IA4umbshadow.h
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/*
* Do not edit this file. It was automatically generated
* by "rgb2c" from the file "Texture/umbshadow.rgb".
*
* Size: 32 x 32
* Number of channels: 4
* Number of bits per texel: 4 (G_IM_SIZ_4b)
* Format of texel: G_IM_FMT_IA
*
* Example usage:
*
* gsSPTexture (128, 128, G_TX_RENDERTILE, 1),
* gsDPPipeSync (),
* gsDPSetCombineMode (G_CC_MODULATEIA, G_CC_MODULATEIA),
* gsDPSetTexturePersp (G_TP_PERSP),
* gsDPSetTextureDetail (G_TD_CLAMP),
* gsDPSetTextureLOD (G_TL_TILE),
* gsDPSetTextureLUT (G_TT_NONE),
* gsDPSetTextureFilter (G_TF_BILERP),
* gsDPSetTextureConvert(G_TC_FILT),
* gsDPLoadTextureBlock (IA4umbshadow, G_IM_FMT_IA, G_IM_SIZ_4b, 32, 32, 0
* G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
* G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
*/
#if 0 /* Image preview */
+--------------------------------+
|....,+*#########################|
|....,+*%########################|
|....,+*%########################|
|....,~o%########################|
|....,~o%########################|
|.....~o%########################|
|.....,+*########################|
|.....,+*%#######################|
|.....,~o%#######################|
|.....,~o%#######################|
|......,+*%######################|
|......,~o%######################|
|.......~+*%#####################|
|.......,~o%#####################|
|........~+*%####################|
|........,~o*%###################|
|.........,~o*%##################|
|..........,~o*%#################|
|...........,~o*%%###############|
|............,~+o*%##############|
|.............,~+o*%%############|
|..............,,~+o*%###########|
|................,~+o*%%%########|
|.................,,~+o***%%%%###|
|...................,~~++oo****%%|
|.....................,,~~~+++ooo|
|........................,,,,,~~~|
|..............................,,|
|................................|
|................................|
|................................|
|................................|
+--------------------------------+
#endif
static Gfx IA4umbshadow_C_dummy_aligner1[] = { gsSPEndDisplayList() };
unsigned char IA4umbshadow[] = {
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
0xee, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd, 0xdd,
};