n_sndpsetpriority.c
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/*====================================================================
*
* Copyright 1993, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
#include <os_internal.h>
#include <ultraerror.h>
#include "n_sndp.h"
void n_alSndpSetPriority(ALSndId id, u8 priority)
{
N_ALSndPlayer *sndp = (N_ALSndPlayer *)n_syn->n_sndp;
N_ALSoundState *sState = sndp->sndState;
#ifdef _DEBUG
if ((id >= sndp->maxSounds) || (id < 0)){
__osError(ERR_ALSNDPSETPRIORITY, 2, id, sndp->maxSounds-1);
return;
}
#endif
sState[id].priority = priority;
}