UI.h 1.6 KB
/*====================================================================
 * UI.h
 *
 * Copyright 1995, Silicon Graphics, Inc.
 * All Rights Reserved.
 *
 * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
 * Inc.; the contents of this file may not be disclosed to third
 * parties, copied or duplicated in any form, in whole or in part,
 * without the prior written permission of Silicon Graphics, Inc.
 *
 * RESTRICTED RIGHTS LEGEND:
 * Use, duplication or disclosure by the Government is subject to
 * restrictions as set forth in subdivision (c)(1)(ii) of the Rights
 * in Technical Data and Computer Software clause at DFARS
 * 252.227-7013, and/or in similar or successor clauses in the FAR,
 * DOD or NASA FAR Supplement. Unpublished - rights reserved under the
 * Copyright Laws of the United States.
 *====================================================================*/


#ifndef __UI__
#define __UI__



typedef struct
{
    int x;
    int y;
} Point;


typedef struct
{
    int left;
    int top;
    int right;
    int bottom;
} Rect;


void    SetMouseDown (char isDown);
char    IsMouseDown (void);

void    SetRect (Rect *pR, int l, int t, int r, int b);
void    OffsetRect (Rect *pR, int x, int y);
void    InsetRect (Rect *pR, int x, int y);
char    PointInRect (Rect *pR, Point *pPt);

void	DrawGrayRect (Rect *pR, char grayIndex, Gfx **ppGfx);
void    DrawBeveledRect (Rect *pR, char isSunken, char isHilited, Gfx **ppGfx);
void    DrawSpriteIcon (Rect *pR, Sprite *pIcon, Gfx **ppGfx);
void	DrawValueStrBox (Rect *pR, char *valueStr, char isHilited, Sprite *pStrSprite, Gfx **ppGfx);



#endif /* __UI__ */