alSndpPlayAt.3p 746 Bytes
.TH alSndpPlayAt 3P local "Silicon Graphics, Inc."

.SH NAME 
.upperok 
alSndpPlayAt \- start playing the current target sound at a specified time

.SH SYNOPSIS
.nf
\f3
.Op c
#include <libaudio.h>
.sp .8v
void	alSndpPlayAt(ALSndPlayer *sndp, ALMicroTime delta);
.Op
\f1
.fi
.SH PARAMETERS
.TP 10
.I sndp
pointer to a sound player. 
.I delta
time in microseconds from the call time to start playing the sound.
.SH DESCRIPTION
Start playing the current target sound at a specified time. 
The target sound should be set with a call to 
.IR alSndpSetSound(3P).
If the sound is already playing at the specified time this call will 
have no effect.
.SH SEE ALSO
.IR alSndpPlay (3P),
.IR alSndpStop (3P),
.IR alSndpGetState (3P),
.IR alSndpSetSound(3P)