spec
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#include "boot.h"
/*
* ROM spec file
*/
beginseg
name "code"
flags BOOT OBJECT
entry boot
stack bootStack + STACKSIZE
include "codesegment.o"
include "$(ROOT)/usr/lib/PR/rspboot.o"
include "$(ROOT)/usr/lib/PR/gspL3DEX2.fifo.o"
include "$(ROOT)/usr/lib/PR/gspL3DEX2.xbus.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.fifo.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.xbus.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.NoN.fifo.o"
include "$(ROOT)/usr/lib/PR/gspF3DEX2.NoN.xbus.o"
endseg
beginseg
name "zbuffer"
flags OBJECT
address 0x80118000
include "zbuffer.o"
endseg
beginseg
name "cfb"
flags OBJECT
address 0x80300000
include "cfb.o"
endseg
beginseg
name "static"
flags OBJECT
number STATIC_SEGMENT
include "gfxinit.o"
include "gfxstatic.o"
endseg
beginseg
name "texture"
flags OBJECT
number TEXTURE_SEGMENT
include "texture.o"
endseg
beginseg
name "rsp_cfb"
flags OBJECT
number CFB_SEGMENT
include "rsp_cfb.o"
endseg
beginwave
name "game"
include "code"
include "static"
include "texture"
include "cfb"
include "rsp_cfb"
include "zbuffer"
endwave