alSeqpGetChlPriority.3p 827 Bytes
.TH alSeqpGetChlPriority 3P local "Silicon Graphics, Inc."

.SH NAME 
.upperok 
alSeqpGetChlPriority \- returns the priority for the given MIDI channel.

.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
u8   alSeqpGetChlPriority(ALSeqPlayer *seqp, u8 chan);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I seqp
pointer to Type 0 MIDI sequence player. 
.TP
.I chan
the target (0 based) MIDI channel.
.SH DESCRIPTION
alSeqpGetChlPriority returns the priority for the given MIDI channel. A
value of 0 is lowest priority, and 127 is highest priority. Because channel
priority isn't updated until the next call to
.I alAudioFrame,
a call to 
.I alSeqpSetChlPriority
followed by a call to 
.I alSeqpGetChlPriority 
within the same frame will not 
reflect the new value.

.SH SEE ALSO 
.IR alSeqpSetChlPriority (3P),
.IR alSeqPlayer (3P)