guGetDPLoadTextureTileSz.3p 1.09 KB
.TH guGetDPLoadTextureTileSz 3P local "Silicon Graphics, Inc."
.SH NAME
.upperok
guGetDPLoadTextureTileSz, guDPLoadTextureTile \- old functions for hardware 1.0.
.SH SYNOPSIS
.nf
\f3#include <gu.h>

int guGetDPLoadTextureTileSz(int ult, int lrt)

void guDPLoadTextureTile(Gfx * temp, void *timg,
                                        int texl_fmt, int texl_size,
                                        int img_width, int img_height,
                                        int uls, int ult, int lrs, int lrt,
                                        int palette,
                                        int cms, int cmt,
                                        int masks, int maskt,
                                        int shifts, int shiftt)
\fP
.fi
.SH DESCRIPTION
These functions are intended to fix bugs in the first pass of the hardware.  Do not use these functions with Hardware 2.0 or later.
.PP
.B guDPLoadTextureTile()
performs the function of the macro gDPLoadTextureTile.
.PP
.B guGetDPLoadTextureTileSz
indicates how many words will be added to display list by the
.B guDPLoadTextureTile 
function.