aisetnextbuf.c 2.82 KB

/*====================================================================
 * aisetnextbuf.c
 *
 * Copyright 1995, Silicon Graphics, Inc.
 * All Rights Reserved.
 *
 * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
 * Inc.; the contents of this file may not be disclosed to third
 * parties, copied or duplicated in any form, in whole or in part,
 * without the prior written permission of Silicon Graphics, Inc.
 *
 * RESTRICTED RIGHTS LEGEND:
 * Use, duplication or disclosure by the Government is subject to
 * restrictions as set forth in subdivision (c)(1)(ii) of the Rights
 * in Technical Data and Computer Software clause at DFARS
 * 252.227-7013, and/or in similar or successor clauses in the FAR,
 * DOD or NASA FAR Supplement. Unpublished - rights reserved under the
 * Copyright Laws of the United States.
 *====================================================================*/

/**************************************************************************
 *
 *  $Revision: 1.1.1.2 $
 *  $Date: 2002/10/29 08:06:43 $
 *  $Source: /root/leakn64/depot/rf/sw/bbplayer/libultra/monegi/ai/aisetnextbuf.c,v $
 *
 **************************************************************************/

#include "osint.h"
#include "rcp.h"
#include <assert.h>


/*
 * Name:   osAiSetNextBuffer
 *
 * Description:
 *	Set up the next DMA transfer from RDRAM to audio interface buffer.
 *	bufPtr points to the buffer in RDRAM and size specifies the number of
 *	bytes to transfer.  Note that the buffer address must be 64-bit 
 *	aligned and that size must be a multiple of 8 bytes.
 *	If the interface is busy, return a "-1" and abort the operation.
 *
 * Note:
 *	The DMA length size is 15-bit long for v1.0 and 18-bit long v2.0.
 *	Therefore, the maximum DMA size is 32 Kbytes (v1.0) and 
 *	256 Kbytes (v2.0).
 *
 * Globals Referenced: 
 *	None
 */
s32
osAiSetNextBuffer(void *bufPtr, u32 size)
{
    static u8 hdwrBugFlag = 0;
    void *bPtr;

    if (__osAiDeviceBusy())
        return(-1);

#ifdef _DEBUG
    /* Check for 64-bit alignment in buffer address and size */
    if ((u32)bufPtr & 0x7) {
	__osError(ERR_OSAISETNEXTBUFFER_ADDR, 1, bufPtr);
	return(-1);
    }
    if (size & 0x7) {
	__osError(ERR_OSAISETNEXTBUFFER_SIZE, 1, size);
	return(-1);
    }
#endif

    /*  audio hardware bug: if end of buffer is at address bXX10 0000 0000 0000. */
    /*  then the next frame's addr will have 0x2000 added to it */
    bPtr = bufPtr;
    if(hdwrBugFlag) /* last frame caused problems */
	bPtr = (void*)((u32)bufPtr - 0x2000);
    if ((((u32)bufPtr + size) & 0x1fff) == 0x0000)
	hdwrBugFlag = 1; /* this frame causes problem */
    else
	hdwrBugFlag = 0; /* this frame is harmless */

    /* Need to write address first and length second */
    IO_WRITE(AI_DRAM_ADDR_REG, osVirtualToPhysical(bPtr));
    IO_WRITE(AI_LEN_REG, size);

    return(0);

}  /* osAiSetNextBuffer */