h
HFILES = $(TEXHFILES) app.h vector.h matrix.h walk_around.h texture.h
CODEFILES = main.c \
vector.c \
matrix.c \
walk_around.c \
rdp_output.c \
rdp_output_len.c \
dram_stack.c
CODEOBJECTS = $(CODEFILES:.c=.o)
DATAFILES = static.c cfb.c rsp_cfb.c czb.c rsp_czb.c texture.c
DATAOBJECTS = $(DATAFILES:.c=.o)
CODESEGMENT = codesegment.o
OBJECTS = $(CODESEGMENT) $(DATAOBJECTS)
LCDEFS = -DWALK_AROUND
LCINCS = -I.
LCOPTS = -fullwarn -wlint,-f -woff 813,819,826,827,852 -non_shared -G 0
LDFLAGS = $(MKDEPOPT) -nostdlib -L$(ROOT)/usr/lib -lultra_d
LDIRT = $(APP) $(TEXHFILES) make_ci8_tex make_ci4_tex
default: $(TARGETS)
include $(COMMONRULES)
install: default
$(INSTALL) -m 444 -F /usr/src/PR/demos/demo \
$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec
texture.o: $(TEXHFILES)
$(CODESEGMENT): $(CODEOBJECTS)
$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)
rom $(APP): spec $(OBJECTS) $(MAKEROM)
$(MAKEROM) -r rom spec
##################################################################
# make utilites
##################################################################
make_ci8_tex: make_ci8_tex.c
$(CC) -g -I$(ROOT)/usr/include -I$(ROOT)/usr/include/PR -o $* $*.c
make_ci4_tex: make_ci4_tex.c
$(CC) -g -I$(ROOT)/usr/include -I$(ROOT)/usr/include/PR -o $* $*.c
##################################################################
# make textures
##################################################################
RGBA16dana.h: Texture/dana_tiny.rgb
$(RGB2C) -F -s 16 -m $* $> > $@
CI8mandrill.h: Texture/mandrill.rgb
$(RGB2C) $(QUADRICATE) -t c -o c -f CI -s 8 -m CI8mandrill Texture/mandrill.rgb > CI8mandrill.h
RGBA32mandrill.h: Texture/mandrill32.rgb
$(RGB2C) -f RGBA -s 32 -m $* $> > $@
RGBA16mandrill.h: Texture/mandrill32.rgb
$(RGB2C) -f RGBA -s 16 -m $* $> > $@
I4mandrill.h: Texture/mandrill32.rgb
$(RGB2C) -f I -s 4 -m $* $> > $@
CI8ramp.h: make_ci8_tex
make_ci8_tex $(QUADRICATE) > CI8ramp.h
CI4ramp.h: make_ci4_tex
make_ci4_tex $(QUADRICATE) > CI4ramp.h