alSeqpGetChlFXMix.3p
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.TH alSeqpGetChlFXMix 3P local "Silicon Graphics, Inc."
.SH NAME
.upperok
alSeqpGetChlFXMix \- returns the effect mix for the given MIDI channel.
.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
u8 alSeqpGetChlFXMix(ALSeqPlayer *seqp, u8 chan);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I seqp
pointer to Type 0 MIDI sequence player.
.TP
.I chan
the target (0 based) MIDI channel.
.SH DESCRIPTION
alSeqpGetChlFXMix returns the effect mix for the given MIDI channel. A
value of 0 indicates the sound should be completely dry, 127 indicates
the sound should be completely wet. Because messages generated by
.I alSeqpSetChlFXMix
are not processed until the next call to
.I alAudioFrame,
a call to
.I alSeqpSetChlFXMix
followed by a call to
.I alSeqpGetChlFXMix
within the same frame will not
reflect the new value.
.SH SEE ALSO
.IR alSeqpSetChlFXMix (3P),
.IR alSeqPlayer (3P)