packetparser.py
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#!/usr/bin/python
import sys
# Packet
# | 0 1 2 3 4 5 6 7 8 9 A B C D E F | 0123456789ABCDEF
# ----------------------------------------------------- ----------------------
# 0 | 0E 1C DD 27 0B B2 05 01 0B 02 07 C0 BE DF 85 43 0 | ...'...........C
# 1 | 5E BA C9 40 E1 3A 40 43 8B 0A 00 00 28 28 55 01 1 | ^..@.:@C....((U.
# 2 | 01 81 00 00 00 0C 00 00 20 00 00 00 B1 9E 03 00 2 | ........ .......
# 3 | 00 00 4E 08 00 00 00 00 -- -- -- -- -- -- -- -- 3 | ..N.....--------
# Packet
# | 0 1 2 3 4 5 6 7 8 9 A B C D E F | 0123456789ABCDEF
# ----------------------------------------------------- ----------------------
# 0 | 0E 1C DD 27 51 B8 05 01 51 07 01 5A FE F4 86 43 0 | ...'Q...Q..Z...C
# 1 | BE 9F FA 40 60 05 43 43 65 02 00 00 7D 32 00 00 1 | ...@`.CCe...}2..
# 2 | 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 2 | ................
# 3 | 00 00 CA 0B 00 00 00 00 -- -- -- -- -- -- -- -- 3 | ........--------
# Packet
# | 0 1 2 3 4 5 6 7 8 9 A B C D E F | 0123456789ABCDEF
# ----------------------------------------------------- ----------------------
# 0 | 0E 24 0A 1D 22 82 05 01 22 02 09 79 0E 9D 05 C4 0 | .$.."..."..y....
# 1 | BE 1F 26 42 F8 D3 A2 42 DA 00 00 00 28 28 00 00 1 | ..&B...B....((..
# 2 | 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2 | ................
# 3 | 00 00 4E 08 42 65 61 64 65 61 75 78 56 61 6E 67 3 | ..N.BeadeauxVang
# 4 | 75 61 00 00 00 00 00 00 -- -- -- -- -- -- -- -- 4 | ua......--------
# 0x00 - 0x03 = Packet Header
# 0x04 - 0x07 = MobNpC ID (Reversed Hex->Dec)
# 0x08 - 0x09 = TargetID (Reversed Hex->Dec)
# 0x0A - 0x0B = Flags / Moving
# 0x0C - 0x0F = X position Converted
# 0x10 - 0x13 = Y position Converted
# 0x14 - 0x17 = Z Position Converted I'd have to find my notes I cant remember the converstion right off
# 0x18 - 0x19 = Flags
# 0x1A = Unknown would leave Raw if possible
# 0x1B = Unknown would leave Raw if possible
# 0x1C = Speed
# 0x1D = SpeedSub
# 0x1E = HP %
# 0x1F = Animation
# 0x20 = Status
# 0x21 - 0x22 = Flags2 (Reversed Hex->Dec)
# 0x23 = Unknown would leave Raw if possible
# 0x24 = Unknown would leave Raw if possible
# 0x25 = Unknown would leave Raw if possible
# 0x26 = Unknown would leave Raw if possible
# 0x27 = name prefix
# 0x28 = StatusEffect(terror)
# 0x29 = Allegiance
# 0x2A = AnimationSub
# 0x2B = NameVis
# 0x2C = OwnerID
# 0x2D = Unknown would leave Raw if possible
# 0x2E = Unknown would leave Raw if possible
# 0x2F = Unknown would leave Raw if possible
# 0x30 - 0x33 = ModelID (In some cases geared NPCs continue past this but can manually check those)
# 0x34 - 0x40 = Name (posted sample below)
class PacketParser(object):
"""A Packet Parser"""
def parse_file(self, filename, output_filename):
lines_to_ignore = ["Packet",
"| 0 1 2 3 4 5 6 7 8 9 A B C D E F | 0123456789ABCDEF",
"----------------------------------------------------- ----------------------"]
output = []
with open(output_filename, 'w') as f_out:
with open(filename) as f:
line_count = 0
packet_count = 0
for line in f:
line_count+=1
line = line.strip()
if line == 'Packet':
packet_count+=1
packet_data = []
elif line not in lines_to_ignore:
packet_data.append(line)
if line == "":
f_out.write(",".join(map(str, self.parse_packet(packet_data))) + '\n')
print("Lines Parsed: " + str(line_count) + "\nPackets Parsed: " + str(packet_count))
def get_byte(self, packet, byte):
return str(packet[byte])
def parse_packet(self, packet_data):
packet = []
for packet_line in packet_data:
for byte in packet_line[4:51].split(' '):
packet.append(byte)
# print("Parsing packet: ")
# print(packet)
header = int(self.get_byte(packet, 0x00) + self.get_byte(packet, 0x01) + self.get_byte(packet, 0x02), 16)
# print("header: " + str(header))
mob_npc_id = int(self.get_byte(packet, 0x07) + self.get_byte(packet, 0x06) + self.get_byte(packet, 0x05) + self.get_byte(packet, 0x04), 16)
# print("MobNPC ID: " + str(mob_npc_id))
target_id = int(self.get_byte(packet, 0x09) + self.get_byte(packet, 0x08), 16)
# print("Target ID: " + str(target_id))
flags_moving = int(self.get_byte(packet, 0x0A) + self.get_byte(packet, 0x0B), 16)
# print("Flags: " + str(flags_moving))
x_pos = int(self.get_byte(packet, 0x0C) + self.get_byte(packet, 0x0D) + self.get_byte(packet, 0x0E) + self.get_byte(packet, 0x0F), 16)
# print("X Position: " + str(x_pos))
y_pos = int(self.get_byte(packet, 0x10) + self.get_byte(packet, 0x11) + self.get_byte(packet, 0x12) + self.get_byte(packet, 0x13), 16)
# print("Y Position: " + str(y_pos))
z_pos = int(self.get_byte(packet, 0x14) + self.get_byte(packet, 0x15) + self.get_byte(packet, 0x16) + self.get_byte(packet, 0x17), 16)
# print("Z Position: " + str(z_pos))
flags = int(self.get_byte(packet, 0x18) + self.get_byte(packet, 0x19), 16)
# print("Flags: " + str(flags))
raw_1 = self.get_byte(packet, 0x1A)
# print("Raw 1: " + str(raw_1))
raw_2 = self.get_byte(packet, 0x1B)
# print("Raw 2: " + str(raw_2))
speed = int(self.get_byte(packet, 0x1C), 16)
# print("Speed: " + str(speed))
speed_sub = int(self.get_byte(packet, 0x1D), 16)
# print("SpeedSub: " + str(speed_sub))
hp_percent = int(self.get_byte(packet, 0x1E), 16)
# print("HP %: " + str(hp_percent))
animation = int(self.get_byte(packet, 0x1F), 16)
# print("Animation: " + str(animation))
status = int(self.get_byte(packet, 0x20), 16)
# print("Status: " + str(status))
flags2 = int(self.get_byte(packet, 0x22) + self.get_byte(packet, 0x21), 16)
# print("Flags2: " + str(flags2))
raw_3 = self.get_byte(packet, 0x23)
# print("Raw 3: " + str(raw_3))
raw_4 = self.get_byte(packet, 0x24)
# print("Raw 4: " + str(raw_4))
raw_5 = self.get_byte(packet, 0x25)
# print("Raw 5: " + str(raw_5))
raw_6 = self.get_byte(packet, 0x26)
# print("Raw 6: " + str(raw_6))
name_prefix = int(self.get_byte(packet, 0x27), 16)
# print("Name Prefix: " + str(name_prefix))
status_effect = int(self.get_byte(packet, 0x28), 16)
# print("Status Effect(terror): " + str(status_effect))
allegiance = int(self.get_byte(packet, 0x29), 16)
# print("Allegiance: " + str(allegiance))
animation_sub = int(self.get_byte(packet, 0x2A), 16)
# print("AnimationSub: " + str(animation_sub))
name_vis = int(self.get_byte(packet, 0x2B), 16)
# print("NameVis: " + str(name_vis))
owner_id = int(self.get_byte(packet, 0x2C), 16)
# print("OwnerID: " + str(owner_id))
raw_7 = self.get_byte(packet, 0x2D)
# print("Raw 7: " + str(raw_7))
raw_8 = self.get_byte(packet, 0x2E)
# print("Raw 8: " + str(raw_8))
raw_9 = self.get_byte(packet, 0x2F)
# print("Raw 9: " + str(raw_9))
model_id = int(self.get_byte(packet, 0x30) + self.get_byte(packet, 0x31) + self.get_byte(packet, 0x32) + self.get_byte(packet, 0x33), 16)
# print("ModelID: " + str(model_id))
name = ""
for byte in packet[0x34:]:
if byte == "--" or byte == "00":
break
name += byte.decode("hex")
# print("Name: " + str(name))
return [header, mob_npc_id, target_id, flags, raw_1, raw_2, speed, speed_sub, hp_percent, animation, status, flags2, raw_3,
raw_4, raw_5, raw_6, name_prefix, status_effect, allegiance, animation_sub, name_vis, owner_id, raw_7, raw_8, raw_9,
model_id, name]
if __name__ == '__main__':
if len(sys.argv) < 3:
print('Please provide the packet file you wish to convert along with the output file.\n Example: python packetparser 0x00E.log 0x00e-output.csv')
else:
print('Reading File: ' + sys.argv[1] + "\nWriting File: " + sys.argv[2])
PacketParser().parse_file(sys.argv[1], sys.argv[2])
print('Completed parsing')