gxsubmod_ex.s
1009 Bytes
/*---------------------------------------------------------------------*
Copyright (C) 1997, Nintendo.
File gxsubmod_ex.s
Coded by Yoshitaka Yasumoto. Oct 31, 1997.
$Id: gxsubmod_ex.s,v 1.1.1.1 2002/05/02 03:29:11 blythe Exp $
*---------------------------------------------------------------------*/
#ifndef OVERLAY
CODE_TOP_F3DEX2: .symbol CODE_OFS_F3DEX2, @codecount
CODE_TOP_CLIPPING: .symbol CODE_OFS_CLIPPING, @codecount
# include "gxclip_ex.s"
.align 8
.symbol CODE_SIZ_CLIPPING, @codecount-CODE_OFS_CLIPPING
.print "| Clipping = %d inst.\n", CODE_SIZ_CLIPPING/4
# include "gxvtx_ex.s"
# include "gxsetup_ex.s"
# include "gximm_ex.s"
.align 8
CODE_BTM_F3DEX2: .symbol CODE_SIZ_F3DEX2, @codecount-CODE_OFS_F3DEX2
#else
.symbol CODE_OFS_LIGHTING, @codecount
# include "gxlight_ex.s"
.align 8
.symbol CODE_SIZ_LIGHTING, @codecount-CODE_OFS_LIGHTING
.print "| Lighting = %d inst.\n", CODE_SIZ_LIGHTING/4
#endif
/*======== End of gxsubmod_ex.s ========*/