main.c
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/*
* gload.c: game loader for Ultra64 development system.
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
* the contents of this file may not be disclosed to third parties, copied or
* duplicated in any form, in whole or in part, without the prior written
* permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
* and Computer Software clause at DFARS 252.227-7013, and/or in similar or
* successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
* rights reserved under the Copyright Laws of the United States.
*
* $Revision: 1.1.1.1 $
*/
#include <sys/file.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#include <bstring.h>
#include <string.h>
#include <getopt.h>
#include <sys/u64gio.h>
#include <ramrom.h>
#include "gload.h"
static void usage(void);
static int readNverify(int u64fd, unsigned int ramromOffset, int bufSize,
unsigned char *buf, int verbose);
static int writeNverify(int u64fd, unsigned int ramromOffset, int bufSize,
unsigned char *buf, int verbose);
char *progName;
char *defaultRomName = "rom";
int Verify = 0;
main(int argc, char *argv[])
{
int romFd;
char errMessage[256];
char appargs[256];
char *fmtFileName, *romFileName;
int u64fd, retval;
struct stat buf;
unsigned char *romBuf;
int c, error;
int romWordAlignedByteSize, appargWordAlignedByteSize;
unsigned int romOffset;
int romOffsetEntered = 0;
int bootObjSize;
int silent = 0;
int verbose = 0;
int errorsFound = 0;
int noRom = 0;
fmtFileName = NULL;
progName = argv[0];
strcpy(appargs, "\0");
while ((c = getopt(argc, argv, "a:f:no:sVv")) != EOF) {
switch (c) {
case 'a':
strcpy(appargs, optarg);
break;
case 'f':
fmtFileName = optarg;
break;
case 'n':
noRom = 1;
break;
case 'o':
romOffset = strtol(optarg, NULL, 0);
romOffsetEntered = 1;
break;
case 's':
silent = 1;
break;
case 'V':
Verify = 1;
break;
case 'v':
verbose = 1;
break;
case '?':
usage();
exit(1);
}
}
if(!noRom)
{
if (!romOffsetEntered) {
romOffset = 0; /* rom will internally offset game to RAMROM_GAME_OFFSET */
}
/*
* Last arg is our rom filename; provide a default if none was provided.
*/
if ((argc - optind) != 1) {
romFileName = defaultRomName;
} else {
romFileName = argv[optind];
}
if ((romFd = open(romFileName, O_RDONLY | O_NOCTTY)) < 0) {
sprintf(errMessage, "%s: unable to open %s", progName, romFileName);
perror(errMessage);
exit(1);
}
if ((u64fd = open(DEV_U64, O_RDWR | O_NOCTTY)) < 0) {
sprintf(errMessage, "%s unable to open %s", progName, DEV_U64);
perror(errMessage);
close(romFd);
exit(1);
}
/*
* Assert RESET
*/
if ( (retval = ioctl(u64fd, U64_RESET, 1) ) < 0 ) {
sprintf(errMessage, "%s after U64_RESET ioctl", progName);
perror(errMessage);
close(romFd);
exit(1);
}
}
/*
* If gload is going to act as a print/log server, then make sure that
* it can listen to the events before we start loading the ramrom.
*/
if (!silent) {
if (printServerInit(fmtFileName) < 0) {
close(romFd);
exit(1);
}
}
if(!noRom)
{
/*
* Load the ROM
*/
if (fstat(romFd, &buf) < 0) {
sprintf(errMessage, "%s unable to stat %s", progName, romFileName);
perror(errMessage);
close(romFd);
exit(1);
}
romWordAlignedByteSize = buf.st_size;
romBuf = malloc(romWordAlignedByteSize);
if (romBuf == NULL) {
fprintf(stderr, "%s: unable to malloc buffer to hold %d bytes\n",
progName, romWordAlignedByteSize);
close(romFd);
exit(1);
}
retval = read(romFd, (void *)romBuf, romWordAlignedByteSize);
if (retval != romWordAlignedByteSize) {
fprintf(stderr, "%s: short read from %s.\n", progName, romFileName);
free(romBuf);
close(romFd);
exit(1);
}
/*
* Write the contents of the ROM file into ramrom first.
*/
if (writeNverify(u64fd, romOffset, romWordAlignedByteSize, romBuf,
verbose) > 0) {
fprintf(stderr, "gload: write & readback of rom image failed.\n");
free(romBuf);
close(romFd);
close(u64fd);
exit(1);
}
close(romFd);
/*
* Write the application arguments into the app-to-indy comm buffer, if
* any.
*/
appargWordAlignedByteSize = strlen(appargs) +1;
/*
* We must transfer an integral number of words. Doesn't hurt to
* transfer a couple of extra bytes of crap.
*/
if (appargWordAlignedByteSize & 3){
appargWordAlignedByteSize += 4;
appargWordAlignedByteSize &= ~(3);
}
if (writeNverify(u64fd, RAMROM_APP_WRITE_ADDR,
appargWordAlignedByteSize, appargs, verbose) > 0) {
fprintf(stderr, "gload: write & readback of appargs failed.\n");
close(u64fd);
exit(1);
}
/*
* Go back one more time & verify. If the romoffset is zero, we will
* assume that this is the standard game rom that was loaded, and thus
* we check RAMROM_GAME_OFFSET bytes into the rom (since we purposefully overwrote
* that portion of the rom).
*/
if (romOffset == 0) {
romOffset = RAMROM_GAME_OFFSET;
if (retval = readNverify(u64fd, romOffset,
(romWordAlignedByteSize - romOffset),
( (unsigned char *)( ((int)romBuf) + romOffset ) ),
verbose) != 0) {
errorsFound = retval;
fprintf(stderr,
"gload: final rom readback failed (%d errors).\n",
retval);
}
} else {
if (readNverify(u64fd, romOffset, romWordAlignedByteSize,
romBuf, verbose) != 0) {
errorsFound += retval;
fprintf(stderr,
"gload: final rom comparison failed (%d errors).\n",
retval);
}
}
/* if (readNverify(u64fd, RAMROM_BOOTSTRAP_OFFSET, bootWordAlignedByteSize,
bootBuf, verbose) != 0) {
errorsFound += retval;
fprintf(stderr,
"gload: final bootstrap readback failed (%d errors).\n",
retval);
}
if (readNverify(u64fd, RAMROM_PIF2BOOTSTRAP_OFFSET,
pif2bootWordAlignedByteSize, pif2bootBuf, verbose) != 0) {
errorsFound += retval;
fprintf(stderr,
"gload: final pif2 bootstrap readback failed (%d errors).\n",
retval);
} */
if (readNverify(u64fd, RAMROM_APP_WRITE_ADDR, appargWordAlignedByteSize,
appargs, verbose) != 0) {
errorsFound += retval;
fprintf(stderr,
"gload: final appargs readback failed (%d errors).\n",
retval);
}
/*
* Do the romheader last; it leaves the dram page pointer parked at
* page 0. For now, this is just a placeholder!
*/
if (readNverify(u64fd, 0x0, 4, romBuf, verbose) != 0) {
errorsFound += retval;
fprintf(stderr,
"gload: final romheader readback failed (%d errors).\n",
retval);
}
/*
* Release RESET; game will subsequently boot itself.
*/
if ( (retval = ioctl(u64fd, U64_RESET, 0) ) < 0 ) {
sprintf(errMessage, "%s after U64_RESET ioctl", progName);
perror(errMessage);
close(u64fd);
exit(1);
}
if (romBuf)
free(romBuf);
}
if (!silent) {
if (printServer() < 0)
errorsFound += 1;
}
close(u64fd);
printServerClose();
if (errorsFound)
exit(1);
else
exit(0);
}
static void
usage(void)
{
fprintf(stderr,
"usage:\tgload\t[-a ""app args""] [-o rom offset within ramrom]\n");
fprintf(stderr,
"\t\t[-f log format file] [-V] [-v] [-s] [romfile]\n");
exit(1);
}
/*
* Returns number of errors encountered.
*/
int
writeNverify(int u64fd, unsigned int ramromOffset, int bufSize,
unsigned char *buf, int verbose)
{
char errMessage[256];
unsigned char *readBuf, *pSrc, *pDst;
u64_write_arg_t arg;
int retval, i, error;
if ((ramromOffset + bufSize) > RAMROM_SIZE) {
fprintf(stderr,
"%s: (ramrom offset 0x%x) + (buffer size 0x%x) = 0x%x > 0x%x\n",
ramromOffset, bufSize, (ramromOffset + bufSize), RAMROM_SIZE);
return(1);
}
/*
* Tell the kernel to copyin our data into ramrom.
*/
arg.buffer = (void *)buf;
arg.ramrom_addr = ramromOffset;
arg.nbytes = bufSize;
if ( (retval = ioctl(u64fd, U64_WRITE, &arg) ) < 0 ) {
sprintf(errMessage, "%s after U64_WRITE ioctl, return value %d",
progName, retval);
perror(errMessage);
return(1);
}
if (!Verify) {
return(0);
}
/*
* Read back & verify, to ensure our load worked.
*/
readBuf = malloc(bufSize);
if (readBuf == NULL) {
fprintf(stderr, "%s: unable to malloc buffer to hold %d bytes\n",
progName, bufSize);
return(1);
}
/*
* Tell the kernel to copyout ramrom data into our buffer.
*/
arg.buffer = (void *)readBuf;
arg.ramrom_addr = ramromOffset;
arg.nbytes = bufSize;
if ( (retval = ioctl(u64fd, U64_READ, &arg) ) < 0 ) {
sprintf(errMessage, "%s after U64_READ ioctl, return value %d",
progName, retval);
perror(errMessage);
return(1);
}
for (i = 0, error = 0, pSrc = buf, pDst = readBuf;
i < bufSize; i++) {
if (*pSrc != *pDst) {
if (verbose) {
fprintf(stderr, "Error (byte %d): read 0x%x, exp 0x%x\n",
i, *pDst, *pSrc);
}
error++;
}
pSrc++;
pDst++;
}
if (error > 0) {
return(error);
}
return(0);
}
/*
* Returns number of errors encountered.
*/
int
readNverify(int u64fd, unsigned int ramromOffset, int bufSize,
unsigned char *buf, int verbose)
{
char errMessage[256];
unsigned char *readBuf, *pSrc, *pDst;
u64_write_arg_t arg;
int retval, i, error;
if (!Verify) {
return(0);
}
if ((ramromOffset + bufSize) > RAMROM_SIZE) {
fprintf(stderr,
"%s: (ramrom offset 0x%x) + (buffer size 0x%x) = 0x%x > 0x%x\n",
ramromOffset, bufSize, (ramromOffset + bufSize), RAMROM_SIZE);
return(1);
}
/*
* Read back & verify, to ensure our load worked.
*/
readBuf = malloc(bufSize);
if (readBuf == NULL) {
fprintf(stderr, "%s: unable to malloc buffer to hold %d bytes\n",
progName, bufSize);
return(1);
}
/*
* Tell the kernel to copyout ramrom data into our buffer.
*/
arg.buffer = (void *)readBuf;
arg.ramrom_addr = ramromOffset;
arg.nbytes = bufSize;
if ( (retval = ioctl(u64fd, U64_READ, &arg) ) < 0 ) {
sprintf(errMessage, "%s after U64_READ ioctl, return value %d",
progName, retval);
perror(errMessage);
return(1);
}
for (i = 0, error = 0, pSrc = buf, pDst = readBuf;
i < bufSize; i++) {
if (*pSrc != *pDst) {
if (verbose) {
fprintf(stderr, "Error (byte %d): read 0x%x, exp 0x%x\n",
i, *pDst, *pSrc);
}
error++;
}
pSrc++;
pDst++;
}
if (error > 0) {
return(error);
}
return(0);
}